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的确是数值的绝对值越高越好,但是你弄错正负号了,现在是给哈基狼防爆盾牌的是正号,应该是负号。
另外两个头盔有抗毒污环境抗性,看着也像能防浓烟吸入,但没有CE黑烟的抗性:军用头盔(defName: Wolfein_Helmet) 、太空盔(defName: Wolfein_SpaceSuitHelmet)
因为CE有个特性叫 brave/勇敢 ,以及一个 ballisticShield/防弹盾牌,两者效果是 suppressability -50%
All the light submachine guns were autocorrected to "submarine like Scribbles said.
thats the case for the light, rebel and charge submachine gun.
Would probably be a quick fix by naming the file correctly.
Im getting an error. It looks like "Submachine" was autocorrected into "Submarine" in the XML.
[Wolfein CE Patches - Start of stack trace]
Verse.PatchOperationReplace(xpath="/Defs/ThingDef[defName="W_Weapon_SMG_LightSubmarineGun"]/tools"): Failed to find a node with the given xpath
[End of stack trace]
Source file: \Steam Library\steamapps\workshop\content\294100\3485371294\1.6\Patches\ThingDefs_Weapon\WolfCE_Ranged_Industrial.xml
Cannot register CombatExtended.Verb_MeleeAttackCE CombatExtended.Verb_MeleeAttackCE(null), (id=Verb_Thing_Wolfein_Race314__Smash in loaded object directory. Id already used by CombatExtended.Verb_MeleeAttackCE CombatExtended.Verb_MeleeAttackCE(null).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Cannot register MVCF.ManagedVerb MVCF.ManagedVerb, (id=Thing_Wolfein_Race314__Smash_Managed in loaded object directory. Id already used by MVCF.ManagedVerb MVCF.ManagedVerb.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Cannot register CombatExtended.Verb_MeleeAttackCE