tModLoader

tModLoader

Saitama Passive Progression Mod (Balanced Difficulty)
162 Comments
C0balTo Nov 23 @ 6:41am 
You could link this to a class or an emblem, so only those who have the “Unlimited” class emblem would have this progression. That would be really cool.
Leeum Nov 21 @ 10:53am 
Would be nice if you could disable things like the dangersense and super jump in the settings too, especially since it starts playing an annoying audio any time I need to hold W
Vendettazas Nov 4 @ 11:02pm 
"Balanced Difficulty"... So, is there an unbalanced version?
Willjum Nov 1 @ 11:58am 
how do i see my stats
GaruDestroyer Sep 15 @ 2:15pm 
Mod is imba, but why is my mana bar too long? How do I fix it?
Bwash Sep 6 @ 9:15am 
A great mod, does what it says it does, perhaps a bit too well.
I had fun throughout my current playthrough but I think I'll disable it for future playthroughs.
Things were a bit TOO easy.
Especially with how out of order I beat many of the bosses.
Glup Shitto Aug 30 @ 12:25am 
What does strength do exactly?
Shady Aug 4 @ 2:51pm 
I feel like a config option to either reduce or disable the regeneration you get from leveling up would be nice. I know balancing the mod kinda defeats the point of it, but having the option means you can choose to leave it as is.
Gang how long do you think it'll take for calamity to break when i load this up alongside it (i'm gonna be unbeatable by hardmode lmao)
问问福克斯 Jul 19 @ 9:57pm 
Hello author, I'd like to localize your mod into Chinese. However, I'm new to modding and can only localize the configuration files. Could you tell me how to localize the attribute interface in the game?
TouchMe [Bot] Jul 19 @ 4:20am 
Hi. I guess one could call this a feature, but it seems.. unfair.. or even buggy.
The Empress of Light, during the day has just insta kill attacks. I had about 6% DR and just after like 3 (or 4) deaths (accidentally) i was already at 100% DR.
Aninxo  [author] Jul 10 @ 7:17pm 
Actually I would make that a config to enable or disable in case people want other class of weapons to recieve a damage buff.
Aninxo  [author] Jul 10 @ 7:14pm 
Hey Norbotrox, thanks for your input. Therefore, I plan on making it so that strength scaling only applies to melee damage/weapons, as well as nerfing the strength gain amount to prolong the playthrough.
Norbotrox Úr Jul 9 @ 2:47pm 
Hey, loving the mod :Gifting:, also i would like to give some ideas for balance changes. Like damage scaling would not affect weapons that shoot or just adding a custom fist weapon and the scaling only buff that. I feel the damage is too much, pre hardmode just from looting most of my weapons already do above 200 damage one tapping everything and there isnt any config i could modify. Because other than the strength, everything else is "balanced", and actually takes time to level up. But the strenght is leveling up abnormally fast. If you could give us please a setting in the config to modify the strength gain speed it would be perfect. :cattiva:
Aninxo  [author] Jun 30 @ 3:55am 
@hshxhd8875, if you check in the config options, there's a '- Boss Hp Theme Music
→ Disables boss hp theme music (when off)' configuration already implemented.
Aninxo  [author] Jun 30 @ 3:52am 
also @funeris, the whole point of this mod is to make you as strong as an overpowered anime character, of course its gonna be pretty op.
Aninxo  [author] Jun 30 @ 3:47am 
@funeris, how about suggesting how I can balance it, instead of just saying it's not balanced?
hshxhd8875 Jun 28 @ 1:33pm 
Hello, I would like to thank the developer for such a wonderful mod. The only problem that currently prevents me from fully enjoying them is the inability to turn off the music of the final phase, you can configure it so that it turns on only at 5% of the boss's HP, but again, when the boss's theme plays throughout the battle and then it suddenly stops, it's not very pleasant. I would like to ask for the ability to enable or disable the activation of this theme at any % of the boss's HP using the config. Since this is very annoying and prevents you from enjoying this wonderful mod, I am sure that I am not the only one with this problem, so dear developer, I ask you to fix this.
funeris Jun 27 @ 12:16pm 
im ngl this is not balanced whatsoever, completely trivializes the game
dziendobry Jun 25 @ 7:30pm 
turns out damage total caps at 1,500,000,000
nameless deity of light Jun 10 @ 11:25am 
quick little update around 25K damage i finally got 0.25% dr
nameless deity of light Jun 10 @ 10:44am 
idk if its a bug or im doing something wrong but im at 20000 damage taken and i havent gained any DR
I thought of the stupidest ♥♥♥♥♥♥ fix lmao, when I reach 10 DR I'll wear a fish bowl on my head to prevent myself from drowning
Hmm I might soon be having the same problem as rinchesofwrath since I'm playing a For The Worthy seed. I'm at 2.25% DR right now and am worried about what to do when I reach 10% DR
This is awesome
Lic Durazno Jun 2 @ 7:34pm 
What is the name of the cheat menu mod?
