RimWorld

RimWorld

Go Sacrifice Yourself!
28 Comments
aspendosia Aug 29 @ 3:08am 
Tried in 1.6, the empty skill trainers won't make, and when I dev'd everything in, the pawn went through the ritual, lived, and the skilltrainer remained empty. Hope this gets made up to 1.6 soon as this is a very Rimworld way to get skill trainers.
Buttons_Mashed Aug 27 @ 12:03am 
I wonder if there will eventually be a medieval themed version/patch for this mod?
Firesparq Aug 9 @ 10:15pm 
Just want to add my voice to the others. I would love for a 1.6 version of this mod.
wolf/adder Jul 25 @ 10:43am 
Hi there! I really like this mod and do hope you can update it to 1.6. Either way though I hope you have a lovely day; look out for yourself!
Punisher2164 Jul 21 @ 6:08am 
Love the idea. Is this work on 1.6?
Taz Jan 15 @ 2:14pm 
Any chance the empty skilltrainer can be made into a useable item like the resurrector for example instead of a work type/ bill to avoid accidental sacrifice? So you right click the empty trainer to use with the pawn that should sacrifice itself?
CrackaJack Jan 15 @ 7:07am 
@SilkCircuit your mods are a dark temptation, youre crazy, you know that, right? :P i like it
Deep Fried Elf Jan 14 @ 11:22pm 
Hello, thank you for your hard work on the mod. The "empty skilltrainer"item cannot be stored as it does not appear in the list of stockpile storage items.
炭烤柠檬片 Jan 14 @ 9:05pm 
Thank you too :steamhappy:
SilkCircuit  [author] Jan 14 @ 7:49am 
@嗯懒澜 - Yes, absolutely. Thank you for reaching out.
炭烤柠檬片 Jan 13 @ 10:36pm 
Can I upload the Chinese translation of this mod to the creative workshop?
SilkCircuit  [author] Jan 11 @ 8:45pm 
@ralle - Lmao at the setup for the next 40 "selfless" recruits. I'll take a look at this tomorrow and get back to you. You should be able to allow/disallow it from the normal storage or bill settings, but I'll confirm.
ralle Jan 11 @ 9:49am 
Could it be that the empty skilltrainer item isn't properly integrated in the game's item list? I couldn't find it in the storage settings neither in a stockpile nor on shelves. Not a huge deal if it's just sitting on the ground somewhere, but my 'do until you have 1' bill burned through quite a bit of components until I noticed that they didn't get counted, so I'm set for the next 40 selfless recruits^^
Vartarhoz Jan 7 @ 12:59am 
I thought about mod like this before but here is the pitch.
Bioferrite Injector; craftable with 25 bioferrite and 1 luciferium
Can be inserter a pawn's head (matrix style) (prisoner or not)
Kills patient and releases a trainer with highest stat.
Turn enemies into skill ^^
Shadowwake Jan 5 @ 7:52pm 
Sacrificing prisoners would be amazing for this. Capture em, heal em, make em die for my benefit. Perfect!
Vintorez Jan 5 @ 7:25am 
Would be funny to have Ideology or Gene traits that make it so pawns can only learn by skilltrainers with this mod.
Seti Jan 4 @ 12:21pm 
could it be possible for you to make a patch with medieval overhaul to make the costlist more.. medieval?
Mr McNificent Jan 3 @ 10:43pm 
@gunns, I'll be using this alongside Bushido as an alternative to the ritual lol
HoNkZeE MaKaRa Jan 3 @ 9:39pm 
bars.
Vexacuz Jan 3 @ 1:13pm 
Rad.
gunns22 Jan 2 @ 7:00pm 
Cool! Now my colonists can commit seppuku without needing Alpha Memes’ Bushido meme!
Pelinu's Jan 2 @ 5:38pm 
Lowtiercolonist rn:
Peryn [Андрій] Jan 1 @ 11:14pm 
It was mine question :)
Prison skilltrainer production - what else can you do in rimworld for profit?
ThisIsName Jan 1 @ 9:29pm 
How about sacrificing slaves/prisoners? Makes more sense imo
HIM Jan 1 @ 1:10am 
That's pretty metal
srtxdp Dec 31, 2024 @ 11:40pm 
Svejgaard might need a therapist after walking in on this scene.
ShadowEater25 Dec 31, 2024 @ 11:33pm 
may this mod add a sacrifice meme too?
ShadowEater25 Dec 31, 2024 @ 11:28pm 
Love this!