Hearts of Iron IV

Hearts of Iron IV

Kiria Rework – Equestria at War (EaW)
117 Comments
Corktantinople1453  [author] Sep 19 @ 9:11am 
@The Hanged Man 新机制的话主要还是没时间,毕竟又要代码又要美工又要文案又要设计,确实没法面面俱到。如果后续有空的话,还是会添加新机制的,目前主要还是填补内容,增加互动。毕竟是完全重置,所以相当于是把一整块地区的剧情什么全部重写
小马谷星光熠熠殿下 Sep 19 @ 6:30am 
呱,居然还有雷批的事
The Hanged Man Sep 18 @ 10:15pm 
确实不管是节奏和恶意程度个人都觉得比原版舒服,可惜的是不像原版那样有那么多花里胡哨的新机制
Corktantinople1453  [author] Sep 18 @ 11:19am 
@Asriel Dreemurr , take this one: https://discord.gg/eWqCb2Xv
Asriel Dreemurr Sep 18 @ 9:34am 
discord link not working
Corktantinople1453  [author] Aug 24 @ 9:15am 
@WDHBHHM 主要是对比了无数次仍然出小问题,虽说可以解决,但要花费的时间成本太不值了,所以只能先放着了呜呜呜
WDHBHHM Aug 24 @ 8:55am 
@Corktantinople1453 或许可以对比下原版文件,我以后有机会对比一下,如果大佬那时候还没解决
摩多罗隐崎奈 Aug 24 @ 8:21am 
超事件一片空白是什么bug吗?
Corktantinople1453  [author] Aug 22 @ 9:56pm 
@WDHBHHM 是这样的,目前我也不知道怎么回事,但我的mod的所有恶性bug都是和哈基米有关的,还是完全修不好的那种,只能说曼波发力了,哎……
WDHBHHM Aug 22 @ 11:12am 
大佬反馈个bug,在游戏规则界面,只要一点到阿尔比亚那个猫星人那一栏的加强,他就会闪退。
xxdcm Aug 4 @ 9:51pm 
加油啊:steamthumbsup:
Corktantinople1453  [author] Aug 2 @ 6:29am 
@Worny Sure thing, I'll add it to the desc in the next update! :steamhappy:
Worny Aug 2 @ 6:27am 
Compatibility with GOY would be cool, but it's not that essential. If there are more important things, it's better to focus on them, I guess.
Maybe a warning about this submod in the description would be enough
Corktantinople1453  [author] Aug 2 @ 4:51am 
@Worny Indeed, I haven't started working on the compatibility with GOY yet (the reason why this submod not working with the superevent one is because I accidentally imbedded some of their code even tho I've never used them, my fault, sry) Anyway, if u'd like to have it loaded with the GOY, I'll see if I can reach out and get their permission etc.
Worny Aug 2 @ 4:19am 
@Corktantinople1453 Oh, yes. I'm very sorry. My chronic inattentiveness prevented me from noticing the warning about the Super Events submod.
(Furthermore, this submod does not work with Ghosts of Yore, as far as I know.)
Corktantinople1453  [author] Aug 2 @ 3:03am 
@钬_ 是这样的,我遇到的所有恶行bug(直接闪退,科技树错误)全部都是和阿比西尼亚相关,而且是那种怎么修都修不好,除非整段删掉改内容...这个我也没办法
钬_ Aug 2 @ 1:40am 
给阿比西尼亚加强好像会直接崩溃
Corktantinople1453  [author] Aug 1 @ 8:14pm 
@Worny That's weird, did you also enable other mods at the same time like the EAW superevent? Normally it shouldn't be a problem disabling the even, it's the first time I've heard certain events won't close. Really sorry
Worny Aug 1 @ 11:04am 
Yes, I pressed that button, but the superevent still won't close.
Corktantinople1453  [author] Aug 1 @ 10:42am 
@Worny Ahh, I see. Have you tried to click that button wrote "We're children of workers and farmers"? All superevents are triggered by setting a flag, and can only be cancelled by clicking the button at the bottom to clear the flag. Theoretically, pressing Enter or Esc cannot clear the flag to disable the event
Worny Aug 1 @ 10:31am 
Morifolium, path “Trust the united front.” After uniting Kiria, I received the superevent “United Front Triumphant”
I press Enter and/or Esc, but nothing happens. I also tried playing for more than 2 in-game weeks, restarting the save, the game, the PC — but nothing helped.

