Project Zomboid

Project Zomboid

[B42/B41] Bandits Creator
343 Comments
Kane 3 hours ago 
can i use the same police as wanderer and Roadblock?
Box Oct 18 @ 11:17pm 
what does attack defender etc. do?
lasagna larry Oct 14 @ 8:52pm 
I think it would be really helpful to know the spawning behaviour of these behaviours. Neither bandit mod pages go into any detail. Are any of them global, meaning bandits may spawn in Westpoint when I'm all the way in Muldraugh? Or are they all just local and spawn around you? Does it vary between behaviours? Is it only in unseen/unexplored areas or can they spawn in your base? Is there any sort of timer system for bandits spawning in areas you've just been to i.e. I just looted the school in the morning, suddenly there's defenders camped up there in the evening? Or it's purely rolling a spawn chance for each of them every hour and selecting a random behaviour type that they have? Or do the behaviours combine, can they spawn with Defender and Assault behaviour, meaning they will leave a base and come raid yours?
lasagna larry Oct 14 @ 8:38pm 
@Phrax I agree. "Wanderer" seems to be the typical randomly spawning bandits somewhere in the world just doing their own thing. "Defenders" are bandits that will base at locations, they seem to barricade with sheet metal or planks and will aggro you if you come near or enter their base. "Roadblock" seems to be an event that spawns near the player, or it may spawn randomly throughout the world I'm not sure, but my experience was having bandits with various traffic blockades/hurdles blocking a roadway, with a car parked also horizontally somewhat blocking the roadway, and they aggro you if you get close to it. Friendly... I didn't see any default clans being tagged with this but they are presumably just friendlies-- I have read from others that they can aggro you pretty easily if you accidentally shove or damage them. Assault seems to be raids that home in on your location. No idea what Campers are, maybe an outdoorsy version of Defenders, not sure if they are aggressive.
CHEGOU O POETA Oct 14 @ 4:22pm 
I got a problem with the loot in the base bandit mod. Every bandit that I came across had weapons and a ton of loot.
Odysseus Oct 12 @ 6:05pm 
Is there a way I can reset the values to normal? I tweaked the values to fit a 10 years later playthrough but now Im getting fully geared bandits a week before the apocalypse
⛧Phrax⛧ Oct 12 @ 5:57am 
I don't understand how you spent such an immense amount of time and energy into creating this mod but still failed to explain what each of the behavior tooltips actually mean. What exactly is "Defender"?
gay detector Oct 9 @ 8:24am 
Where are the LOCAL gangster clans stored?
McLong Oct 7 @ 8:54pm 
"Days start" means when they start spawning and "day ends" means they stop spawning? or you'll stop seeing them
SageMan Oct 6 @ 12:54pm 
is there anyway to reset the bandit clans? For a joke, I maxed out all the bandits values to its max setting to create an NPC War, but now, I just want to go back to a more stabilzied version
Walter Fuel Oct 6 @ 11:48am 
Hello, I have a question
How do I delete my clan? My game crashed and I can't continue creating my characters in the clan.
hippie3c Oct 5 @ 10:13am 
Nevermind my last post i have no idea how but it seems to have fixed itself
hippie3c Oct 5 @ 9:48am 
is there a way to reset the bandit clans? i removed all of the pre existing clans and made my own to fit a wilderness challenge and now i cant get the original clans back.

ive disabled and unsubbed from the mod and im still getting my primitive clans spawning and nothing else, Anyone know a way to fix this?
Howarth Oct 4 @ 1:32pm 
any idea whats causing errors with hostile bandit clans i created with minimal mods? errors come in bursts when theyre around me maybe something to do with the spawn ai like hostiles cant be defenders or something?
Garny Oct 3 @ 9:37pm 
make an option to spawn in 1 clan member like a horde manager
Construct Oct 1 @ 11:41am 
@Slayer do you think there could be a toggle to make default zombies not hostile to bandits?
LoKiiiii Sep 29 @ 3:04pm 
Same trouble here, what spawn settings means ?? Defender / camper / wanderer, what's the difference ? I set lot's of clan to be defender/camper only, they still spawn and rush on me like freakings Z with a gps point on my head...
And i guess the spawn rate isn't working too, or we can't make them spawn with a 0.5% chance ?

Otherwise, i love it, it make the game fells living
Vera Sep 24 @ 11:24am 
(build 42)

:cherrypie:Just wanted to say thanks for all the work you’ve put into BanditsV2. It really adds new life and tension to Project Zomboid — the encounters feel unpredictable and make the world so much more alive.

I do have a question though: when editing the bandit properties, I was trying to set them up so they’re only hostile when defending their own base. No matter what I change, they still spawn as wanderers, roadblockers, or raiders. Is this a bug, or could it be because I’m setting too many defense bandits? Or maybe “defense” in my settings means something different than the mod’s “defense” system?

