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OMG U are my super hero.
can captured with captured pod?
[Error] Could not apply patch from file /interface/cockpit/cockpit.config.patch in source: '"Relics of Revengence - Solus Song"' at '..\mods\Relics of Revengence - Solus Song.pak'. Caused by: (JsonPatchException) Could not apply operation to base. (TraversalException) No such key 'displayDungeons' in pathApply("/displayDungeons/mon-bladewolfdungeon/ps_icon")
Is it something serious, or can I ignore it?
It would need some vast alterations to its attacks to support attacking enemies, and multiple enemies, and it would still lack proper AI for moving around out of combat, as it will just idle until an enemy is in sight (which is the player by without the aforementioned changes). Adding path-finding would also be difficult due to how boss monsters work.
It is also designed around the player kit, which enemies don't have, certain features won't work and it would end up spamming the same attacks since enemies aren't smart.
If it's impossible to make a boss capturable, one solution I can think of would be to just make an identical 'mob' variant (cut-down if need be obv) what's capturable and spawn that in once the boss is defeated, or put a pre-captured pod into the loot table as a drop.
Or just convert the thing into a ship pet, but that's just me being silly.