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我个人1.5的时候鼠族开局不生效,经典开局生效。
How are you supposed to afford these techs?
Only 2 mods that affect research directly that I have are Research Tree, but even using the vanilla tree option it still doesn't show as being able to be researched again, and Research Whatever, which just lets my colonists pick the next project on their own if I don't specify one
Have tried using a Tech Prof Subcore when doing one, it completed, but couldn't do anything with the loop menu, wasn't even saying it was active or even at level 1, and using the Storyteller from VFE Insectoids that gives a tech research when you complete a wave I've gotten a couple of them, same thing, showing as level 0 in the loop menu still and unable to activate.
I have used RIMMSQOL to change the tech level for the loop techs from industrial to Archotech, just because they would have interferred with tech progression from VFE Tribals as repeating Industrial techs, so wouldn't have been able to advance beyond industrial level, if changing their tech level makes any difference
You should definately add more description to what it does.
Such as: Adds repeatable research that gives a 1% boost to the researched stat.