Space Engineers

Space Engineers

DRM.Token LOOT
8 Comments
thesnowfox84 Jan 1 @ 12:55pm 
From my testing I can't find a way to add it to modded blocks I thought the mod would solve my issue with the tech tree but I guess not.
Kazicz But Evil! Nov 30, 2024 @ 3:49am 
Hey so is this mod made to like- Put items behind a "loot wall" or is it designed as a upgrade system that increases the stats of certain weapons?

And if I were to add something onto the custom block list, do you have a screenshot'd example of exactly what you type and where in your script? :o

I've been trying to understand exactly how this system works but it's been a little tricky to understand exactly where to put what where. I've been testing to see how I'm meant to get the Gatling gun to have a token, But every time I write it, It's not in the recipe.

Also if this mod is just to lock progression through customisation, do you think one day you'd add a rarity mod system that does progressive upgrades rather then locking? (Like, for example. Gatling gun tier 1 toke increases damage output by lets say 10% and what not) unless that's not possible?

Anyway! Sorry for the wall of text, interesting mod!! I really love the idea behind it
Хантус Nov 5, 2024 @ 11:17pm 
I also tried to work on creating my own sales list, in my case ships. And I couldn't get the desired result, with the same code, only one of all the ships appeared on sale... Unfortunately, I'm not a programmer, everything works too hard for me. It didn't work out to make your own mod. The idea was to sell trasters in blocks at stations, forcing players to initially play on wheeled vehicles and use the economy
Polygon Cherub  [author] Nov 4, 2024 @ 7:56pm 
Strange.
The code is set up in such a way that it copies the offerings of each of the types of shops and adds the new tokens to the end of their lists, then recopies the lists back over to the shops.

There should be no overwriting of items.
Хантус Nov 4, 2024 @ 6:17pm 
I would like to draw your attention to the fact that your mod does not add your components to trading stations and also removes vanilla components from sale, leaving only cartridges, tools, weapons, personal items (first aid kits, etc..) for sale.
studying enemy signals yielded your components.
I hope you fix the idea, I really liked it
Хантус Nov 4, 2024 @ 5:20pm 
I examined more than 20 stations on several saves and did not find any components for sale.
There are components in the cheat menu.
New components have been added to several blueprints
Хантус Nov 4, 2024 @ 1:11pm 
it was necessary to re-enter the world to create the file
Хантус Nov 4, 2024 @ 12:00pm 
I didn't find the file in my saves(