RimWorld

RimWorld

Alpha Crafts
490 Comments
GLITTERLICH 6 hours ago 
hi! love the mod! however, would it be possible to have an option to restrict the type of artisan good requests I get to things I've already researched? I keep getting quests to make pretty advanced goods as a tribal society, and that's a long way away
Sarg Bjornson  [author] Nov 20 @ 8:19am 
Ah yeah :)
姬红颜 Nov 20 @ 8:15am 
I think I've figured out the reason. I checked the option to merge into one building.
Sarg Bjornson  [author] Nov 20 @ 8:12am 
Dunno what to tell you, it's just... there
姬红颜 Nov 20 @ 7:52am 
Hello, I'm unable to build an oil press. I only enabled Alpha Crafts because I have some mods that haven't been activated?
sewnutty Nov 8 @ 10:05pm 
Of course!! @UnWiseSage58
Just research it!!

In all seriousness, the basic workshop is rather easy to acquire even as a tribal due to its cost, unlock, and the fact its not electric powered. However the rest of the mod demands access to electricity and seperate research.

If you want simple stuff stick to things like tea, tobacco, gravies, and flower soaps/oils that you can reliably produce with a lvl6 grower and below. Alternatively, if you want consumables you can use for combat/disease utilize garlic plantations and the fermenter to create black garlic.

Not only is the item itself easy to make/use...the base garlic itself takes a long time to rot in storage meaning you don't need fridges wasting your batteries.
UnWiseSage58 Nov 3 @ 6:16pm 
is there a way to make this stuff ina early tech colony by chance ?
Ranger Dimitri Oct 30 @ 8:53am 
Thanks Sarg!
Sarg Bjornson  [author] Oct 30 @ 8:51am 
Vanilla in Vanilla Plants Expanded - More Plants
Ranger Dimitri Oct 30 @ 8:47am 
Okay, might be a bit of a dummy here but, what plant gives Vanilla?
Sarg Bjornson  [author] Oct 29 @ 7:53am 
Not that I'm aware of
alligator with sunglasses Oct 29 @ 7:24am 
I tried the verify process i even use RimPy so i can check for broken files and nothing seems to be wrong til i load the game. Are there any known conflicts?
Sarg Bjornson  [author] Oct 29 @ 7:06am 
Corrupted mod files, try verifying integrity on Steam
alligator with sunglasses Oct 29 @ 6:41am 
Would there be a particular reason why the textures on this mod are not loading?
The artisan table like the main workbench for this mod has a missing texture and missing tooltip icon on my architect tab.
The Lost Cake Oct 21 @ 7:10am 
Also the more busywork for my pawns to go about the better
The Lost Cake Oct 21 @ 7:10am 
I try to sell these off but i keep accidentally eating them, i'm sorry i just love bloat too much
ggfirst Oct 11 @ 2:54am 
Sincerely, Pepper is so EZ to produce. And for me it doesnt seem so hard to Pepper+Cabbage into Kimchi. Some stuff needs Allspice + Pineapple + Sugar... and Mayonesse stuff? It needs fermenting process.
Sarg Bjornson  [author] Oct 11 @ 2:47am 
Game balance trumps realism!
ggfirst Oct 11 @ 2:40am 
Hm.. Making Kimchi with Not pepper but allspice.
I mean, I am Korean here, So Pepper > Extract > Pepper powder
into Kimchi is too much for a game, but still.. Kimchi needs Pepper. It has red pallet in infographic.
Aztec Warrior Oct 2 @ 10:23am 
Since soap can be scheduled in drug policies, would it be possible to do the same for perfume aswell? I want to pamper my royals with all sorts of things, but manually using perfume is too much micro for me... Love the mod btw, very good!
SkyLarkBlue Sep 28 @ 8:42am 
Can you add compatibility for alpha animals milk? I currently have a shiitton of night milk that I can't even turn into yogurt.
ggfirst Sep 24 @ 4:39am 
b. I will be seeing those cupcakes later on
Sarg Bjornson  [author] Sep 24 @ 12:17am 
No, no, it just isn't done. Once a new version is released, all previous ones are just on maintenance only. Any new features are for the current version.
ggfirst Sep 23 @ 11:19pm 
Please... I am not the greatest modder like you, so I don't know how much effort it would take to support 2 versions. But I think people are still out there playing 1.5 because some vital performance mods are not yet up-to-date. I know you are a duper busy guy — much respect for that — but people on 1.5 gotta breathe. If you made a decision, I should abide by it. However, if you think 1.5 players are still worth supporting, please think about it. Thanks.
Sarg Bjornson  [author] Sep 23 @ 10:56pm 
That last one is a solid no. 1.5 is in the past
ggfirst Sep 23 @ 5:51pm 
Besides, I dontknow if it is intended, but update 2.1 for AC didn't come up in 1.5RW. I still play 1.5 for some reasons.. if I shouldn't be infusing things in 1.5 let it be.. but if you are willing to have mercy for 1.5 players.. very thankful
ggfirst Sep 23 @ 2:28pm 
Also if possible, COFFEE from VBE only have one usage in this game and Coffee alchohol is just too much. Since it isn't the exact way to use 'surplus' product (fermenter doesn't have ingredient radius, so i can't actullay selectively use surplus product) so maybe coffee cupcake can be good. Just saying.
ggfirst Sep 23 @ 2:08pm 
Bro please but, My fruits are running out. since fruits have so much usage(aside from AC, VC,BE things as well) so maybe, the dessert idelology gurantees so many chocolate, so using chocloate for cupcakes may make a lot of sense. I make chocolate into butter butter into so many things. BUT STILL SO MANY CHOCOLATe so just saying. please chocolate cupcakes. >.
ggfirst Sep 23 @ 2:02pm 
I AM IN LOVE WITH Sarg's CUPCAKES!!!!!!!!
Sarg Bjornson  [author] Sep 23 @ 1:14pm 
Gimme a couple weeks, I have cupcakes :)
ggfirst Sep 23 @ 12:23pm 
I noticed that flour from VCE doens't have a specific usage in this mod. Just sayin. I managed to use all my surplus crops into craft product, just except flour. maybe i should stop cultivating flour. Not a decent croup after all
sewnutty Sep 20 @ 11:16am 
If i get that rich i start using silver traps.
st.rusik Sep 20 @ 9:25am 
@Sarg Bjornson I know, but raids are the least of my worries. Silver management is the main problem, but I'm too greedy to throw it out of the map XD
st.rusik Sep 20 @ 9:23am 
@Cipher Tamer well, it also adds a pretty big trading system, which risks breaking something in my list of 1000 mods. And besides, it's kind of cheating when you hide your wealth. I don't even use killboxes so as not to cheat
Cipher Tamer Sep 20 @ 6:30am 
@st.rusik have you tried storing the silver in one of the banks from Vanilla Trading Expanded? Any silver in them takes up no space and doesn't contribute to raids.
Sarg Bjornson  [author] Sep 19 @ 12:38pm 
Bear in mind that's a double edged sword, it means harder raids!
st.rusik Sep 19 @ 12:15pm 
Holy crap, I understand that your mod is designed for this, but by selling all this to traders, I became a millionaire in RimWorld for the first time, and even Adaptive Storage can't save me from the amount of silver I have. I can't stop, help me 😱😱😱

