Instal Steam
login
|
bahasa
简体中文 (Tionghoa Sederhana)
繁體中文 (Tionghoa Tradisional)
日本語 (Bahasa Jepang)
한국어 (Bahasa Korea)
ไทย (Bahasa Thai)
Български (Bahasa Bulgaria)
Čeština (Bahasa Ceko)
Dansk (Bahasa Denmark)
Deutsch (Bahasa Jerman)
English (Bahasa Inggris)
Español - España (Bahasa Spanyol - Spanyol)
Español - Latinoamérica (Bahasa Spanyol - Amerika Latin)
Ελληνικά (Bahasa Yunani)
Français (Bahasa Prancis)
Italiano (Bahasa Italia)
Magyar (Bahasa Hungaria)
Nederlands (Bahasa Belanda)
Norsk (Bahasa Norwegia)
Polski (Bahasa Polandia)
Português (Portugis - Portugal)
Português-Brasil (Bahasa Portugis-Brasil)
Română (Bahasa Rumania)
Русский (Bahasa Rusia)
Suomi (Bahasa Finlandia)
Svenska (Bahasa Swedia)
Türkçe (Bahasa Turki)
Tiếng Việt (Bahasa Vietnam)
Українська (Bahasa Ukraina)
Laporkan kesalahan penerjemahan
I think the VE bois would need to write something to let people change the colour at the styling station I think using tinctura
Aaaaand I forgot to send this
The other way you could use which is a little cheaty is using Character Editor's interface by sending a pawn into the Zombgrella or Zombrella... or using the button if it's enabled
I don't know C# to write something to colour the armours with different colours or a different interface
Oh right, forgot to remove HugsLib. It's no longer required
If you want a fix for it, you could try contacting them and see if they'll sort it out
Compare that to the Zeushammer from the Royalty DLC which does 0mm sharp and 195 mpa blunt, and rated 26dmg/sec.
Plasmasword from Royalty does 26.67mm sharp, 3mpa blunt, 30dmg/sec.
The power sword from this mod does....... 0.45mm sharp and 0.45mpa blunt. 12 damage per second.
And the royalty stuff are not warcasket exclusive.
A: There is now a built in patch in CE, so it should work.
CE bois need to add this mod to their built in patch for it to work.
Alternatively, you could figure out how to make the patch load for this mod by adding the package ID to the load folders section of the CE mod.