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It will be expected in most scenarios that users will have features they dont care about disabled.
For thermal dynamics to be done right, it is going to be an extremely expensive operation. in my mod, i expect half the feature that i create will be disabled by the player to improve game performance.
To put it into prospective, the block count upper limit for most PCs is around 100k blocks. To achieve realistic heat transfer, every one of those blocks needs to execute roughly 50 operations just to do the very basic block to block heat exchange. at this point we are at 5M operations per sim. the average CPU 3.5Ghz has about 58M cycles per frame. 8.6% load without any actual features. in SE2 are are looking at 1M blocks or 86% load base.
If SE2 does not include heat management, even just as a balancing mechanic, I'm not sure I'd buy the game. To me, it'd be a fantasy spaceship designer game, not a space engineering game, and I already have SE1 for that...
Anyways, good luck with your SE2 mod!
Heat in space is the most important as there is only radiation cooling witch is much less effective than convection cooling.
The possibilities are endless.
- Batteries that work well in normal temperatures but drain quickly if it gets to cold.
- Weapons that are designed to cook the enemy crew alive instead of dealing haul damage
- Blocks that are balanced to be ridiculously good but at the cost of producing extra heat.
these are just a few of the many ways this mod in its complete state would have offered.
Sure, this is mostly just a demo and much of the actual usefulness wasn't implement.
The work Gauge has put up here would create another, very realistic, and super interesting problem to solve. Plus would be a super helpful framework if you wanted to mod in realistic laser weapons. I am super excited about it (or more realistically, the SE2 version he mentions).
What exists is what you get. Yes, it would be cool to have all the features you guys have been talking about and maybe if i had started this project a year earlier it would have been completed in full.
I'm glad you all are enjoying it. you can look forward to enjoying it fully in SE2!
Also, really nice models, i only wish the radiator blocks were retractable, but it's still baller
i hope hot single is completed with a partner update~
@Corki99 What is currently here is all you are going to get from me. like the description says. this is a project that was released early because i am no longer developing it.
Anyway, the color changing armor in the video makes me think that would be great as damage mechanics for laser weapons. Make the blocks glow white hot then explode into sparks.