Hearts of Iron IV

Hearts of Iron IV

Fortebrako's Army Doctrine Rework
103 Comments
Fortebrako  [author] 4 hours ago 
@{INCOGNITUM}
I SAW IT TOO LMAO
GENUINE HYPE FOR GETTING MY IDEA TAKEN BY THE DEV TEAM, may they have the best of luck with it
{INCOGNITUM} 5 hours ago 
The developers have announced a redesign of the doctrines in the new DLC (by the way, with the same idea of dividing the doctrines into separate categories), but so far they look rather strange. If their implementation also turns out to be questionable, then I hope that your creation will remain in use and you will continue to please us with updates.
Fortebrako  [author] Sep 17 @ 5:42am 
@skdkrks
Not here yet, not gonna happen for the foreseeable future either (but at least the air doc mod has concepts of a plan, the navy one not so much)
skdkrks Sep 16 @ 6:32pm 
wow... very very goooooood mod
where is the your doctrine mod for navy & airforce ? lol
Fortebrako  [author] Sep 16 @ 4:34am 
@{INCOGNITUM} boy oh boy do i have a surprise for you
AI majors have proper scripting (meaning Germany is more likely to go down its historical path) and now they will also create their divisions based on their doctrines (small changes usually, mainly in the support companies that they use and sometimes the field batallions)
{INCOGNITUM} Sep 12 @ 2:06pm 
When the AI has fully learned how to use the doctrines of this mod, then it will be possible to officially throw tomatoes at the developers of HOI 4 for the fact that a simple modmaker was able to create an adequate system of doctrines, but they did not.
Helion139 Jul 28 @ 3:51am 
I like that now you can preview all the army spirits instead of getting a focus to view what you actually get it helps with planning.
Fortebrako  [author] Jul 17 @ 3:24am 
I am fairly satisfied with the mod in its current state, updates will come out a lot more slowly unless i get inspired to change a lot of stuff or realize there's a lot of balance changes to do.

As always please tell me your opinion on the update, mistakes, errors, bugs and balance changes you'd like to see.
Diesel Jun 21 @ 12:49pm 
Well that sucks but I understand, thanks for clarifying.
Fortebrako  [author] Jun 21 @ 12:16pm 
@Diesel
Gonna have to finish up this one first, there's still a few improvements/fixes to do, gonna start modding again as summer ends

After this i'm planning on releasing another project, not doctrine related

After that who knows, might actually do an air doctrine rework, but not sooner than in a year realistically
(Also i'm praying that paradox reads the room and does their own doctrine rework, making mine not that useful)
Diesel Jun 21 @ 11:05am 
Really enjoying your doctrine rework! Do you plan on doing the naval and air doctrine rework as well in the future?
Fortebrako  [author] Jun 19 @ 5:04am 
Tal'Raziid
It is compatible with KR by sheer luck, i have not been made aware of any KX patches so far.
Tal'Raziid Jun 18 @ 3:04pm 
I see that its compat with KR, do you know if there's been any KX patches made?
Fortebrako  [author] May 31 @ 3:12pm 
@Mr_Melnyk
regarding the army spirits: gonna have to look into them but i'm 90% it's some goofy behaviour caused by me not properly copypasting/overlapping with the OG ones
Regarding the UI you are correct in your unwillingness to even get near it. Save yourself, do not follow my path
Mr_Melnyk May 31 @ 2:09pm 
@fortebrako
I did some shenanigans, aka deleted all vanilla army spirits from army_spirits file in \common folder. i left only these that you have added.
Then I launched the game. Gave myself xp with cheats and completed all doctrinal trees.
Then went to check Army Spirits tab. Voila. All the vanilla spirits were already there, and your's were there too. Make of that whatever you want. Apparently army_spirits file does not replace the corresponding file in game files. They complement each other. Hence why doubling occurred.
Dunno about UI glitches still, I am mostly map/focuses/events/spirits guy in regarding to hoi4 modding, and I don't touch GFX and UI with 10-foot pole.
Fortebrako  [author] May 30 @ 2:04am 
@Mr_Melnyk no clue what's causing the officer corps spirits to be doubled, once i have free time to work on the mod i'll look into it (still, not a massive issue as it does not break the game in any way)

Regarding the connections (once again, not gamebreaking, just a little annoying) i'm going to have to experiment with adding invisible techs because adding a starting stage for all doctrines would look just as bad for me, also the UI REALLY wan't made for this sort of trees, usually the xors the devs implemented in the game were 2 way ones, not the beautiful mess i created (and that's not gonna change)
Mr_Melnyk May 30 @ 12:28am 
I suspect that the problem with connections is due to the fact that HOI4 UI is hardcoded in this place to have exactly one starting stage for each doctrine. You have multiple starting stages for doctrines, and it breaks UI
The solution would be to add first starting stage for every doctrine, and have it branch out after that.
Mr_Melnyk May 30 @ 12:25am 
When will be connections between doctrine stages fixed? Also for some reason Officer Corps spirits are doubled
Fortebrako  [author] May 29 @ 12:41pm 
@Juggernaut_Johnson not for the foreseeable future, meaning at least 6 months from now
Juggernaut_Johnson May 28 @ 5:33pm 
curious love the mod so far but are you going to do it with Air and Navy?
Fortebrako  [author] May 22 @ 9:20am 
@Bob The Builder, the comments seem to be from a russian youtuber that showcased my mod.

