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At least looking at the github I only see explanation for adding actions.
check this out
https://steamcommunity.com/sharedfiles/filedetails/?id=3366666206&searchtext=wreck
#ifdef Datsun240z
your code to use
#endif
and it will work if the mod was installed
Does it allow control of other part of the building like doors? gates?
Sometimes I want to live in houses, but don't want to have all this broken furniture inside. So if we can interact with those proxies (furniture), so we can maybe save states of them like hidden/deleted. So if you want to clear your new house of garbage, create flag and than new interactions (delete obj) will be added to proxies if they're inside flag region. After flag is broken all furniture will be returned back. Yup.