RimWorld

RimWorld

Scrollable Genelist
146 Comments
Unavailable 14 hours ago 
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Hykal Jun 22 @ 5:13am 
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Duck Jun 21 @ 8:50am 
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ScarBoneKnight (no mic) Jun 21 @ 7:21am 
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Caramel Jun 20 @ 3:52am 
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Mr. Fives Jun 19 @ 10:45pm 
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logangrendler Jun 19 @ 11:47am 
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drusepth Jun 18 @ 8:17am 
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Solanum Jun 16 @ 2:36am 
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Paradoxical Jun 15 @ 9:43pm 
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Siggbert Schnösel Jun 15 @ 3:24pm 
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Llian Jun 14 @ 6:56am 
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OuO Jun 12 @ 11:28pm 
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Sliver Jun 12 @ 7:39pm 
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Justacommonegg Jun 12 @ 12:30pm 
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Myphicbowser Jun 12 @ 11:50am 
@Mlie
Oh! Well its wonderful, sorry, I just got so used to assuming you saved dead mods, this one has been a life safer for the brief time I've had it

I do love your original mods as well, so thank you for creating and maintaining so many QoL mods!
Dalton RickmanT.TV Jun 12 @ 8:48am 
neat
Dalton RickmanT.TV Jun 12 @ 8:48am 
im guessing its a new feature of the game then
Mlie  [author] Jun 12 @ 7:06am 
@Dalton RickmanT.TV No, where you define new xenotypes
Dalton RickmanT.TV Jun 12 @ 7:02am 
gene window? is that from another mod?
Mlie  [author] Jun 12 @ 5:54am 
@Dalton RickmanT.TV It was an improvement for the gene-window. It is no longer needed in 1.6.
Dalton RickmanT.TV Jun 12 @ 5:52am 
what is this mod exactly, is it a gene mod or is it for a gene mod
President Mr.Big Jun 12 @ 4:32am 
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Dragonflight Jun 12 @ 1:39am 
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Mlie  [author] Jun 11 @ 10:04pm 
@Myphicbowser Thanks, but this was my own creation. Revived mods have the red-black theme 🙂
RAX Jun 11 @ 9:46pm 
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[咕咕]竹兮 Jun 11 @ 8:25pm 
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Myphicbowser Jun 11 @ 6:41pm 
Thank you Mlie for reviving this mod, revived it so hard it'll be Vanilla in a month
Green Party Dew Jun 11 @ 6:21pm 
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Drestalos Jun 11 @ 4:45pm 
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Artemis Rancer Jun 11 @ 3:56pm 
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Rogue Jun 11 @ 3:27pm 
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Black_Overlord Jun 11 @ 1:40pm 
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SuperBoyOk Jun 11 @ 12:30pm 
thanks for the service o7
Mlie  [author] Jun 2 @ 12:42pm 
There is nothing I can do about Character Editor. They have obfuscated their code so I cannot patch it. Funny, since most of their code seem to be copied verbatim from the vanilla code. I suggest asking on their mod-page instead.
CrazyOatmeal Jun 2 @ 11:51am 
+1 has no effect when Create Xenotype is selected from the character editor
Server_333 May 28 @ 10:09pm 
does not work if you're using the character editor's genelist
blazeforestgames May 18 @ 3:20pm 
me and my hevily modified pawns from alpha genes + races expanded thank you
SonixApache May 11 @ 12:23am 
dog bless
like 17 slugs i think May 10 @ 10:46pm 
@Mlie ill just go to the discord
Mlie  [author] May 10 @ 1:26pm 
@like 17 slugs i think Please see the Reporting Issues section described above
like 17 slugs i think May 10 @ 1:23pm 
does not work without rimhud either, got confused through the comments and thought rimhud was needed for it to work
like 17 slugs i think May 10 @ 1:20pm 
this just does not work... i have the mod enabled, rimhud aswell, both sorted correctly, yet there is no scrollbar and i still cant add anything after 6 rows
Bizonacci May 9 @ 8:59am 
this is a lifesaver thank you so much 🙏🏿
Mlie  [author] May 9 @ 4:18am 
@Reidlos Yes, that was my point
Reidlos May 9 @ 4:13am 
Sorry for the confusion, here is a pic to help explain what i mean. https://imgur.com/a/3wz7a6g

Top is reducing the height but nothing else, it crushes most the data (this might be my resolution and such, maybe text size and micro adjustmetns could get it to look ok but..)

Bottom pick is it off "dock mode" where the info is put somewhere elso on screen with not much left below so shrinking down to its minimum height doesnt really mater. Both fix the gene overscale
Mlie  [author] May 9 @ 2:47am 
@Reidlos No, if you lower the height of the rimhud window, it will no longer push the genelist off the screen. I verified this the last time this was commented on
Reidlos May 9 @ 2:14am 
so ya its 100% rimhud adding a bit too much on the side but have to undock it otherwise it would be squished to hide all the stuff at the bottom , the height is only for RIMHUD part not the entire interface. ill just have to go undock mode when these occur
Mlie  [author] May 9 @ 1:32am 
@Reidlos I have not seen that happen without having RimHUD loaded and that mod has a setting for the height of the window that can be used to solve the issue.