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- change to reliability reduction after 2008; parts now lose 6%.
- new rule implemented: you can now vote on whether a team is allowed to take a reserve driver
to the race track or not
- new rule implemented: you can now vote on whether the SC/VSC frequency should be high or
low
- scouted pay driver is now highlighted in colour in the driver list
- new logic for drivers/managers of the season implemented
- main menu: unused buttons disabled; mod version added
- game settings: button for race length disabled.
- Retro mod only: big rework of all staff categories
Have fun!
I wanted to present you with the preliminary change list for the upcoming interim update. The features still need to be tested a bit, but first impressions look good. As always, I will let you know when it's ready!
Version: 0.44.50
- new logic implemented for car statistics charts
- new logic implemented for correctly ranking teams with equal points
- fixed a bug in the race results screen that displayed a penalty that was not awarded in the race
- live race standings now display the driver with the fastest lap in purple
- fixed temperature increase during rain; temperatures now drop or remain unchanged
- new logic implemented for shuffling sponsors and teams for sponsorship offers
- race start: first step taken to prevent unrealistic race starts in the game
- fixed selection of part components at the start of the 2009 season
---
i'm not familiar with Macs, perhaps you could join the DC and ask if someone there can explain it to you.
since the major update still needs some time, I have started preparing an interim update with many bug fixes and new features. I will provide you with a list of all the contents of the update in the coming weeks. As always, this will be made available for all our mods.
Have fun!
SC and VSC are active, But the chances are reduced until we have adjusted the frequency to the accident figures.
that would be very nice. Thanks and have fun!
these files will not help us, unfortunately. AI teams get there livery on pre season start so we need this event to check what went wrong.
If you can play another season, you can save it beforehand and send us the score if the problem occurs again.
I assume you started with the 2023 season and the error occurred when switching to the 2024 season?
last update was in June, so you should have an up-to-date version. So if there is a problem with changing liveries i need more information. Could you send us a save game BEFORE the begin of the pre season (when you select your new suppliers)?
this issue is quite old and was fixed a long time ago. Have you updated the mod correctly since then? The MM_Data folder must be overwritten with every update.
What should I do?
It might be possible, but it's simply too much work. We have no plans to do so.
please check that you do not have activated any other mod. There should be only this mod active. Otherwise please watch the installation video on YT linked above. Maybe you missed something.
Mod works as intended.
Have fun! :)
no, there is no way to create your own team because it is not possible to balance this with all the different starting years you can choose.
i have explained dynamics often enough, if you need further information please refer to the DC linked about.
Mod and retirement system works as intended. :)
Have fun!
5 riders are constantly retiring in every race.
How can I combat this so that my riders don't retire so often?
haha. :D
Game sets various fixed dates when pulling out a dilemma or other types of events. So reloading only changes the kind of dilemma, but not the dilemma event itselft. Mod did not change anything here.
If he ain't looking like a tit IRL, he will definitely look like one through your mod, mate.
die Schwierigkeit ist umstellbar, wurde aber im Vergleich zu Vanilla MM überarbeitet.
Installationsanleitung lesen. Oben ist auch ein Tutorial verlinkt, welches dir die Installation zeigt. Ansonsten auch gerne im Discord von TheRovarian helfen lassen (Deutsche Community vorhanden).
ja, unsere Mods sind komplett auf deutsch.
die deutsche Lokalisation ist komplett, andere Sprachen sind nur teilweise lokalisiert, da die Tools, die zur Verfügung stehen, nicht immer besonders exakt sind. Daher bleibe ich lieber bei Englisch.
- Bug in der Endurance Serie gefixt, der die Anzahl der gefahrenen Rennen in der Fahrerkarriere falsch gezählt hatte
Ausstehend sind auf jeden Fall noch Bugs in der Sortierung der Startpositionen, wenn zwei Fahrer die gleiche Zeit gefahren sind (scheinbar geschieht dies aktuell alphabetisch) sowie korrekte Fahrer- und Teamplatzierungen in der Meisterschaft bei Punktgleichheit.
eine direkte Liste nicht, aber wenn ich so in meinem Gedächtnis krame dann auf jeden Fall folgende Dinge:
- Renn- und Qualiboni gefixt
- Auswahlbug der Fahrer für das Training gefixt, in dem es nicht möglich war, einen Fahrer ins Auto 2 zu setzen
- diverse Car ID Bugs, die u.a. dazu führten, das das Spiel am Jahresende abstürzte, da bestimmte bereits aufgelöste Fahrerverträge immer noch als gültig angesehen wurden
- Anzeigefehler für die Zufriedenheit der Fahrer mit ihrem Auto
- Exploit gefixt, der es erlaubte, durch erneutes tauschen von Teilen die negativen Moraleinflüsse eines schlechten Autos auf den Fahrer zu eleminieren
- Bugs gefixt die zu Abstürzen führen konnten, die mit der Fahrer-Mechaniker-Beziehung zu tun hatten
- Bug der Eigenschaft "Recource Hog" gefixt - es werden nun keine Fahrer mehr negativ beeinflusst, die ihren Leistungspeak bereits erreicht haben
thanks for feedback.
Alonso himself should not be overpowered as he is 10th best driver in the database (when starting in 2025). Maybe, and this is only suggested by me, Aston Martin has done some very good Update which had a real strong impact on his performance.
I would advice you to complete the full season and check the overall performance of the field after the season.
thanks for reporting your thoughts about the mod. I would like to comment briefly on this.
Hamilton and Alonso are pretty old guys in F1, so yes, they likely have retired.
We are actually reworking the contract system and also how AI is signing new drivers. So you can look forward to seeing how it will behave after the next update.
Problems with media reports about the reserve driver being a important for a weekend is an issue we knew for a very long time but this is not very important and not game breaking, so this will be fixed in the future.
For the standings i can tell you that we found some issues that have to be fixed.
But I wanted to point out a couple of oddities I've experienced:
* at the end of the 2025 season Alonso and Hamilton automatically disappeared from the game without trace. I suppose they retired though there was no indication during the season that they plan to do so.
* Ferrari ran a replacement/temporary driver for the opening race of the 2026 season (they signed Ricciardo right after)
* Piastri won the 2025 driver's championship. And he won the opening race of 2026. Then before the second race McLaren signed Vettel and demoted Piastri to be the reserve driver :D
* Pre-race soundbites often mention reserve drivers ("I am betting on [reserve driver X] to do well this weekend"). I don't remember think happening in the vanilla game.
* Maybe related, the standings show all the reserve drivers as well. The vanilla game dynamically adjusted the number of drivers shown in the standings, depending on who had participated in actual races.
read the manual, i explained this nearly a thounsand times now. You will find this in the hints of the loading screens, you can read that in the manual or you just read the mails you get at the career start. There are no more options to provide players with basic informations.
yes, that is a strange bug. And, as already mentioned, it is well known. It is not serious, you can currently play, both AI and players are affected. It is physically illogical, and it will be corrected. We will address this when the issue is addressed.
We work on the mod every week, but we both have full-time jobs, so it takes time.
After the current issue (contracts and negotiations) we will tackle climate, tracks and tires. Until then, you just have to be patient.
Thank you.
this is a known issue and allready on our to do list.
tyre wear estimation for a race is completely irrelevant with the actual wear in the race,why?
thanks and keep having fun! :)