Space Engineers

Space Engineers

(DX11) X-Wing KX9 Lasercannon
72 Comments
ninjawizard May 22, 2022 @ 10:55pm 
armco also dont work anymore.. what a shame, we dont have a x-wing parts mod anymore?
Sir Spoony Nov 6, 2021 @ 2:20pm 
Another unsub :gearthumbsdown: and move on MOD...
The Atlas Enthusiast May 2, 2019 @ 2:43pm 
To any who havent found the successor to this mod, ARMCO has this EXACT weapon covered and the S-Foils dont need rotors with their mod.
Twęnt Oct 4, 2018 @ 3:58pm 
Take it down if it doesnt work.
ZeroAlpha-2487 Mar 30, 2018 @ 7:05pm 
Eikester I'm sure a lot of people would love for this mod to be fixed, me included, please update it to working conditions?
Larsay Feb 19, 2018 @ 4:55pm 
Eikester, any chance of an update to this to get it working again? I really enjoy this particular mod and have been quite bummed it no longer works.
Larsay Feb 5, 2018 @ 5:47pm 
Bummer this mod has not been updated. If I knew more about modding I would try and fix.
Telion Nov 25, 2017 @ 6:32am 
This mod hasn't been worked on in over 2 years, it probebly won't get fixed.
Nighthunter Oct 6, 2017 @ 7:24am 
please fix this mod
Buta Sep 21, 2017 @ 3:59am 
its not working not for me not in creative mode anyway dosent load ammo and i guess thats why it wont work also i think i loaded it with ammo and still no change just wont show that it has ammo and will not fire please advice
GamingToast Feb 18, 2017 @ 6:59am 
Hey can you make the 2 main turrets of the Tantive 4?
The Mole Jan 14, 2017 @ 5:59pm 
Eikester would you be able to make a mod that uses stuff from mobile suit gundam series like GN drives from 00, ahab reactors, and so on. I do enjoy a lot of your works and think you would be the best person to make such a mod.
BigDaddyCanino Nov 23, 2015 @ 1:03pm 
works like a charm but i wish i could build a good x-wing
VS-lockon Nov 14, 2015 @ 8:12am 
Hey can you please make some turbolaser towers because the mod I'm using out of date
Cybranmaster Oct 31, 2015 @ 12:45pm 
great mod
Telion Sep 25, 2015 @ 9:52am 
@Eikester Thanks soo much you are awsome!
Eikester  [author] Sep 24, 2015 @ 7:49am 
fixed the texture issue and reloading should now work too
Telion Sep 16, 2015 @ 2:16pm 
Hi I love this mod! It is really helping with my own creation of an X-wing the only thing is the texture is broken. Ikd if it is because I am using DX9 and not DX11 but it doesn't look like the pictures, it is all black and blue. If it is a bug could you please look into it, if it is local how do i fix it? Please help!

LOVE THIS MOD!:steamhappy:
Mike Sep 12, 2015 @ 2:18pm 
Please fix the ammo loading, you can't use this with conveyors in survival.
Crimson Revenant Aug 29, 2015 @ 8:55pm 
Does this work now?
Gorodoff-BE Aug 12, 2015 @ 4:27am 
dx11 ok for me many thanks
Veers16 Aug 7, 2015 @ 8:25am 
DX11 update would be nice^^
dnvm84 Jul 27, 2015 @ 11:49am 
Thank you Commander Tasun for your input. I would like to see this fixed but I have been unable to get a hold of Eikester. I am working on my own version but due to being an extreme nubi I am moving very slow.
Thank you again.
Teizan Jul 26, 2015 @ 1:51am 
Seeing the 'Ammo' model, it's quite possible that it takes up too much volume to fit inside small conveyors, and needs to be downsized.
dnvm84 Jul 22, 2015 @ 9:16am 
Hello, are you planing to answer any more questions for this mod or updates. If not then are you willing to allow me to take over updates? I would require your original files. Please answer one way or another.

