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@Shrot This mod aims to add upon the vanilla tech tree, we don't want to change the vanilla-feel of the game
@Hipper There are no official compatibility mods for RT56 and UTTNH
@kartsp11 For Tank Models select the specific tank model you want to use on both the tank designer and the division template/designer, "use best match" breaks the models
@remria1048 I'm not certain what this issue is, could you possibly send us a bug report through the discord with screenshots of the issue?
@| ImNoobSurvivor | It's the standard German Jet Model and Picture from Paradox
@tyrese, the annihilator There are a couple Tech Tree mods which do not require dlc, but there are not variations of UTTNH with no requirements for dlc
@Immanuel RT56 is not compatible with UTTNH
@cheeseburger @Zyklon_ I @KaliDitzy believe there are mod conflicts within your playsets, if you'd like to ask for specific details on it I can provide additional support on our discord server
MI2 is long deprecated and also has a more up to date mod with unit models reworked or something it’s called
There have been many comments about making this mod compatible/issues with compatibility/requests to make a non dlc variant of the mod.
As it stands the following makes this mod incompatible with another mod:
If another mod effects the research AI
If another mod effects the tech tree
To make this mod compatible with another mod which affects either of these things, this mod would require to some degree malicious coding, which is against steam rules and regulations and potentially illegal software, as such we are not going to be publishing or making use of such malicious code.
Another issue that has been reported by many is the 50s helicopter tech and jet tech which is barred behind an unseen special project, as far as we're aware this is due to not having the newest mechanical dlc gotterdammerung, using the command research_on_icon_click, should bypass the issue.
The Naval Tree for UTTNH has significant issues which we are aware of and on our roadmap this is one of the largest contenders for future updates or more specifically a major overhaul. Most of the code for the naval tree comes from the original mod of which is now heavily dated and we need to redo it from scratch, which is not expected to be easy or a quick job.
I will attempt to answer the backlog of messages since my last post.
I have in case to try with "Better AI 1.15" but still the same problem I do not have the technology beyond 1945