RimWorld

RimWorld

Gone Cooperative (Continued)
5 Comments
Mlie  [author] Feb 26 @ 11:07am 
@csfireworks Should work better with such pawns that has no real backstory now
csfireworks Feb 26 @ 6:16am 
hello,I may found a mod conflict with Vanilla Races Expanded - Android .
When a man with "Teacher" trait , and there is a awake Android near he ,
there is a red log , and the hediff: GBKT_TeacherNear2 not work(very close distance)

[Ref A4FD837C]
at GBKT_Defs.GBKT_TraitChecker.WorldComponentTick () [0x006ca] in <63186d0ea26441169ba8328fa506b9c0>:0
at RimWorld.Planet.WorldComponentUtility.WorldComponentTick (RimWorld.Planet.World world) [0x00013] in <69945a8ed6c540cf90b578de735e0605>:0
Mlie  [author] Feb 23 @ 1:12am 
@csfireworks Should be fixed now
csfireworks Feb 22 @ 10:56pm 
hello,I may found a bug. when two man with "Teacher" trait work together ,there is a red log

"System.NullReferenceException: Object reference not set to an instance of an object
[Ref F354D2CD]
at GBKT_Defs.GBKT_TraitChecker.WorldComponentTick () [0x00680] in <49a1ed68f40c436fa0f32d98c091f1a8>:0
at RimWorld.Planet.WorldComponentUtility.WorldComponentTick (RimWorld.Planet.World world) [0x00013] in <69945a8ed6c540cf90b578de735e0605>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()" ……
Ben'wah Feb 15 @ 10:24pm 
this will encourage me to get a good variety in my colony, ty