Thank you.
dnvm84 Jul 11, 2015 @ 10:00pm 
I am hoping you are still answering questions for the lasercannon. I have tried to use these on my ship (survival mode). I have attached the lasercannon to a small conveyor system. No matter what I do I can not get the ammo to move to the cannon. In fact on one unit I have three small conveyors across the whole bottom and a small storage compartment directly mounted to those three conveyors. And the ammo still will not move to the cannon. Can you please explain what I need to do to get the cannons to work.

Thank you.
Gorodoff-BE Jul 2, 2015 @ 8:26am 
love this one, do you plan a dx11 texture version?
Matthew Spindler May 18, 2015 @ 5:53am 
I just don't think he knew to be honest
Eikester  [author] May 18, 2015 @ 5:11am 
yes of course, i gave shao the link and was wondering why it wasn't added
Matthew Spindler May 18, 2015 @ 4:49am 
Hey can we add this one to the mod pack as well?
Silence Apr 11, 2015 @ 12:34pm 
It's good, sadly the Covneyors do not want to work.
PoofSol Mar 16, 2015 @ 10:28am 
Loving the sound on these. would be great to have the Tie weaponry as well (with sound!).
Hand Mar 2, 2015 @ 4:40am 
Hey Eikester i realy love this mod. any plans for some more starwars themed weapons in the future? would like to see some L-s1 cannons for my imperial themed ships
Hand Mar 2, 2015 @ 4:35am 
@lycanphoenix Well its a laser cannon but it fires pulses like a blaster rather than a continuous beam.
Amaroq Leareth Feb 27, 2015 @ 2:33pm 
*curious
Amaroq Leareth Feb 27, 2015 @ 2:33pm 
Does this fire *actual* lasers (contineous streams), or does it fire the segmented glowing lines from Star Wars?

Just curios.
BlackRedDead Jan 20, 2015 @ 6:38pm 
hmm, can you make a tie fighter laser cannon too? with the same ammo but in green?^^ (and with a much shorter tie figther cannon model^^)
BlackRedDead Jan 20, 2015 @ 4:04am 
first, very nice model! :-) - the sound is awesome(!!!) too :D
but, does it actually any damage? :D
also i think a "burstfire" and sligtly faster firing will be nice ;-) (maybe around 5-15ms, idk in wich unit it is defined in the files :-/)
Queen Shiki Jan 17, 2015 @ 12:11am 
I tried to put this on my ship in survival, but the conveyors wouldn't work for it. Is there something specific I need to do, or did my game just glitch?
CatInSpacePants Dec 16, 2014 @ 10:12am 
Nice model :)
rohen2063 Dec 10, 2014 @ 11:38pm 
Is there plans for additional star wars themed weapons? and if so, will there be any ion cannons that can disrubt power to s ship instead of destorying it. I could certainly see that being useful for disabling cargo vessels.
Smooth But Whole Dec 10, 2014 @ 4:20pm 
where do you load the amunition into
pepsomo Dec 7, 2014 @ 4:50pm 
How did you make this? is it with the in-game workshop? Any information would be greatly appreciated! Keep up the great work!
Janitor Dec 7, 2014 @ 3:37pm 
You possibly gonna make some generic laser cannons, that aren't star wars based? Been waiting for something like that for a long time.
Wulf Hymir Dec 7, 2014 @ 11:43am 
this...is going on my X-wing i made...I like it better then Purffect Blinky's plus the wings fold out a little better....but then again I am still working on it....
Atlas-44 Dec 7, 2014 @ 3:09am 
@Ethermaster, I would imagine that you would use a timer to offset the shots.
off baseline Dec 6, 2014 @ 8:44pm 
is there a way to set them up so they are off set when they shoot
SpaceNavy Dec 5, 2014 @ 10:20pm 
These are awesome! You definitely need more Star Wars weapons. Like TIE class blaster cannons and turbolaser cannons. And turrets too, we need turrets!
Professor Hashtag Dec 5, 2014 @ 4:21pm 
looks nice
Skylark Dec 5, 2014 @ 2:33pm 
Awesome. Time to go distabalize my world some more!