Project Zomboid

Project Zomboid

Picking Meister
77 Comments
Bored_German Aug 30 @ 2:12pm 
The vanilla opening and drinking/eating is so unbelievably stupid lmfao.

Thanks for then mod mate
Doc Aug 16 @ 2:52am 
Grab contents is such an amazing thing. It makes me feel all bubbly inside.
Snowz Aug 8 @ 7:26am 
Thanks for making the mod, and thanks for the information
PePePePePeil  [author] Aug 6 @ 3:28am 
@Snoz
Yes, this mod can be added or removed mid-save without any issues. However, please note that in MP, retrieving items from a container may cause errors. This is due to current limitations in the MP system, which doesn’t fully support such operations. I plan to revisit and improve this aspect once multiplayer support for Build 42 is officially implemented.

@flow_photographer, @Romba
Thank you for your reports. The issues with Tidy Up Meister (TUM) caused by the vanilla update in Build 42.11.0 have already been addressed. Please make sure you’re using the latest version of TUM (v1.35). After updating, actions like picking up items (such as a can opener) and interacting with containers should work without any problems. If you are still experiencing issues, please provide more details (such as error messages and the situation in which the error occurs) in the bug report discussion thread. This will help with further investigation.
PePePePePeil  [author] Aug 6 @ 3:23am 
@Corona2172
Thank you so much, I hope this mod will be help to you.

@不再年轻了
非常感谢你的使用支持。在我的测试环境中,右键功能目前运行正常。
能否请你提供一下具体的报错信息,或者是在出错时的操作情况?
如果能在Bug反馈讨论区留言,我们会非常感激,这样我才能更快地帮你查明问题哦。

@凱文七
This mod implements one of the features I personally wanted the most, so I’m really glad to hear you appreciate it. Now grab your items quickly and run before the zombies catch you!
Romba Aug 5 @ 1:02pm 
Agree with flow_photographer, it looks like this mod crashes the 42.11 build when trying to pick up one of the two items (in my case can opener) in the container (kitchen cabinet).
flow_photographer Aug 5 @ 2:51am 
Hello! I love this mod so much! It gives me errors with Tidy up meister mod in 42.11,prevents me from eating and healing...
Snowz Jul 31 @ 7:23am 
Can this mod be added or removed mid-save?
Is this mod multiplayer server friendly?
凱文七 Jul 25 @ 8:40pm 
No way this EPIC MOD are not on the first MOD page.
Truly everyone should use this for saving your life time.
不再年轻了 Jul 13 @ 2:50am 
神级MOD,一直在用,但是现在右键有时候,关闭游戏。
Corona2172 Jul 6 @ 4:49pm 
@PePePePePeil- Amazing as always!
PePePePePeil  [author] Jul 6 @ 1:34am 
@Corona2172
Thank you very much, and as for the Grab Menu, I have added support for controllers, so please make use of it.

@Dester
I have confirmed that the latest version (B42.10.0) at this time is basically working fine. However, sometimes an error occurs when trying to OpenAndDrink a can placed on the ground, etc. If you encounter any strange behavior, please provide me with detailed information.

@BoringRose
Thank you, I hope it makes your gaming experience a little better!

@Si-Cafe
日本語メニューのOpenAndEatなどは、関連するバニラのメニュー(OpenCan)が日本語翻訳されていないので敢えてそれに合わせて英語のままにしています。その為、関連するバニラメニューに合わせて今後翻訳予定です。
Si-Cafe Jun 17 @ 6:54am 
Have you forgotten to translate of ContextMenu_JP for B42?
BoringRose Jun 12 @ 5:19am 
im being playing this game for long time and never pay attation to this mod, today i read through the mod and omg, who ever make this is 绝对的天才
Dester Jun 10 @ 5:27pm 
Any known bugs with 42.9.0 and this mod??
Corona2172 Jun 1 @ 11:53am 
Awesome mod as usual. Extra useful for those who occasionally use controllers and enjoy less context menu stuff heh.
PePePePePeil  [author] May 24 @ 9:44pm 
@Big Daddy Stank Dick
Thank you using my mod, I'm glad to help you :)
Big Daddy Stank Dick May 24 @ 9:30pm 
Love your mod, thank you so much.
PePePePePeil  [author] May 24 @ 9:15pm 
@Rusty
Sorry for the late reply, thanks for the report. I have replied to the thread, please check back for additional information.

@XiaoGaming
Thanks for liking it! I, too, can no longer play without it!
XiaoGaming May 17 @ 4:07am 
useful mod kind of save time picking item out from bag or small storage box
Rusty #DopeRust May 1 @ 4:44pm 
@PePePePePeil, firstly, thank you from the bottom of my heart for making such amazing mods, some have been a must for me since the past build, thank you for sharing them with the community of PZ as well.

