RimWorld

RimWorld

Snow Covers All
58 Comments
Mlie  [author] Mar 11 @ 8:45am 
@Aperson Well, the chunks arent there if the snow covers them so they cannot be hauled. You will have to remove the snow first
Aperson Mar 11 @ 8:38am 
The snow also covered my icons, like the haul things icon over stone chunks
Mlie  [author] Feb 16 @ 11:55am 
@Dizzy Ioeuy Well, yea technically they despawn but in-game you could see it as they being frozen
Dizzy Ioeuy Feb 16 @ 11:53am 
plus they'd be frozen?
Mlie  [author] Feb 16 @ 11:11am 
@herorichard1123 I think they already dont, since they despawn.
herorichard1123 Feb 16 @ 10:02am 
you should make it so that food items under snow dont spoil
seba jedna wjeba Feb 13 @ 4:31pm 
straight up evil, i am installing it
Dizzy Ioeuy Feb 13 @ 11:55am 
Mine do
Mlie  [author] Feb 13 @ 9:00am 
@Rex They should be
Rex Feb 13 @ 8:46am 
Are corpses also get hidden by the snow?
Mlie  [author] Feb 7 @ 2:03pm 
@Talvi Jam Campfires work with no issues with only this mod loaded. Your problem is due to some other mod-conflict
Dizzy Ioeuy Jan 26 @ 9:07pm 
Cool, ty!
Mlie  [author] Jan 26 @ 12:52pm 
@Dizzy Ioeuy Items in storage-buildings should no longer get covered in snow
Dizzy Ioeuy Jan 25 @ 10:14pm 
for now I just turn off the stockpile when it's snowed over. :)
Mlie  [author] Jan 25 @ 10:03pm 
@Dizzy Ioeuy Yes, since you are adding bricks on top of the snow and the game cannot have more than a stack per tile when the snow melts, it will place them near when spawning.
However it should not happen in a storage building. Ill fix that.
Dizzy Ioeuy Jan 25 @ 9:55pm 
Couple of problems:

Zone outside full of stonebricks. Gets covered up. They disappear... Good so far.

My people start putting new bricks there. Which displaces those that "disappeared" so when they get uncovered the pop up all around and outside the stockpile zone.

Same thing happening with other items in shelves outside- the snow is covering them up and they start putting new items on the same shelf.
fire.he1l Jan 1 @ 9:06am 
хаха, крутой мод! удивительно что тайнен до сих пор не добавил такое очевидное нововведение...
Nightcrawler_117 Dec 14, 2024 @ 3:20pm 
Could you possibly add a "Clear Snow/Sand" command while drafted?

Gets frustrating, real fast, having to wait for the caravan to passively clear snow from the battlefield with a raid timer telling me 8 gorrillion pigmen are on the way to kindly smash their pretty little heads in :HEALTHFUL:
Black★Rock Shooter Dec 14, 2024 @ 1:02pm 
Nice sandstorm add-on too. o7 this is pretty cool
Mbos Dec 14, 2024 @ 12:30pm 
Awesome Thanks.
Mlie  [author] Dec 14, 2024 @ 11:53am 
@Mbos Sure, should be added now
Mlie  [author] Dec 14, 2024 @ 4:29am 
@Mbos I guess, could you link to that mod?
Mbos Dec 14, 2024 @ 4:05am 
Would it be possible for this to also work with the sandstorm mod?
(As in instead of snow sand covers items.)
Hykal Dec 13, 2024 @ 7:25pm 
Always impressed by your willingness not only to adopt dead mods but also make new stuff, Mlie.
the oneders Dec 13, 2024 @ 4:26pm 
Great idea!
John DeWolf Dec 12, 2024 @ 10:11pm 
Thank you for the clarification.
Mlie  [author] Dec 12, 2024 @ 10:09pm 
@John DeWolf They get buried when the snow height crosses over the limit in the mod settings. So just dropping an item on snow does not cover it, it also has to snow enough.
Wiseman05 Dec 12, 2024 @ 9:18pm 
If the game doesn't tick them as being there when they're buried, and you set the deterioration rate to 0%, I wonder if you've created a winter-based improvement mod lol.
John DeWolf Dec 12, 2024 @ 5:23pm 
So the main thing I am wondering is, do items falling on the ground get immediately buried or does the weather need to change to snowing or something first?
Mlie  [author] Dec 12, 2024 @ 10:08am 
@SilkMoth The extra calculations should not be noticable, and I guess since the items despawn while covered they will lower the amount of items to handle each game tick.
SilkMoth Dec 12, 2024 @ 9:56am 
how does this impact preformace? does hiding items like that imporve the preformance?
Sumatris Dec 12, 2024 @ 8:59am 
That whole thing about corpses under snow being unaffected by the Deathpall reminds of World War Z (the book, not the movie), where regions like Greenland would be safe in winter but turn into no-go zones once the temperatures rise enough for all the frozen zombies to thaw out. Can't wait to add this to with my next colony :-).
Garlic Dec 11, 2024 @ 9:19pm 
It's neat but weird feature to have it as a mod. If it was vanilla, sure. It adds the game quality. But as for mod? Hmm... but I hope Tynan integrate this.
SoakieCat Dec 11, 2024 @ 5:47pm 
So true Mlie, you're a god in the modding community so I can't really defy your logic
Mlie  [author] Dec 11, 2024 @ 3:16pm 
@SoakieCat Why not
SoakieCat Dec 11, 2024 @ 3:05pm 
But why
Mlie  [author] Dec 11, 2024 @ 10:42am 
@Bag_of_leaves Since they despawn they are technically not there until the snow is gone. So no rising bodies. But I could probably add it as a mod option if you want?
Bag_of_leaves Dec 11, 2024 @ 10:37am 
Do snow covered corpses rise under a death pall? Or does snow 'protect' them from it? Awesome either way
Fred_Flo Dec 10, 2024 @ 10:31am 
@Mlie a hibernating gene would be pretty cool
ColossalFossil Dec 10, 2024 @ 10:25am 
That is an interesting concept about the corpses though. Even if it were visually covered with no additional effects.

"What's the lump over there in the snow?"

"That? Oh, that's just Fred. We're going to resurrect him after the spring thaw."
Mlie  [author] Dec 10, 2024 @ 9:23am 
@Lionhardt As mentioned above, they will be found again when the snow melts
Lionhardt Dec 10, 2024 @ 9:05am 
So what happens when the snow melts naturally over the seasons? Do they get uncovered again or are they lost?
Alexander The Great Dec 10, 2024 @ 6:14am 
incredible mod man
Mlie  [author] Dec 9, 2024 @ 10:08pm 
@Fred_Flow No, it only affects items, so corpses not living pawns.
I think stasis sounds like a nice idea but it would probably make more sense as a feature of like a hibernating xenotype race instead
Fred_Flo Dec 9, 2024 @ 3:21pm 
Great work as always. Does this affect downed pawns?
Would be pretty cool if there's a chance of a pawn buried in snow entering some kind of stasis instead of just getting hypothermia. Maybe depending on their consciousness or something.
Ja'far Dec 9, 2024 @ 10:53am 
that's impressive
Mlie  [author] Dec 8, 2024 @ 5:19am 
@Ja'far Should not be noticeable at all
Ja'far Dec 8, 2024 @ 5:16am 
how much does this mod affect performance?
banger mod btw
Mlie  [author] Dec 8, 2024 @ 4:11am 
@llunak Added an option to set deterioration rate, hope it helps!