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@Mike Population isn't controlled by this mod. It's controlled by the Antistasi mod, I merely place objects on the terrain. I've created a PR on Antistasi Github with a file that declares population for each town (except Backhasten and Hjalmshult, they will be empty without pop), this should fix this issue.
@_mickey_ Thanks!
@Mallekip Thank you for the kind words!
@jp9999 Thank you!
Civilian population in towns - Antistasi uses a HR system from which we can recruit soldiers for the garrisons and such. It uses a math formula based on a town's population. Most of the towns have a very low population - sometimes only 4 to 8 people. There simply isn't enough population for the map overall. Can you reconsider the quantity of the population per town? I think some of these small towns should still have 20 -30. A major city would have 150-175 and there might only be 2 of these on the whole map but there would be a lot of towns with 60s and 40s and such.
Thanks again. This is a great map!
I told you the terrain is already awesome right?
@DrakoMT I agree with you, I'll add it to the list to adjust light config for night time.
@Jackson Parker I went with small subsidiaries to Holmen instead :D
@Bruce There are a couple of underwater "garages" hidden in a couple of lakes. Don't ask me how they got there. One land cave is next to the roadway-runway in the south west. The cave on the image is at 091 251
@TULO I'll drop some Medical Centers in the update for Mike. Kavala Hospital doesn't really work with the scenery of Stubbhult.
@ghostovich I ran your comment through Translate, I'm glad you are enjoying the map :)
I have used the HQ map and found other cities with a 0 population count. But I haven't been able to physically drive to all of them to see if they were created with or without buildings. Any named city that doesn't have at least a couple of buildings in it will cause issues with one of the Antistasi mission types.
IIRC the default start is like autumn/winter so nights are very dark.
I am using this map for a post apocalyptic survival Mission.
- if you have more time please update this map :)
@ashiron2 Yea that is an oversight on my part. Will be fixed in the next update as well as satelite image for the runway.
@Lauripartanen69 I think we can both agree that we are both better than Denmark.
@AxeL I'm waiting for the Antistasi team to review my PR on their Github. Hopefully Stubbhult will be included in Antistasi 3.8.1 update.
@Charlie Thanks!
@[REDACTED] Fox Stubbhult only uses vanilla BI assets. It is what it is..
@Insane_Laughter 😉
@Keramiq There are a number of missions created for Stubbhult, check out the pinned thread in the discussions.
Domination [github.com] port available - see right side latest release
No entry 'bin/config.bin/CfgWorlds.stubbhult'
What could be the problem?