Space Engineers

Space Engineers

M1A4 Juggernaut- General Purpose Type [86-eighty six-エイティシックス]
14 Comments
Ruskerpil Jun 8 @ 11:08am 
Ok thanks
Blacky Watchy  [author] Jun 3 @ 2:40am 
Also, check the world settings and tick on the rotor and pistons optioms at the bottom of advanced settings
Blacky Watchy  [author] Jun 3 @ 2:39am 
W should to do the deal. I dont remember if it is crunched by default, in that case, theres a timer at the toolbar to renove the crunch. I also recomend cñosing the canopy for weight distribution
Ruskerpil Jun 1 @ 9:16am 
How do i get this to move, the back legs keep curling up and i cant move ?
Blacky Watchy  [author] Mar 23 @ 4:47pm 
indeed
McCloud Jr Mar 23 @ 2:31pm 
86 is such a great anime!
Blacky Watchy  [author] Jan 23 @ 3:40am 
yeah, someday i will get the novels. till then, my replicas wont be perfect. i also plan to do them on SE2 with all the details i cant add in SE 1 but we will still have to wait like a year or more for that
stop99 Jan 23 @ 2:37am 
The Light novel has a diagram including bottom view where you can see the joint and upclose off some part , the diagram are not present in the wiki for some reason
Blacky Watchy  [author] Jan 22 @ 10:28am 
it has some really good pics but there are some bits that are almost impossible to find. one of the biggest example is the joints between the body and the legs, specially the front ones whihc vision is usually obstructed by the blades and mgs. 86 mechs are super simple and super complex at the same time
[SPITFYRE] PJS Jan 22 @ 10:22am 
Have you looked at the "86 wiki"?
When i was building my juggernauts 1:1 the site really helped to make them much easier to build
Blacky Watchy  [author] Jan 22 @ 1:53am 
yes but it is going to take time. 86 mechs look simple but they are a real headache to replicate and to find precise data on their size and shapes.
[SPITFYRE] PJS Jan 21 @ 5:56pm 
Looks amazing!! Are you thinking of doing any other 86 Feldreẞ's or any Legion veichles?
Jenga Jan 19 @ 12:42am 
bro i loved this anime!
Deathlok-L17 Jan 17 @ 9:00am 
Cool!