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生成的海上海岛地形
有游戏内冲突
导致价值情报阅读使用后会直接任务失败,无法生成目标点
必须遗弃最开始的海岛据点,家园,然后在陆地上重新定局
通过测试在陆地上使用可以达成,暂认为是,是判断无法搜索到最近的可生成的地形(也可能是检测不到可到达的路径点,毕竟海岛四面环海,而任务点生成是不是类似一个小人快速达到目标点生成类似定居点一样存在,所以才有专门遗弃选项?)
能不能加个,当最近地形搜索不到时,将会生成在更远的地形的选项,这样有类似冲突的,可以打开这个选项来适应
考虑到,无论是1.5已经有星舰,直升机,还是载具之类,1.6奥德赛也有了原地起飞的积木飞船,稍远一点,对玩家来说,有需要打开这个选项不算太困难
Tho seem like great for their own run
pls help
https://gist.github.com/HugsLibRecordKeeper/c0b46f2b15e3939f19f37406ea79e7a3
A : click on the location of the task on the world map, and then click on an abandoned map in the lower left corner
364 / 5,000
Q: The Card Was Searched and Still There. How Can I Delete it?
A : click on the location of the Task on the World Map, and then click on anbandone map in the Lower Left Corner
I MET A BUG, When Removing the ABANDONED MAP, The Location Is Removed from the World Map, But I can STILL Switch to it with A Bunch of Graphic Artifacts, That is, the Space is not comletly removed :(
https://gist.github.com/HugsLibRecordKeeper/a7677d2e6d92b9a3451c63a28dd12c7f
https://gist.github.com/HugsLibRecordKeeper/ca09a7c7bc107ae8262845de23e7541b
Config error in RS_Vending_Soda: Nutrition == 0 but preferability is MealLavish instead of NeverForNutrition
...
Config error in RS_Vending_Coffee: Nutrition == 0 but preferability is MealLavish instead of NeverForNutrition
...
etc
Weird, i can't use it. Only to put it into in an inventory
https://steamcommunity.com/sharedfiles/filedetails/?id=3536236647
That focuses on reducing bloat and improving the vanilla loot setting - integrating content depending on what mods you have loaded
The biggest issue I had though was I finally got a big cache of repair items and I was like oh neat I can fix up some of my moldy gear I have been hanging unto and my screen started stuttering when I went to select and use, apparently stuff like electrical tape and glass bonding compound throw some kind of pathfinding error constantly making them unable to be used.
I've been trying to find if anyone has already asked and if there was an answer.