Barotrauma

Barotrauma

Hunter's Husk Job
631 Comments
minecraft.scm Jul 23 @ 9:24pm 
could you try to make it able to work with hungry europans enforced? no pressure
Patriots1007 Jul 22 @ 2:06pm 
Untested issues/notes:

Just by eyeballing the talents tree, hinged carapice and bonemolded plating seem to be a little weak in theory, perhaps they could function similar to the Stonewall talent that security's Enforcer tree has, in the sense that they will give you a slight amount of protection against sustained attacks? For the exosuit husk it could focus on stun resistance and resisting bullets, whereas the chimera could focus on having more melee based resistances, like lacerations and bite wounds.

The prowler tree doesn't have any talents that would make it feel appetizing compared to competitor trees, it's mostly about speed and using drugs for benefit. Maybe this tree could be dedicated to the husk gaining humanlike instincts and integrating itself further with the crew? This way there would be a tree that would fit supportive talents similar to the general tree. Never tested the prowler, so take as you will.
Patriots1007 Jul 22 @ 2:04pm 
You may need to alter the code so it's either balanced to regenerate in a way that is balanced with the exo husk, or disable the percentage based heal and have a slow heal be the downside of being an exo husk. I personally like this option but it's up to you, it would be a punishment for getting into extended engagements. Personally, I find the idea of husks being a melee powerhouse to be nice, but with the current state of that talent you're basically invincible as long as you can close the gap.
Another idea for a rework on this, would be so that the heal only triggers on your mouth stinger attacks and not just melee in general, this way the attack is on cooldown more often and has a lower range, making your healing more difficult to get.
Patriots1007 Jul 22 @ 2:04pm 
Issue 1: Armed carnophage gives you medical skill. I'm not sure if you can change this since the skill on cured is connected to the affliction itself, but it should be noted.

Issue 2: When transforming to the exo husk, the character PNG is off center when switching back to your husk character, May be just a solo/editor glitch, needs further diagnosing.

Issue 3: The regeneration associated with Armed Carnophage and natural husk regeneration seems to be percentage based rather than affliction based.
As of now, with the exo husk naturally regenerates 1 health per second, and with Armed Carnophage it regenerates around 10 health per second, which is enough to outpace the damage of most weapons long enough to knock down any attacker.
Patriots1007 Jul 22 @ 1:28pm 
I'll check it out rq and tell you what it's like, hopefully I can get some good feedback for ya.
Hunter⁧⁧404  [author] Jul 22 @ 11:53am 
I slightly nerfed the healing and how much it could stack, could still be broken tho
Patriots1007 Jul 21 @ 7:15pm 
Heya hunter, do you remember what the regeneration stats were for the husks? I remember testing out the exo-husk one time and remember that the character regen was balanced just fine, but there was a perk that allowed you to attack people for health. Like I said I'm going off memory so this could be fixed by now, but maybe that could be nerfed in some way? I remember it being super strong, so it could've used a bit of a tweak if it wasn't broken. Will say once again its been a WHILE since I field tested this mod so this info could be outdated. I peeked at the code and couldn't really find anything that looked out of the ordinary, so just letting ya know.
Hunter⁧⁧404  [author] Jul 19 @ 12:31pm 
Look at the big image that says STOP
Lemon Jul 19 @ 11:18am 
Hey im having a few issues... Im either doing something wrong or im just being stupid. For some weird reason start out as human. Is that normal orrr?
Hunter⁧⁧404  [author] Jul 18 @ 1:18pm 
Is there any message in the console? Have you enabled CSharp/client-side lua?
DragenScale Jul 18 @ 8:43am 
i'm doing it but nothing.
Hunter⁧⁧404  [author] Jul 18 @ 6:40am 
Use the medical overlay
DragenScale Jul 17 @ 5:16pm 
Hey, how the Chimera transformation work, I'm using the husk slug on the head of a crewmate but nothing happen.
Hunter⁧⁧404  [author] Jul 16 @ 8:54pm 
For now, at a station
DragenScale Jul 16 @ 7:45pm 
How do you cure paralysis
Hunter⁧⁧404  [author] Jul 14 @ 3:54pm 
@Blaudari I don't know
Blaudari Jul 14 @ 3:03pm 
Isn't compatible with "Passive Experience mods"
Hunter⁧⁧404  [author] Jul 14 @ 2:45pm 
MemeFacts101 Jul 14 @ 11:40am 
@Hunter anyway of getting more husk crew members? I'm doing a single player campaign and can't hire anymore husk from HR. Great mod love messing around with the husk infection.
PAVELitel Jul 11 @ 11:46pm 
I really hope that you will fix it. In the meantime, we have to use Discord to communicate.
Hunter⁧⁧404  [author] Jul 11 @ 4:42pm 
@Malicious Medic: It lets you transform back to better navigate the sub and act as an actual crew member, while having the option to basically go feral
You can't progress to the other trees because it isn't balanced that way
I sadly have no intention to make it compatible with Europawaifu

