Ravenfield

Ravenfield

91 ratings
Canyon (Vanilla HD Remake) [BETA]
   
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170.623 MB
Aug 29, 2024 @ 1:16pm
Aug 31, 2024 @ 5:34pm
2 Change Notes ( view )

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Canyon (Vanilla HD Remake) [BETA]

In 1 collection by JASON PEGASUS
Jason's Realistic & High Quality
11 items
Description
The remake of the 2nd or 3rd best map on vanilla is here!... well its 2nd in beautiness but 3rd in gameplay strat okay

It still in BETA, this means that its gonna be updated (Or that i have in mind right now). I still planning on add a lot of mid-flags (Multiple flags to separate the main sites of the map in different parts) but that depends on if i find the way to having them disabled by default lol. I plan on adding one more main site in the map, at the side of the Dam, but i still waiting a cool guy to finish the new dam design to continue with that idea...

This is my first map btw




It comes with SunEditor UI integrated for my debugging, but i left it there cuz it can be useful for players too (Tell me if its anoying or should i remove it because of SunEditorMutator incompatibility)

It has explosive tanks over the map, shoot at them!

(Warning, it will disable the default post processing of the game until you restart it)

Small disclaimer: Some of the screenshots, were taken using ReShade. But dont worry, the map already looks really good and has their own post processing layer!

Discord: @jasonpegasus
(Realistic comissions are open btw!)



Tags (dont make fun of me okay): realistic, hd, hq, high quality, high definition, rtx, reshade, shaders, shader, post processing, post process, cinematic, desert, canyon, remake, unity editor, textures, texturing, aircraft, not-naval, ground, air, ray tracing (lmao), optimized, LODs, detailed, details, decorated, decoration, modeled, model, vanilla, original, ravenfield, dam, water, sea, lake, puddles, puddle, wet, ship, broken ship, destroyed ship, mimitz, ripped, 1 to 1 remake, shadows, post process, post processing, effects, realistic, mountains, mountain, desert, deserty, calid, hit, hot, warm, i will add sofa in the tags to see what happends hmm, first map, noob, particles, thunder, clouds, cloud, sandstorm, storm, sand storm, sandstone, cave, caves, river, destroyed dam
29 Comments
Annoyed_guy Apr 10 @ 6:15pm 
its more realistic with reshade i admire your work!
JASON PEGASUS  [author] Jan 2 @ 9:40am 
i started citadel some time ago but i didnt like the progress... maybe i restart it some day
cool_man Jan 1 @ 8:33pm 
PLEASE DO CITADEL I BEG OF YOU:steamthumbsup:
SnodgerChild Sep 22, 2024 @ 8:05am 
a really good map, great work
zxcbnmiop Sep 20, 2024 @ 8:20pm 
good map, but BOT's path-finding may have some problems. some vehicles hardly be used by BOT
El gordo Sep 7, 2024 @ 12:02am 
genial
lambilauren Sep 2, 2024 @ 6:17pm 
ok ok
Mr WorldWide Sep 2, 2024 @ 10:50am 
this looks exactly like the og with shades onn
JASON PEGASUS  [author] Aug 31, 2024 @ 5:45pm 
[ UPDATE ] See changelogs for resume, but in second resume, i:
- Added the TOW on shiptop (i didnt add turrets because it would give an huge adventage to the ones who already has a big one just because of having a huge sniping spot)
- Deleted inutile stuff that eats perfomance and makes the mod bigger
- Added a TOW on the Canyon flag to prevent vehicles to easly attack the back part of it
- Deleted SunEditorMAP from the mod, install the mutator if you want to use it in this map
- Attemp to fix the npcs landing over the center camo net, now its collisions are gone (bots still NOT being able to SEE trought it)
- Added sandbags in the ShipTop for better sniping experience
- Edited some decorations
- Fixed Center TOW positioning

I hope u guys like the new update :steamhappy:
JASON PEGASUS  [author] Aug 31, 2024 @ 10:29am 
@Coco1na
1. да, я еще буду делать реалистичное оружие
2. эта проблема с солнцем, вероятно, связана с несовместимостью с «редактором солнца», я удалю ее в следующем обновлении (через несколько часов)