RimWorld

RimWorld

Vanilla Christmas Expanded
443 Comments
ThcGM Jul 31 @ 6:12am 
use snow shovel
Link Jul 28 @ 8:19pm 
Sugestion:
Maybe an option to disable or control the amounts of the snow...
Great mod, thanks.
GoofyGuy73 Jul 24 @ 2:59pm 
hey can you make it so you can use vegetarian and carnivorous lavish meals for the table? i have animal personhood so it's hard to get meat
Thunderous Man Blast Jul 23 @ 7:19am 
Ok I submitted it thank you for the help and have a good day or night :steamthumbsup:
Sarg Bjornson  [author] Jul 23 @ 7:03am 
There may not be, just put it under VE Genetics for example
Thunderous Man Blast Jul 23 @ 7:00am 
I can't tell if im blind or if there is no option for this mod on the google form
Sarg Bjornson  [author] Jul 23 @ 6:40am 
I love that!

But yeah, report it properly and I'll eventually get around to it
Thunderous Man Blast Jul 23 @ 6:37am 
The sandstorms from odyssey spread sand everywhere on the map like snow. and when you remove the sand it gives you snow.
ThcGM Jul 22 @ 11:11am 
See baw
Droider Jul 22 @ 9:09am 
correct
ThcGM Jul 22 @ 12:51am 
yes to which part
Sarg Bjornson  [author] Jul 22 @ 12:39am 
Yes
ThcGM Jul 22 @ 12:04am 
is favor exclusive to the santa storyteller or is it also obtainable with others?
Sarg Bjornson  [author] Jul 18 @ 10:44pm 
Random is random
Droider Jul 18 @ 7:29pm 
fertilized*
Droider Jul 18 @ 7:29pm 
if the loot table is everything, then why has it been 500+ feetilzed eggs so many times
Sarg Bjornson  [author] Jul 17 @ 10:49pm 
@Airlewe: No, it was designed to be EVERYTHING

@=>PR<= XxDEM0NIKSxX: What for? What would that accomplish?
=>PR<= XxDEM0NIKSxX Jul 17 @ 2:58pm 
why did oskar update this in july why not wait until december for christmas
Airlewe Jul 17 @ 2:47pm 
Does anyone know if there's a way to exclude some items or categories from things that can show up in presents? I love the mod but I do like finding some things organically and not having 5000 gravlite panels dumped on before I've even researched gravtech
Consigned to Oblivion Jul 14 @ 11:53am 
@gunns22 Without an error log it's hard to tell, but if whole factions are not generating, it's either something that modifies pawns and prevents faction leader generation, or some ideology precept, meme etc... that is breaking faction generation.
gunns22 Jul 14 @ 11:48am 
Never mind, I just double-checked, and I'm unable to replicate it again even with both these mods installed. I'm going to have to start from square one to find the source of the borked faction generation.

(I swear, my copy of RimWorld is trying to gaslight me...)
gunns22 Jul 14 @ 8:15am 
Leaving this as a heads up in case anyone else sees it.
I know that running this mod alongside Dubs Bad Hygiene and something else in my modpack bricks faction generation, but I don’t know what that “something else is.”

If only I knew what the third mod was, this comment may have turned out differently.
No third mod, no Log.
I promise I'll come back with a Log when I've found the third mod in this conundrum.
Naucetaaq Jul 13 @ 2:57pm 
For everyone asking about the patch operation error, check if it a false positive. The operation adds borscht soup and the uncooked variant to the game. If you can find those in game then it actually worked. As for the error, idk why it occurs.
Naucetaaq Jul 13 @ 2:21pm 
I looked into the broken patch file and it's identical to it's 1.5 counterpart. Which for me was working so something else must have changed.
Icekiller12347 Jul 12 @ 8:16pm 
Deus Vault May Christmas come and serve
Whitty Jul 12 @ 5:52pm 
as an atheist you should uninstall this asap
SlinkSugarBear7 Jul 12 @ 2:50pm 
I am experiencing the same issue as Kupferbart. The fact this is the only issue I am experiencing though is amazing. Thanks for all the great mods!
RyanKS Jul 12 @ 12:51pm 
Getting the same bugs as you kupfer
Kupferbart Jul 10 @ 3:53am 
Hey, wanted to report a bug on your Google Forms, but Vanilla Christmas Expanded seems to be missing. On that note, could the dropdown be sorted alphabetically? As one cannot filter the entries, it is quite difficult to find the right mod.

