Distance

Distance

Solar Realm Lite
2 Comments
prime4098 Jun 13 @ 5:49pm 
Now for some cons, and I'm not just speaking because it's the light version. Too much splits in the track. Now, unless, like you mentioned, the lack of obstacles, really plays a huge part, there are still too many splits. The point of splits is to make you want to replay and see what that other track offers. Hyperpods, accelecharger, a unique obstacle, but most feel like they're just there to be there, and I don't see how some could be improved just by adding obstacles, but hey, who am I to judge, I never made a level on Distance
prime4098 Jun 13 @ 5:49pm 
I got a lot of things to say, and it's good things. First of all, visually, really good. The lighting, the blinding effects of the sun, I got multiple times laucnhed off the track because of my carelessness. The track's texture fits well, making it look charred and I love the addition of solar panels on each side of the track like the ones you find on satelites or the space station. The flow is good, not too long, not too short, and you always need to be focus, as speed management is key to not fly off.