@PAVELitel they used to, but it broke some versions ago and I haven't gotten around to fix it yet
PAVELitel Jul 11 @ 5:22am 
Well, I found out that this was done intentionally. It's a pity that there is no mod that could change this.
PAVELitel Jul 10 @ 4:28am 
It doesn't help
RzR⁧⁧Telhalm Jul 9 @ 5:05pm 
Grab the sub-mod for enabling Husk voice.
PAVELitel Jul 9 @ 9:39am 
It just turns out that turning into a Chimera takes away the opportunity to normally give commands to bots. It's inconvenient. Is there any way to fix this?
Sparvick Jul 8 @ 11:49pm 
is this mod compatible with enhanced husks?
PAVELitel Jul 8 @ 12:11pm 
Can other species of Husks speak in voice chat?
If so, I can't communicate in voice chat. I have all the Lua parts installed.
Malicious Medic Jun 27 @ 12:22pm 
This is super cool! So many variants of mudraptor jobs but finally husk, my beloved, has it's own! But, I had a few questions, and a seeming incompatibility to report

What benefits and/or disadvantages does prowler form have? It's not listed anywhere and the only thing immediately obvious is seemingly increased movement speed.

Also, is it intended that you can't progess a second talent tree even after completing the first one? I can only assume that's why 'end of the line' is there but I wanted to make sure.

And finally, Europawaifu appears to be incompatible. The server crashes trying to convert from prowler back to standard husk, fixed when Europawaifu was removed.
Hunter⁧⁧404  [author] Jun 27 @ 2:04am 
Craft the extractor after you have the skill that unlocks it, it's in the medicia fabricator
Пулемётчики Jun 27 @ 1:39am 
@Hunter ???
Hunter⁧⁧404  [author] Jun 27 @ 12:27am 
No you're not late at all, I'll investigate that stat, tyvm!
Patriots1007 Jun 26 @ 3:16pm 
Hey, I remember at some point you wanted the husk to have a natural penalty to gun recoil. Have you tried adding this sort of line to your character code? I might be super super late to this, so no worries if so.

<StatValue stattype="RangedSpreadReduction" minvalue="-0.4" maxvalue="-0.8" />
Пулемётчики Jun 26 @ 7:22am 
How does a skill that opens up the possibility of getting husky eggs out of yourself work? Well, what exactly is the name of this egg production device? Because I have an auto translator in Lua, so I do not know the exact name(
heinrich fishly Jun 24 @ 10:56pm 
im telling you, it needs a discord server, with huskjack and hookers
RzR⁧⁧Telhalm Jun 24 @ 6:14pm 
Should it not be?
Gord-X-Sus Jun 24 @ 10:59am 
how is this chat still alive bro
Average Genestealer Jun 24 @ 10:38am 
The indifferent cruelty of the scavenger outpost when the indomitable husk spirit enters the room:
Average Genestealer Jun 24 @ 10:37am 
Real good mod, playing it with the Arakneas mod and a husk wearing a hardhat is pretty funny. Do husks benefit from taking calyx extract?
Sans Jun 23 @ 5:35pm 
@hunter, yes
Hunter⁧⁧404  [author] Jun 16 @ 11:24am 
Hold space to turn into a Prowler, if it doesn't work you lack clientside lua
. Jun 16 @ 9:15am 
sorry, couldn't anyone tell me what 1 skill in the Prowler tree does
RzR⁧⁧Telhalm Jun 15 @ 5:53pm 
@Coltonjay14
Issue 1) use this https://steamcommunity.com/sharedfiles/filedetails/?id=3448792141

Issue 2) end of the line talents are there on purpose to not grab talents, or specifically transformations, from the other trees.
Coltonjay14 Jun 15 @ 5:15pm 
issue 1# the husk job can not be bought or is seen in the crew list at hr manger (dude that sells people)

issue 2 the husk can not be grabbed.

and can you make a fork of this mod so there's no "end of the line" talents please.
Bambles Jun 6 @ 9:45pm 
alright, this is epic
Hunter⁧⁧404  [author] Jun 6 @ 9:14am 
Because this isn't a dog kennel and reading is hard
SashPes Jun 6 @ 8:34am 
Why didn't I become a husky from the very beginning of the game, but just took his kit, ate a velonaseps klax egg and became just a husky without controlling it
Hunter⁧⁧404  [author] Jun 3 @ 4:37pm 
@Kirby it should with Hunter's Genetics - Base, but I don't know which filter you're having issues with.
@Sans have you tried toggling EnableCSharpScripts?
Star Ruffler Jun 3 @ 3:47pm 
Motion detectors don't work with the husk. :(
Sans Jun 3 @ 2:55pm 
Hey I I'm having Issues, I do have Both client and Server side lua It won't work And I've tried Everything, Mod order, Switching gamemodes, With Hunter's Genetics