RimWorld

RimWorld

Decorative Terrain Elevation
21 Comments
Quality Content  [author] Jun 30 @ 6:44am 
@teamson You can remove elevation by deconstructing it, I wanted to have a custom removal option for it but it's not something I'm working on right now.


@thesoupiest I did some testing with shadow casting but it didn't look right in most circumstances, in particular with multiple layers of terrain or hollow sections. If you think you can make it work please give it a try and let me know
Teamson Jun 7 @ 8:56am 
how can i remove terrain elevation?
thesoupiest Jun 6 @ 1:33pm 
Any way to make them cast shadows like buildings?
Quality Content  [author] Apr 17 @ 10:51am 
New Update! See change notes for details.
Quality Content  [author] Feb 19 @ 9:33pm 
I didn't include it before because I felt like it was already blowing up my floors tab but I do see the value in it so I definitely can add that. The solid border edge is something I will probably adjust in another art pass so it might not be quite as bothersome in future. Wait and see :)
Dreamy Feb 19 @ 10:47am 
glad to ear! may I request inner corners for the platforms since it looks blunt when done like this [imgur.com]
Quality Content  [author] Feb 18 @ 8:54pm 
Mod Update Incoming:
@DreamyBit Removed most of the terrain affordances for next update.

Changing the behaviour of most buildables so that they don't interfere as much with things like
hidden conduits or furniture;

Either lowering selection priority
Or just making them unselectable entirely

Still needs to be sense checked so it's not messing with construction workflow.

Thinking about texture edits to reduce overlapping but no changes yet.
Dreamy Feb 7 @ 5:47pm 
For example, like this [imgur.com]
Dreamy Feb 7 @ 5:44pm 
Hello, May I suggest removing the heavy terrain requirement so that we can use platforms on water to build shoreline/canals? or setting up a config so it can be toggled
Giant Metal Devil Feb 5 @ 12:11pm 
It would be great to have a height tile that darkens terrain or has a gradient for adding AO
Tonic Jan 13 @ 10:30am 
This might be way too big an ask but I would love pawns to do a little hop when moving over a ledge lol
StormFather Dec 20, 2024 @ 3:24am 
This is super cool, just need a patch to make them impassable/indestructible or harder to walk on and it has great utility.
Quality Content  [author] Sep 30, 2024 @ 6:35pm 
@Lee I made this in the community rimworld server and you can find me there but I'll add a link to the github repository
Lee Sep 30, 2024 @ 4:06pm 
Heya. Do you have a discord or some other way to Reach out? kinda interested in setting up auto generation, and wanted to discuss permissions
Wolfy Sep 30, 2024 @ 5:38am 
I like build base +100
CandiedSkull Sep 29, 2024 @ 8:56pm 
This looks great, but it also makes me want to play a 2D Pokemon game
<color=#FF228F>kad Sep 29, 2024 @ 3:26pm 
Great job much nice
kaczorski Sep 28, 2024 @ 2:45pm 
This looks so good, thank you!
Device Sep 27, 2024 @ 9:55am 
awwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwsome mod
RedMattis Sep 27, 2024 @ 6:29am 
Looks great!
Reddie Sep 27, 2024 @ 5:50am 
Nice mod for my buildaholic needs