Either way, thank you again for all the hard work and dedication — this mod is incredible.
Мапаче Комунис Sep 21 @ 10:07am 
I have a problem, when I create a clan, in build 41 it works perfectly singleplayer but when I do it online, the ones I create do not appear
C3DAG Sep 19 @ 6:13pm 
Please for the love of God fix this mod, all of my clans suddenly disappeared and there's nothing I can do to get them back
Claude Becket Sep 19 @ 12:21am 
If I create a new clan after the game has started, will it appear in the game?
Cryptic Sep 17 @ 6:00pm 
lame. got rid of this in the default version. had a ton of clans to choose from.
salvavidal11 Sep 16 @ 12:09am 
your the best modder in all of project zomboid
Woyy Sep 14 @ 6:25am 
Is there a way to undo accidental deletions?
SirWaffles Sep 13 @ 8:28pm 
How do you spawn your clones?
МастерФрагов Sep 10 @ 11:40am 
Will there be support for weapons from the firearms mod and mod clothes?
Yasuke-chan Sep 9 @ 7:44am 
does this mod work for anyone?
C3DAG Sep 8 @ 4:48pm 
yo same here @Annatar_BR
Ricardo Milos Sep 3 @ 11:11am 
The clans the come with the mod have vanished from my Bandits Creator screen. Does anyone know how to fix this?
Spirit Eagle Aug 30 @ 4:55am 
i cant find the local folder and idk how to delete a thing i accidently made
Xx5h0tSniP3rxX Aug 26 @ 9:08am 
edit seems to be fixed if anyone else has the same issue in the future try making bandits and bandits creator at the top of ur load order worked for me if it dosnt work for u idk
Xx5h0tSniP3rxX Aug 23 @ 11:22am 
for some reason this mod really wrecks my shadows like ill get black shadow lines across the screen and itll make them flicker etc heres a example of it https://imgur.com/a/mKL4jLA if anyone has a fix that would be awasome
Muskrat1234 Aug 21 @ 5:24pm 
Some of the characters give me an error and won't let me select and edit them
H0STILE Aug 21 @ 12:56am 
None of the clans I create spawn in for some reason. Manually spawning them doesn't work either.
Pavlik613 Aug 19 @ 11:40pm 
багованый редакторов я повидал не мало,но до этого всем далеко:steamhappy:
spinnywhy Aug 19 @ 3:57pm 
can i deleat/deactivate all def clans so i can make my own
spinnywhy Aug 19 @ 3:43pm 
b42


the tool tips are just the code?

hover over it it says
UI_BanditisCreator_AI_(varies)_ToolTip
Rare Aug 18 @ 10:12am 
color
AndroidApple Aug 17 @ 1:38pm 
i'd like to know what the different ai types do, hovering over them doesn't tell me anything
Chris Aug 15 @ 12:33am 
My custom bandits wont spawn?
FranknKitty Aug 14 @ 3:58am 
does setting the starting day as 0 disable them, or does that just make them spawn immediately?
Zvade Aug 11 @ 9:13pm 
Wait so I need to give everyone in my server a copy of the bandits I make ? :bleach:
Drekkennought Aug 11 @ 8:59pm 
Would it be feasible to add an option to randomize certain options upon spawn, such as gender and hair options? It'd greatly help increase variety, without the need to make numerous duplicates. Thank you for the great mods, my friend.
YakFromStateFarm Aug 10 @ 11:51am 
I may be having a total dumb moment, but how/where do I customize each clan's spawn rate? I host my own server and cant seem to figure it out.
mette frederiksen Aug 9 @ 9:08am 
how can i stop bandits following me every single base ? Like i dont want them to find me everytime.
Guv Aug 6 @ 3:17am 
Found the files, the mod randomly whiped the clan file for no reason
Guv Aug 6 @ 3:09am 
A bug deleted half of all bandits, including default ones and ones made by me. The mod describtion is useless; where is /Zomboid/lua in the files? It's not in the games local files.
XiaoGaming Aug 6 @ 12:44am 
I Kind Of Wish Mod Maker Updated This Mod More And This Mod Was So Good Where You Can Mess Round Bandit NPC Clothe Or Hair Or Give Bandit A Gun Or Melee Or Make bandit Stronger Or Just Make Hot Lady NPC Bandit And Yes You Can Make Friendly Bandits Or Delete Bandits You Hate So Much. I Have Play This Mod For So Long Time And Is Work With Week One Mod Too And I Am Playing On B42 By Way
Is there a way to globally disable certain traits to prevent things like defender clans spawning?
j.malcolm.s.2010 Aug 5 @ 3:19pm 
Can I make the bandits friendly?