Secondly, i just made a bug report in here , figure i should let you know, you might not receive the notification otherwise.

Keep the awesome work.

Cheers.
PePePePePeil  [author] Apr 19 @ 7:48pm 
@MINImoni
Thank you for the report. Actually, we were aware of this issue during development, but I believe it's a problem with the vanilla implementation. It was possible to fix it on the mod side (by adding a distance check), but I felt that this should be addressed by the vanilla side, so I chose not to make any changes. This issue should also occur in the vanilla version, so if you can reproduce it, please report it as a bug to B42 as well.
PePePePePeil  [author] Apr 19 @ 7:34pm 
@Rusty
Yeah, that’s right—since this mod is all about how to kill, it’s safe in a way! Jokes aside, thanks for answering on my behalf; it really helps a lot!

@defqwop
Thanks for the suggestion! I haven't used that mod before, but I'll check it out.

@Neo Delphi
I'm really glad to hear that it feels like a vanilla experience!

@Blerd
Haha thank you! That change in vanilla made smoking a bit more realistic, but it definitely added some extra steps. I wanted to make it just a little smoother again—glad it helps!

@hrannarg
"This mod is just a small tweak… but for those who were bothered by the hassle of item retrieval, it's a giant leap forward. "🚀
Thank you for making it your favorite in under 5 minutes!"
PePePePePeil  [author] Apr 19 @ 7:18pm 
@Deathstar
Thank you for the report and sorry for the late reply. You mentioned errors when retrieving one container from another or when taking a gun out of a gun case, but it seems to work fine on my end. Since “shopping trolley” appears to be from another mod, there may be a conflict—could you please check if the error still occurs when using only this mod?

@The Sommelier
Yes, it's safe to use this mod mid-game!

@VVentos
As mentioned in the translation thread, it’s already been applied. Thanks again as always! :spiffo:

@Ксерокопия члена, @ЧВК Сахарок
Haha, I was like “?” for a while (I thought maybe it meant something in your language!) but I finally realized! I’ve fixed the image, thanks! Opne!!
PePePePePeil  [author] Apr 19 @ 7:00pm 
@pgames-food
Glad you like it! Hope it helps with the Day One and Bandits mods for sure!

@:v
Thanks, glad you’re enjoying them! 😊

@Pyrilo
The vanilla change to require opening cans first adds more realism, but I know it can feel a bit tedious. With this mod, drink as much as you want!

@RandomGames2005
I know right! It’s such a hassle to drop items on the ground when we can already see their contents in the tooltip! That’s exactly why I made this mod, to make things more convenient!

@garbage raccoon
Sorry for the late reply! Has there been any improvement since then? If you could provide a bit more detail, I'd be happy to look into it. Please feel free to reach out if the issue is still ongoing!
PePePePePeil  [author] Apr 19 @ 6:50pm 
@MariusTitus
Thank you for your suggestion! You’re absolutely right—there are still many ways to improve UI and controls to make things more convenient. That said, this mod’s concept is to assist the player without breaking vanilla behavior, providing a simple UI that feels close to the base game. I’ll keep your ideas in mind and consider how far I can implement them while staying within that concept!

@Omni
Thank you for noticing the icon too! I'm really glad you liked it—it's actually the part I always put the most effort into. This one features my old Ultima Online character, a little thief girl I used to play! Now that you mention it, she does look a bit like Frieren, haha. I'm happy it caught your eye:spiffo:

@Fawkes
Thanks a lot for the awesome comment! Hearing that it feels like it should be in the base game totally made my day! I'll keep working hard to make fun and helpful mods like this one.
MINImoni Apr 18 @ 1:29am 
Bug report from my MP server:
Whenever our player grab the (A)bag content from inside another (B)bag, the content of (A) will return when they left and return to the chunk where (B) placed.

Thanks always for your QOL mods, they are all awesome
hrannarg Apr 4 @ 10:15am 
My goodness, in less than 5 minutes this became my favourite QoL mod.:steamthumbsup:
Blerd Mar 30 @ 7:00am 
Taking a cigarette out of my dufflebag and smoking it with 1-click. Bless you, my child, for you have done the Lord's work. Thank you
Neo Delphi Mar 20 @ 9:47pm 
It's crazy how this isn't in the base game
ЧВК Сахарок Mar 19 @ 2:43am 
hehe opne hehe
defqwop Mar 16 @ 3:58am 
hello could you add compatibility for the smoking mods like HGO expanded or N&C narcotics? it could be insane
Rusty Mar 11 @ 11:37am 
@The Sommelier No. It adds a TON of new areas, items, and unique zombies.