Hoi4 v1.16.9.8
Corktantinople1453  [author] Aug 1 @ 9:46am 
@Worny Strange, it shouldn't be. I just re-checked all the related flags and they do work. Would u please describe how the superevent not closing? Like, which superevent, and how is it not closing?
Worny Aug 1 @ 6:27am 
How do I close the superevent? It's just here forever, and I can't close it. (I played as Morifolium)
The Soviet Shark Jul 29 @ 2:27am 
@Corkantinople1453 ah ok, that's completely fine, the only reason why i asked was bc it felt a little jarring to suddenly be able to go from industrialising -> modern society in one focus, and also suddenly get a developed science base. It would be cool if it could be more gradual, but I understand if you have other priorities. gl with the mod either way!
Corktantinople1453  [author] Jul 28 @ 8:33am 
@The Soviet Shark I can do other variants of the vanguardists, but for Morifolium, I suppose I won't change it for a while as there're other paths and tags with a more urgent priority to make the playthrough more engaging
The Soviet Shark Jul 28 @ 3:08am 
ts is so blessed but will we get a longer vanguardist morifolium tree :steamhappy:
Corktantinople1453  [author] Jul 25 @ 10:38pm 
@moren 确实,还是因为开发进度太慢,后续也会做罗阿谟和淄麒里亚,以及婆罗僧。到时候应该就会比较有挑战了吧
Corktantinople1453  [author] Jul 25 @ 10:37pm 
@川大总统 下个版本我尽力修复一下(不过步枪设计商本来就是给步枪和火炮同时的加成,但莫名其妙没法用到装备上就很奇怪)
moren Jul 25 @ 7:52am 
说实话还是感觉罗阿谟太路边了,我这种菜鸡打罗阿莫都是随便打没什么压力,就对那个三个战略阶段没什么代入感。
我个人感觉要是让甾麒里亚和罗阿莫一起宣战或者前后脚宣战再加点buff让玩家一打二就挺好,打完也更有成就感(
川大总统 Jul 21 @ 9:00am 
步枪设计商不知道是刻意设计还是怎么的 突然全都有火炮支援连的加成的同时也有步枪加成 但是只能给火炮当生产商却不能给火炮当设计商也不能给步枪当设计商会导致装备被强制退役 总之就是有问题(
Corktantinople1453  [author] Jul 20 @ 6:18am 
@川大总统 能具体说下是怎么个崩坏法嘛?
川大总统 Jul 20 @ 5:57am 
军工崩坏了 麻烦修一下
Großvambass/Grobvambass Jul 3 @ 1:46pm 
Noice Mod
Corktantinople1453  [author] Jul 3 @ 2:58am 
@El Presidente de Tropico 坏了,这些估计都是bug了,感谢指出,下次更新就修(第二个是因为后续有更新婆罗僧的计划)
El Presidente de Tropico Jul 3 @ 12:01am 
玩了一把有几点建议(
1.日馨的凯撒国-麒里亚的战争态势决议组即使凯撒国死了还是会不断出现,要不在整合凯撒国那国策把flag去了?
2.婆罗僧诃和驼利的阵营他是阵营领袖且驼利不是主要国家,他一投驼利也投了看着很怪
3.第一阶段树的科研槽国策没点的话会被跳过,玩了一整局四槽+遍地文盲国家。要不要在换国策时把这个国策挪进决议组(如果没点的话)?
4.阿奎莱亚共和国还活着的时候点远征军还是会跳共和之殇(
Corktantinople1453  [author] Jun 30 @ 10:00pm 
@moren 这部分其实是因为馨郁内容没有更新所以显得很空哈哈,我尽快更新
moren Jun 30 @ 9:29am 
刚开始玩这个模组,总感觉朱京政治顾问是巨企、工业企业是军工机构有点不太合适啊
Cat-in-Box Jun 27 @ 4:59am 
@Corktantinople1453 Thanks!
Corktantinople1453  [author] Jun 15 @ 5:57am 
@dostot 100多天的大国策已经删改成了28天那种短的了,后面有做鹿区的打算,都会有的,就是可能因为就我一个人做,所以进度确实感人
dostot Jun 14 @ 8:41pm 
mod无敌 希望能和北方鹿来一场类似苏德的大战争体验,罗撒加强一下然后一段时间种地与鹿来一场工业时代的战争 然后希望那种100多天的国策能分成20多天30多天那种小国策,buff逐个递增这样恰当些
Corktantinople1453  [author] Jun 8 @ 9:27am 
@SolidSpaceDisk I see what's going on here, I'll do a quick fix on that, thanks for pointing it out :steamhappy:
SolidSpaceDisk Jun 8 @ 9:10am 
also relatively low bop doesn't work
SolidSpaceDisk Jun 8 @ 8:30am 
ok that's a bug I want other people confirm
so republic path reminds you to do modern society decisions to continue, but the modernizing law decision requires you to complete focuses in pre unification path, which marked as unfinished as you now have new path.
Corktantinople1453  [author] Jun 7 @ 6:55pm 
@Ciaran If you're referring to the isle, yes (Sorry for deleting all the lores including the pirates, they're no longer pirates, but Indigenous now). The entering way is to play as Morifolium, then click that decision in the Roamelian-Kirian war to evacuate to the isle, but it's not finished yet right now, sorrry...
Ciaran Jun 7 @ 11:13am 
will there be a path for the pirates?
Corktantinople1453  [author] Jun 7 @ 7:41am 
@苏格兰桐油 S_Tungoil 完成第一阶段的一党先锋制国策或是多党制的国策,先锋队线是直接取消议会,议会线是消掉这个决议
苏格兰桐油 S_Tungoil Jun 7 @ 4:13am 
玩寿客,寿共一直扣我政治点怎么消掉?
黑光 Jun 2 @ 7:33pm 
好吧,谢谢大佬了,我看一下只开小马和这个mod能不能玩:steamsad:
Corktantinople1453  [author] Jun 2 @ 6:10pm 
@Cat-in-Box Hiya! Sorry if I made the focuses confusing, you just need to choose the option "<I’m afraid we all have no other choice...>" in the event "A state in crisis", which will be triggered in the focus "A State in Crisis". So, it's normal that you cannot choose Ante Bellum before that, for it will check the trigger in the later focus
Cat-in-Box Jun 2 @ 9:50am 
How can I choose Nationalism Republican Path? I can't choose Ante Bellum before Evaluate the Theat because it requires this focus and A State in Crisis, and I didn't find State of Emergency bill whatever it is.