Many thanks for all the support lads!
N1lko May 22 @ 1:07am 
1 ютуб шортс и комментарии этого мода стали хаосом.
Bob The Builder May 21 @ 2:52pm 
nice mod but why are the Russian in the comments all saying the same thing.
Edit: after translation can confirm they all say "Greetings from the children of Potolot!!!" which is probably some weird Russian meme I don't understand
Ice Truck Killer May 21 @ 5:11am 
Привет от детей Потолота!!!
HamzaK May 21 @ 12:10am 
Привет от детей Потолота!!!
_SVinOreZZ_ May 18 @ 11:23am 
Привет от детей Потолота!!!
Crabick May 18 @ 1:02am 
Привет от детей Потолота!!!
илья May 17 @ 10:26pm 
привет от пол пота спасиба за мод
Dépersonnalisation May 17 @ 2:25pm 
Привет от детей Потолота!!!
аболтус приме May 17 @ 6:14am 
Привет от детей Потолота!!!
Sakhalin May 17 @ 3:50am 
Привет от детей Потолота!!!
çaresizim çaresiz May 14 @ 5:29am 
i can translate this mod into turkish if you interested contact me please
V.A.L. Commorby May 8 @ 8:56pm 
The paths connecting each icon looks kinda funky asl
Fortebrako  [author] May 3 @ 4:38am 
@Connan not for the foreseeable future (meaning at least a year or more)
Connan May 2 @ 6:16pm 
this is awesome, but is there any chance you will make something like this for air and navy?
Fortebrako  [author] Apr 25 @ 3:34am 
@7Vay, no it does not (sadly it's not planned, anyone who wants to make a compatibility patch is welcome tho)
@Saftschluerfer, working as intended :steamsad:
@bone of my sword, seems to be working on Kaiserredux, once again I thank the gods of compatibility

As an update:
Mod development is halted for the next 2 weeks at least, possibly more
xiaohongshu Apr 21 @ 5:09am 
compatible with Kaiserredux?
Saftschluerfer Apr 18 @ 4:02pm 
nothing changing in 56
7Vay Apr 13 @ 4:59pm 
Does it works with road to 56?
hiytnwgc Apr 1 @ 11:58pm 
Are there any users vying for Chinese Translation? If not, I would like to produce one.
Fortebrako  [author] Mar 29 @ 8:28am 
@sephiroxical19981202 yeah that's being investigated, no clue why that happens
sephiroxical19981202 Mar 27 @ 11:10pm 
I got duplicate army spirits with this mod if used with Kaiserreich.
{INCOGNITUM} Mar 27 @ 4:23pm 
Well, I, like many other users, will be waiting for innovations in your fashion. Good luck! :approved:
Fortebrako  [author] Mar 27 @ 4:16pm 
@{INCOGNITUM} i'm probably going to keep updating the mod unless paradox suddenly updates the doctrine system, in which case i do not know.
Project's not totally over for now
{INCOGNITUM} Mar 27 @ 4:01pm 
I'm sorry for the constant questions, I just really don't want to lose such a good mod (and besides, I write through a translator, because my English is not very good for full-fledged interaction. Greetings from Russia!)
{INCOGNITUM} Mar 27 @ 4:00pm 
So you are not going to abandon the mod and are going to support it (at least at the level of adaptation to the upcoming updates of the game)?
Fortebrako  [author] Mar 27 @ 3:21pm 
@{INCOGNITUM} it has been a bit of an eventful time + the main mechanics of the mod are in place, so i have not worked on the mod in these days.
Next projects in the mod are going to be:
-Templates
-Historical AI priorities for majors
-Some decorative touch ups
-Army Spirits
{INCOGNITUM} Mar 27 @ 2:40pm 
Hi, Fortebrako, how are you doing with the mod development? I hope you haven't abandoned it and are just waiting for all the micro-updates planned by the developers to be released, so as not to update with new edits every time. Your mod is a masterpiece, and it would be a pity if it were abandoned.
Good luck! :glory:
Fortebrako  [author] Mar 16 @ 1:59pm 
@lev not for the forseeable future, but feel free do drop suggestions in the discussion tab or in the comments!
lev Mar 16 @ 7:51am 
yo any plans on air doctrine