Hearts of Iron IV

Hearts of Iron IV

Kiria Rework – Equestria at War (EaW)
139 Comments
Corktantinople1453  [author] Nov 2 @ 10:21am 
@boy1z69726 那估计就是字体的问题了。我在地图上用的是繁体字,但我这边是可以正常显示的,也不清楚是怎么回事。(我的是日语字体里的o没法在外交栏显示)
boy1z69726 Nov 2 @ 1:03am 
是中立线,二阶段整合之后国家命名会变成基里亚联邦,它能在外交栏内正常显示,但在地图上就不行,会变成 基里??邦 ,我认为这与它是繁体字有关。
Corktantinople1453  [author] Nov 1 @ 10:52am 
@boy1z69726 生产效率那个确实疑似是bug,但目前从代码来看是真的看不出来是哪里有问题。更改国名后出现的问号是在哪里?是中立线的还是?
boy1z69726 Nov 1 @ 9:47am 
你发言被吞了貌似

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Corktantinople1453  [author] Oct 31 @ 4:13pm 
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boy1z69726 Oct 31 @ 11:14am 
疑似恶性bug反馈,馨郁在完成二阶段整合傀儡国策后,生产效率会归零,我只加装了tfr音乐电台以及进行了一次读档。
除此之外还有些bug,馨郁更改的国名有一部分问号;以及整合完成后,正在建设给傀儡国的建筑也会卡住不取消建设。
有需要的话,我能够提供存档
Corktantinople1453  [author] Oct 27 @ 2:31pm 
@boy1z69726 馨郁的话,各种主义支持度对线路没影响,主要决定因素还是决议栏里面那个金色共和国崩溃倒计时,你想走哪条线就让对应的倒计时提前结束即可,也就是说选项里面一定不能全选传统派选项,因为全选传统派选项会让其他派系不满导致他们政变从而进入其他线路。只要传统派的那个倒计时最先结束就能进入传统线,抱歉可能没说清楚。PP的话,中立线确实是最少的,毕竟开局有坦克,如果人力多了的话就成爽局了。馨郁红线(还没做呜呜)会给很多pp,可以期待一下嘿嘿:steamhappy:
boy1z69726 Oct 27 @ 11:27am 
馨郁国旗在存档预览时,显示的是北洋政府的国旗。另外我已经全选了传统派的选项,且使用了控制台将中立主义支持度调整至100,存档并重启游戏,似乎仍然是公社派结局。随后国旗也变成了北洋政府的国旗。
以及,在馨郁的人力debuff消不了的前提下,pp点貌似真有些太少了,点国策都要扣几十pp点,而增加人力的选项就要100以上pp点,希望后续可以少一些。
boy1z69726 Oct 27 @ 9:16am 
好模组,加油:steamhappy::steamthumbsup:
Worny Oct 15 @ 2:15pm 
Everything is fine)
I would like to add that in “Faith and Gold” event it should be atheistic country, not anteistic.
Corktantinople1453  [author] Oct 15 @ 1:37pm 
@Worny I'm terribly sorry, but I suppose the only way to prevent AI from leaving factions is to change the Game Rules at the bookmark page. EaW's AI are kinda dummy, I tried to add extra opinions and diplomatic acceptance but they still leave factions anyway XD (for the annexation part, I apologize for not considering about the situation if u puppet the state instead of annexing it (cuz it takes less time to do it lmao). I'll fix it if I had time, but yeah...except for Vermilion, I didn't add triggers to check whether the target wargoal is annexed or puppet, it takes too much of the time)
Worny Oct 15 @ 10:51am 
Taungpau leaves the fiction too.
And I cannot finish “The End of Militarism” because I realized the Roman Empire as my puppet state instead of annexing it
Worny Oct 15 @ 10:09am 
When I am in a faction with Cossacks as Kirian Lyuhnbong, they immediately leave the faction.
Drex Oct 13 @ 8:32pm 
thanks^^
Corktantinople1453  [author] Oct 13 @ 10:22am 
@Drex Sorry for the convenience, perhaps you can check the update status of the submod? I did cover that localisation bug in the recent update, so if you're still having issues with the city names, then perhaps (at least 80%) it's because of the Steam auto-update
Worny Oct 13 @ 6:16am 
It worked! Thank you and good luck with developing the submod.
Drex Oct 13 @ 12:15am 
bug name is always here and all city is concerned (sorry for my bad english)
Corktantinople1453  [author] Oct 11 @ 3:53pm 
@Worny That won't be necessary since it's the localisation's issue (theoretically)
Worny Oct 11 @ 12:39pm 
That's good :)
Do I need to start with a new save?
Corktantinople1453  [author] Oct 11 @ 12:22pm 
@Worny Thank you for the notice, the city names bug has been solved just now! As for the soundtrack, I'll implement the artists in the next update :steamhappy:
Worny Oct 11 @ 10:34am 
It would also be nice if the original soundtrack had a title like (artist) - (song title), rather than just the song title
Worny Oct 11 @ 10:32am 
Kirian Lyuhnbong (Tson Zin) doesn't have proper cities' names in english
F.e. [namechanging_fragrance_hongkong]
Corktantinople1453  [author] Sep 19 @ 9:11am 
@The Hanged Man 新机制的话主要还是没时间,毕竟又要代码又要美工又要文案又要设计,确实没法面面俱到。如果后续有空的话,还是会添加新机制的,目前主要还是填补内容,增加互动。毕竟是完全重置,所以相当于是把一整块地区的剧情什么全部重写
小马谷星光熠熠殿下 Sep 19 @ 6:30am 
呱,居然还有雷批的事
The Hanged Man Sep 18 @ 10:15pm 
确实不管是节奏和恶意程度个人都觉得比原版舒服,可惜的是不像原版那样有那么多花里胡哨的新机制
Corktantinople1453  [author] Sep 18 @ 11:19am 
@Asriel Dreemurr , take this one: https://discord.gg/eWqCb2Xv
Asriel Dreemurr Sep 18 @ 9:34am 
discord link not working
Corktantinople1453  [author] Aug 24 @ 9:15am 
@WDHBHHM 主要是对比了无数次仍然出小问题,虽说可以解决,但要花费的时间成本太不值了,所以只能先放着了呜呜呜
WDHBHHM Aug 24 @ 8:55am 
@Corktantinople1453 或许可以对比下原版文件,我以后有机会对比一下,如果大佬那时候还没解决
摩多罗隐崎奈 Aug 24 @ 8:21am 
超事件一片空白是什么bug吗?
Corktantinople1453  [author] Aug 22 @ 9:56pm 
@WDHBHHM 是这样的,目前我也不知道怎么回事,但我的mod的所有恶性bug都是和哈基米有关的,还是完全修不好的那种,只能说曼波发力了,哎……
WDHBHHM Aug 22 @ 11:12am 
大佬反馈个bug,在游戏规则界面,只要一点到阿尔比亚那个猫星人那一栏的加强,他就会闪退。
xxdcm Aug 4 @ 9:51pm 
加油啊:steamthumbsup:
Corktantinople1453  [author] Aug 2 @ 6:29am 
@Worny Sure thing, I'll add it to the desc in the next update! :steamhappy:
Worny Aug 2 @ 6:27am 
Compatibility with GOY would be cool, but it's not that essential. If there are more important things, it's better to focus on them, I guess.
Maybe a warning about this submod in the description would be enough
Corktantinople1453  [author] Aug 2 @ 4:51am 
@Worny Indeed, I haven't started working on the compatibility with GOY yet (the reason why this submod not working with the superevent one is because I accidentally imbedded some of their code even tho I've never used them, my fault, sry) Anyway, if u'd like to have it loaded with the GOY, I'll see if I can reach out and get their permission etc.
Worny Aug 2 @ 4:19am 
@Corktantinople1453 Oh, yes. I'm very sorry. My chronic inattentiveness prevented me from noticing the warning about the Super Events submod.
(Furthermore, this submod does not work with Ghosts of Yore, as far as I know.)
Corktantinople1453  [author] Aug 2 @ 3:03am 
@钬_ 是这样的,我遇到的所有恶行bug(直接闪退,科技树错误)全部都是和阿比西尼亚相关,而且是那种怎么修都修不好,除非整段删掉改内容...这个我也没办法
钬_ Aug 2 @ 1:40am 
给阿比西尼亚加强好像会直接崩溃
Corktantinople1453  [author] Aug 1 @ 8:14pm 
@Worny That's weird, did you also enable other mods at the same time like the EAW superevent? Normally it shouldn't be a problem disabling the even, it's the first time I've heard certain events won't close. Really sorry
Worny Aug 1 @ 11:04am 
Yes, I pressed that button, but the superevent still won't close.
Corktantinople1453  [author] Aug 1 @ 10:42am 
@Worny Ahh, I see. Have you tried to click that button wrote "We're children of workers and farmers"? All superevents are triggered by setting a flag, and can only be cancelled by clicking the button at the bottom to clear the flag. Theoretically, pressing Enter or Esc cannot clear the flag to disable the event
Worny Aug 1 @ 10:31am 
Morifolium, path “Trust the united front.” After uniting Kiria, I received the superevent “United Front Triumphant”
I press Enter and/or Esc, but nothing happens. I also tried playing for more than 2 in-game weeks, restarting the save, the game, the PC — but nothing helped.

