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just do the economy better.
ya it is
You list using better ai mod 1.15, and comparing between this mods last updated date and better ai's last updated date, is it safe to assume the ai mod version integrated in this is outdated compared to the original at the moment?
Removed saving throax
@Capybara
Fixed
Yes it does, 1.16 didn't change that much
Equestria Girl
EAW Super Events
Expert AI
These are widely used mods but are not very compatible
EAW Music Mod
EAW Music Extension
It seems to be compatible with music modes without any problems
Thank you for the feedback, i'll look into it in the next update
1. balance seems to have shifted really hard in the changeling-equestria war, idk why but 3 out of 4 runs i did when i didnt intervene in the great war had the changelings get completely rolled, one run they didnt even get to vanhoover.
2. it slows down the game a comical amount, i get it adds a lot of calculations so it should do that, but honestly by 1012 it was about 2x slower than a normal game of EAW at the same time, i think trimming some of the calculations is needed
3. devastation doesnt seem to do much, 3 years of back and fourth war and my devesation was never a problem i needed to deal with, id personally trim it but if you feel like keeping it then just rebalance it to be more important.
its a really good mod, i now only play eaw with it on since the base mod is way too easy imo and this makes it feel like a whole new mod, just had those few problems
Thank you for the feedback
The AI isn't really better at not falling on its face, its just capable of strategic redeployment and capable of making good divisions. Until the AI learns how to abandon bad fronts, its just not going to be good
The devastation mechanic doesn't really do enough, and I assume that it slows down the game, so you probably don't need it. I've seen multi-year wars with devastation that never got above .05%
Mechanized are currently partly broken (at least with Equestria). No equipment designer, and a mechanized production company can't be assigned to that production line.
This mod adds military high command options to Equestria that are not gated by its stagnation reform mechanics which kinda screws with the balance.
This is a personal thing, but I don't like the new map color. Its just a bit grim and dark for a mod called harmony edition.
I appreciate that you included at least one special project that adds a crystal based module to tanks
The economy overhauls are pretty cool
OWB's old refugee mechanic slots in very well to EaW; it both makes sense, and it adds more incentives to harmonic countries.
New AI and mechanics along with new map
Prob, i don't see why not.
Fixed, you now have none-normal map oceans.
Yes. I thought it was neat.