Sell, sell, sell i need more sells...
ggfirst Sep 13 @ 5:34pm 
I’ve been playing this mod very gently and passionately.

However, have you ever considered changing the recipe requirements from just raw item count to nutrition value?

For example, when making jam with fruits:

A strawberry has 0.05 nutrition (the standard crop).

A pineapple from VPE has 0.2 nutrition (higher nutrition, but takes longer to grow, and is more efficient in fertile soil).

Yet, the recipe only consumes the same number of fruit items regardless of their nutrition value.

This makes cultivating high-nutrition, specialized crops feel pointless. Even if I try to make use of surplus produce (for example, crafting Alpha products to trade), I end up losing efficiency compared to just growing low-nutrition, fast crops.
HUNNI Sep 13 @ 1:07am 
This has become my favourite mod, I've never disliked content bloat so that helps, but being able to make soap instead of exporting yayo is mass quantities. Even when i do ship narcotics it's fancy pipe tobacco and artisan liquor. This mod single-handedly brought me back to rimworld.
Alexxxxard(rus) Sep 7 @ 8:00am 
Yo! Do you know or ever saw, the VGP mod list, and, say, ever looked into it?
Keetie Carluke Sep 6 @ 11:10am 
@Sarg Bjornson Sadly, I'm not much of an artist, and the work stations would really need age-appropriate textures =.=
Sarg Bjornson  [author] Sep 6 @ 8:46am 
v2.101:

- Fixed Royal salve recipe which was causing the artisan workshop to not register as a kitchen
Sarg Bjornson  [author] Sep 6 @ 4:06am 
I mean, what is stopping you? ;)
Keetie Carluke Sep 6 @ 3:52am 
I wish I could do it myself, really, it's a great mod
Sarg Bjornson  [author] Sep 5 @ 10:39pm 
And ideally retexture the buildings
TurtleShroom Sep 5 @ 6:29pm 
@Keith Carluke

What would a "medieval patch" for this Mod entail? I assume one that makes the buildings not require electricity?
sewnutty Sep 5 @ 4:05pm 
Do it yourself and save the cash.
Keetie Carluke Sep 5 @ 7:03am 
Petition for someone to make a medieval patch for this
faenadia Sep 4 @ 12:36pm 
amazing update sarg
Cpt. Yossarian Sep 4 @ 8:49am 
Can you use fresh bodies when making perfume?

Perfume: The Story of a Murderer https://share.google/fpdQgN4RquMLeMooX