Hazard Jun 2 @ 1:29pm 
Damage taken progress for DR gets reset when leaving the world?
Hazard Jun 2 @ 10:31am 
DR not working took over 10.000 dmg and it's still 0
KingDeliciousDoge May 24 @ 2:17pm 
Ah yes ive always wanted to reach 100% DR and become bald
Report Jungle May 19 @ 8:23am 
I've gone through the calamity mod and brought damage stats to the maximum of the mod. I have 0.75 DR
Mazato May 18 @ 4:28pm 
Sorry read that the Gills potion effect drowns you in for the worthy seeds
Mazato May 18 @ 7:08am 
i keep dying at 10DR because of the prevent drowning buff, treating air as being in water instead.
Aninxo  [author] May 12 @ 5:30pm 
yes
The knight May 12 @ 6:55am 
Has the no DR and No kill total issue been fixed sorry if spammed question
Aninxo  [author] May 8 @ 6:28pm 
Go to Library, on the left panel right click tmodloader, click properties, click betas, near the top left you should see a box, click the box, and set the version to "preview-v2025.04."
PizzaFriday May 8 @ 12:14pm 
It says it's made for version 2025.3.3.2 and I have version 2025.3.3.1 and steam says my version is up to date
May 2 @ 4:17am 
No,I still can't play now,
Aninxo  [author] May 1 @ 10:43pm 
uh are you not able to play it right now?
May 1 @ 9:21pm 
Ready?When can i play?
Aninxo  [author] May 1 @ 12:48am 
FIxed everyone sorry about that!
Aninxo  [author] May 1 @ 12:07am 
issue found, it was a problem with my sounds, I will be updating the mod soon
csuarezmtz Apr 30 @ 11:29pm 
Thanks a lot Aninxo!!! :) Can't wait to play, I appreciate a lot your work
Aninxo  [author] Apr 30 @ 11:21pm 
Don't worry guys im working on it
csuarezmtz Apr 30 @ 10:53pm 
Thx Panda, that's the same one I got
Panda Apr 30 @ 9:32pm 
System.ArgumentException: An item with the same key has already been added. Key: LimiterBreakerCN/Sounds/Music/FinalPhaseTheme at System.Collections.Generic.Dictionary`2.Trylnsert(TKey key, TValue value, InsertionBehavior behavior)
at Terraria ModLoader: MusicLoader.AddMusic.(Mod mod, String musicPath) in tModLoader \Terraria\ModLoader \MusicLoader.cs:line loo at LimiterBreakerCN.LimiterBreakerCN.Load() in LimiterBreakerCN.cs: line 44
at Terraria. ModLoader.ModContent.<>c.< Load>b_45 o(Mod mod) in tModLoader\Terraria \ModLoader\ModContent.cs: line 310 at Terraria. ModLoader.ModContent. LoadModContent(CancellationToken token, Action'I loadAction) in tModLoader\Terraria\ModLoader\ModConte nt.cs: line 443
at Terraria.ModLoader.ModContent. Load(CancellationToken token) in tModLoader\Terraria\ModLoader \ModContent.cs: line 304 at Terraria.ModLoader. ModLoader.Load(CancellationToken token) in tModLoader\Terraria\ModLoader \ModLoader.cs: line 134
Panda Apr 30 @ 9:32pm 
The module encountered an error during loading, LimiterBreakerCN vol. l. The module was developed based on tModLoader v2025.2.3.3, but you are currently using tModLoader v2025.3.3.3.0 (version differences may not necessarily be the cause of loading errors). The module has been automatically disabled.
Aninxo  [author] Apr 30 @ 9:09pm 
@ csuarezmtz Can you explain where and how the crash is happening? Because it's working fine for me
csuarezmtz Apr 30 @ 8:06pm 
My game is crashing and showing a log stating its because of this mod :( is there any way to share the logs to get some help?
BungisDaDragon Apr 23 @ 3:02pm 
Hello, this mod is really fun and pretty cool, but I'm having an issue where my Dr won't go up at all, any idea why that is?
Megu Apr 23 @ 11:51am 
ay! the mods looks so cool
can i play it multiplayer? like, being Saitama and my friend being something else and not evolving with me