Ravenfield

Ravenfield

Canyon (Vanilla HD Remake) [BETA]
29 Comments
Nic. Apr 10 @ 6:15pm 
its more realistic with reshade i admire your work!
JASON PEGASUS  [author] Jan 2 @ 9:40am 
i started citadel some time ago but i didnt like the progress... maybe i restart it some day
cool_man Jan 1 @ 8:33pm 
PLEASE DO CITADEL I BEG OF YOU:steamthumbsup:
SnodgerChild Sep 22, 2024 @ 8:05am 
a really good map, great work
zxcbnmiop Sep 20, 2024 @ 8:20pm 
good map, but BOT's path-finding may have some problems. some vehicles hardly be used by BOT
El Bastardo Sep 7, 2024 @ 12:02am 
genial
lambilauren Sep 2, 2024 @ 6:17pm 
ok ok
MrWorldWide Sep 2, 2024 @ 10:50am 
this looks exactly like the og with shades onn
JASON PEGASUS  [author] Aug 31, 2024 @ 5:45pm 
[ UPDATE ] See changelogs for resume, but in second resume, i:
- Added the TOW on shiptop (i didnt add turrets because it would give an huge adventage to the ones who already has a big one just because of having a huge sniping spot)
- Deleted inutile stuff that eats perfomance and makes the mod bigger
- Added a TOW on the Canyon flag to prevent vehicles to easly attack the back part of it
- Deleted SunEditorMAP from the mod, install the mutator if you want to use it in this map
- Attemp to fix the npcs landing over the center camo net, now its collisions are gone (bots still NOT being able to SEE trought it)
- Added sandbags in the ShipTop for better sniping experience
- Edited some decorations
- Fixed Center TOW positioning

I hope u guys like the new update :steamhappy:
JASON PEGASUS  [author] Aug 31, 2024 @ 10:29am 
@Coco1na
1. да, я еще буду делать реалистичное оружие
2. эта проблема с солнцем, вероятно, связана с несовместимостью с «редактором солнца», я удалю ее в следующем обновлении (через несколько часов)
Moose Aug 31, 2024 @ 7:24am 
I suggest adding some turrets on shiptop or adding the TOW that was next to the attack helicopter
Сoco1na Aug 31, 2024 @ 6:34am 
Заметил ошибку.Когда начинается бой техника не на своих местах.А также хотелось бы что бы солнце было статичным и не зависело от положения игрока и его камеры на карте.
Сoco1na Aug 31, 2024 @ 2:27am 
Ты же продолжишь выпускать реалистичное оружие?????
JASON PEGASUS  [author] Aug 30, 2024 @ 6:39am 
egg, why...
Fourze Aug 30, 2024 @ 5:36am 
Hard!
sico Aug 29, 2024 @ 11:22pm 
Ok this is beautiful
bluedream Aug 29, 2024 @ 11:20pm 
cool
Trizz Aug 29, 2024 @ 11:05pm 
Goes hard
Egg White Fried Rice Aug 29, 2024 @ 8:46pm 
"Passed out 56 times but here's your super wet/shiny canyon" >:)
JASON PEGASUS  [author] Aug 29, 2024 @ 8:18pm 
it will obviusly be super wet/shiny cuz the canyon was full of water... and no, there was no other way for it's look, if i decreased the reflectiveness it would look even shiner and un-natural

and yeah @poplegos we all modern are overzealous with reflections cuz when you increase it, it's hard to decrease again without feeling it looks worse lmao
Essaint Aug 29, 2024 @ 7:16pm 
Zesty
Kelsiel Aug 29, 2024 @ 6:29pm 
*pisses all over the kitchen floor* oh yeah man that's true HD now
Poplegos Aug 29, 2024 @ 4:01pm 
I used to think Ravenfield modders that deal in realism were just super overzealous with reflective materials but now I'm starting to wonder if that's an engine limitation. Outside of that though, this genuinely looks incredible
JASON PEGASUS  [author] Aug 29, 2024 @ 3:24pm 
@itismallo870 thx bro, i love lithuanian dude's works and i was highly inspired from him and the lack of that kind of work on workshop
and @raptorXb17 thanks, its an small detail i liked to add but i didnt have so many time to detail more rooms
Moose Aug 29, 2024 @ 2:45pm 
I really like the room with the fickering light and punctured pipes
Mallo Aug 29, 2024 @ 2:38pm 
Damn brother. After Kitter Moer Remake, I hoped for more HD maps for RF. you definitely delivered.
Bl0rgus Aug 29, 2024 @ 2:32pm 
Blargus certified
kiTe Aug 29, 2024 @ 2:22pm 
RTX on
Titanus Aug 29, 2024 @ 2:05pm 
Noice