Hoi4 v1.16.9.8
Corktantinople1453  [author] Aug 1 @ 9:46am 
@Worny Strange, it shouldn't be. I just re-checked all the related flags and they do work. Would u please describe how the superevent not closing? Like, which superevent, and how is it not closing?
Worny Aug 1 @ 6:27am 
How do I close the superevent? It's just here forever, and I can't close it. (I played as Morifolium)
The Soviet Shark Jul 29 @ 2:27am 
@Corkantinople1453 ah ok, that's completely fine, the only reason why i asked was bc it felt a little jarring to suddenly be able to go from industrialising -> modern society in one focus, and also suddenly get a developed science base. It would be cool if it could be more gradual, but I understand if you have other priorities. gl with the mod either way!
Corktantinople1453  [author] Jul 28 @ 8:33am 
@The Soviet Shark I can do other variants of the vanguardists, but for Morifolium, I suppose I won't change it for a while as there're other paths and tags with a more urgent priority to make the playthrough more engaging
The Soviet Shark Jul 28 @ 3:08am 
ts is so blessed but will we get a longer vanguardist morifolium tree :steamhappy:
Corktantinople1453  [author] Jul 25 @ 10:38pm 
@moren 确实,还是因为开发进度太慢,后续也会做罗阿谟和淄麒里亚,以及婆罗僧。到时候应该就会比较有挑战了吧
Corktantinople1453  [author] Jul 25 @ 10:37pm 
@川大总统 下个版本我尽力修复一下(不过步枪设计商本来就是给步枪和火炮同时的加成,但莫名其妙没法用到装备上就很奇怪)