Nevertheless: There's a failed patch operation if both Vanilla Cooking Expanded and Vanilla Plants Expanded are enabled along VCE (VPE could not be found). Game and mods are on their latest 1.6 versions.

HugsLib: https://gist.github.com/HugsLibRecordKeeper/4e39e654f1c634040af2ddefb464134b

If you need anything else to solve the issue, I'm happy to help

As always, thanks for the hard work you put into all the mods
reynevani Jul 9 @ 5:33am 
"Goblinos 4 stycznia o 21:05 
Hi! I have an issue where i built a snow spewer and there is a mech cluster with a snow spewer as well. I have a problem where I get the message that there is a festive cold on the map and everytime i close and reopen my snow spewer, it adds another one without removing the old message. I tried removing it with dev mode but it doesnt seem to work... Now i have 4 messages telling me there is a permanent festive cold when there should be only one (or 2 considering the mech cluster)"

Same problem with festive cold. (happened when I tried switch on 3 snowing spewers at the same time) . You need to enable dev mode, open debug action menu, find "End Map Condition", then magic happens.
knots6 Jul 3 @ 10:24am 
possible if anyone could make a mod to have a less impactful version of what Santa Seasonal does but always regardless of story teller so I could run something like Winston Waves and have Festive favor and presents at the same time
电脑玩家柊镜 Jul 3 @ 10:21am 
when's lunar new year mod xd
Felnel Jun 10 @ 4:30pm 
Do you have any intention of making a mod to extend the years in Rim

12 months, 30 days etc.
ThcGM Jun 4 @ 1:22pm 
I got a mechanoid flamethrower so that's why I'm asking
Droider Jun 4 @ 12:24pm 
i believe the loot pool is literally anything, but im not able to check. santa likes giving me 500-800 fertilized eggs a lot.
ThcGM Jun 4 @ 9:22am 
Are the presents meant to give you mechanoid gear you can't normally obtain?
This is a great mod, but is there any option to turn down the volume of the music a little bit on the festive jukebox?
MagicMarshmallo25 May 21 @ 11:09am 
I have a legendary toy, i put it in my sons inventory, but i dont feel like its doing anything
Droider May 19 @ 8:19am 
is there any downside to getting the presents from the ship crash quest and just destroying the ship? ive done it the full time until self destruct, but i get nothing other than raider loot
Battl3bee May 3 @ 6:55am 
idk why, but the festive feast ritual's leader present bonus doesn't give the bonus even when the leader is present
AlexiTrinune Apr 30 @ 8:12pm 
Is it normal for the music to keep repeating? Mine is stuck in silent night. :|
kaisercube Apr 27 @ 1:45am 
I could sort of picture this being reworked/merged into a mod that adds in all the best known holidays aside from Christmas. We could have New Years, Valentines, Halloween or even the player's own birthday if that is possible.
Umbra Animo Apr 26 @ 12:48pm 
would a Halloween/ all hollows eve be a eventual addition?
Sarg Bjornson  [author] Apr 22 @ 11:36am 
Yes
qux Apr 22 @ 11:28am 
Hi ! Is it normal that the two rituals to appear in the ideologies of absolutely ALL factions?
Perhaps this could only appear in factions with Christian origin ?
Battl3bee Apr 22 @ 5:59am 
anyways, i really love this concept of an advent calendar with unique events for the holiday season. def gonna use it.
Battl3bee Apr 22 @ 5:57am 
i think an interaction with the ideology christian structure's Christmas tree party would be nice
Average Zombie Apr 11 @ 8:16pm 
I'm going to ask for the opposite of restricting to Christmas. It would be dope to have a win condition so you can do a santa/north pole playthrough where your objective is to raise the spirit of Christmas in every town in the world. Santa mechanicator run would be dope. The thought of all the north pole decor with automated defenses is great.
tuxfuh Mar 23 @ 6:54pm 
Would it be possible to add a toggle for whether snow is created when pawns clear it?
KiTA Mar 7 @ 8:13pm 
The decemberary idea is a wonderful one. :D