Just kidding. It's perfectly safe. I added it in a server 5 months in. :steamthumbsup:
opne
VVentos Mar 6 @ 2:52am 
Hey! Turkish Translation DONE :steamhappy::steamthumbsup:
The Sommelier Feb 17 @ 5:53pm 
is safe to use this mod mid game?
Deathstar Feb 17 @ 8:24am 
Next crash report: The user tried to grab a gun from a guncase that was in their backpack using the grab contents tab and their game crashed
Deathstar Feb 16 @ 4:06am 
Hey P4, really cool mod as usual! There might be an issue though, one of my players has reported that the mod will crash the game when they try to grab an item from a pouch inside of another inventory. Specifically, they had a foraging pouch inside a shopping trolley. Right clicking the pouch and trying to grab its contents from there results in the game freezing and crashing consistently. Anything I can do to help diagnose this better?
garbage raccoon Feb 12 @ 4:56pm 
Doesn't seem to work for me... Is there a setting I'm missing somewhere?
RandomGames2005 Feb 12 @ 10:57am 
Quality of life. my god finally we don't have to throw items onto the ground!
Pyrilo Feb 12 @ 7:51am 
I can drink soda cans again? Thank you...
:v Feb 11 @ 8:50pm 
Damn. Your mods are always the best
pgames-food Feb 11 @ 6:37pm 
nice :) this will help on the day one and bandits mods, when you need to quickly loot mags and ammo :lunar2019piginablanket:
Fawkes Feb 11 @ 12:42pm 
What a great mod, this should be in the basegame! Me (and probably a ton of other PZ players) REALLY appreciate your work! Thanks for the awesome mod!!! :Hand_Shake:
Omni Feb 11 @ 10:27am 
Another brilliant mod, 5 stars as always! Thank you for your hard work and continued support!

PS: Love the Frieren looking avatar in the mod logo. :healthvial:
MariusTitus Feb 11 @ 8:38am 
If I can add some ideas to the mix, something different in terms of approaching the container you want to loot would be a godsend. Something without unnecessary clicks, something like a hotkey to open the one you are near, see insides, loot item you want with another hotkey, window closes when you walk away/hits button again. Nowadays I got ReInvented inventory with set window that's always open, but it's still not perfect, given how vanilla game sticks to containers it sees. Also, some modifier held down to move item to/from container with single click, or hotkey to do that. There's too much drag and clicking, streamlining that would be ton of help.
PePePePePeil  [author] Feb 11 @ 2:19am 
@MariusTitus
I hear you! PZ is awesome, but yeah, managing items can definitely feel clunky sometimes. That’s why QoL mods are so important – they make everything smoother and more enjoyable. I’ll keep working on improving that experience as much as I can!

@black_rose
Aw, you're making me blush! I’ll do my best to keep making mods that you’ll love. Thanks for the support!

@🌠Tospp
Thanks so much! Really appreciate the support!
PePePePePeil  [author] Feb 11 @ 2:14am 
@⇴ Fʅσƙყ
Merci beaucoup ! C’est un mod simple mais qui fait vraiment la différence ! Je suis content qu’il te plaise !

@THE NEFARIOUS ANGLERFISH
Aw, thank you so much! That means a lot to me! I’d definitely love to see smoother UI in the game, so I’ll keep working on it and improving where I can. Glad you like it!

@eidemon
You're too kind! I’m just doing my best to make things better. Glad you think so though!

@Zav
Thanks for the suggestion! I don’t personally smoke irl, so it's not a top priority for me, but I think it's a good idea in the game. I’ll see if I can figure out a way to implement it!

@Jurld
Thank you so much! I totally agree, QoL improvements make such a big difference. I’ll keep doing my best to help make things smoother while we wait for the devs to catch up!
PePePePePeil  [author] Feb 11 @ 2:08am 
@Frejth King
Much love! <3

@somewhatfrog
Glad you like it! :spiffo:

@アンジェル
Must-have?! Now that’s an honor! 😳🔥 Thank you!

@Space Donuts
Thanks for the suggestion! The condition for displaying a warning depends on the inventory or container you're currently using, so it's a bit tricky. Since this mod is still new, I'll add it to the list of things to consider for future updates!

@Wyr, @hagen.a.sohnle
Thanks for the kind words! The concept of this mod is like to give access to the icons that appear in the vanilla tooltips, so it's a bit different from adding nested containers or making icons on the right side of the inventory list. I thought about allowing multi-level access in my UI, maybe up to two layers, but it might make the UI a bit too complex and potentially too powerful. I'll think it over some more! I want to make it convenient, but not turn it into something that feels like cheating compared to vanilla.
Tospp Feb 10 @ 7:05pm 
Amazing, common Peil W