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I have done some minimal testing for Třebíč but decided to release it as it is because with my timetable, I would playtest it fully by mid-december at best. If you point me to any new issues, I can fix them very quickly. Thanks!
Doplnil by som, že začínať novú hru sa dá v strede aj na normálnych herných mapách, a predstavuje to doplňujúcu výzvu. Z mojej skúsenosti začínať v strede vytvára štruktúru republiky, ktorá pôsobí omnoho prirodzenejšie, než "infraštruktúrna chobotnica" rozrastajúca sa z jedného kraja.
Jo a nemas treba buymeacoffee nebo neco podobneho? Rad bych te podporil treba 3 kilama nebo tak, protoze tohle je prakticky plnohodnotne DLCko a urcite si za to neco zaslouzis.
A druha otazka. Chapu, ze vsechny mesta a vesnice krome Trebice na mape fungujou, a kdzy tam dam lidi, takl budou vyrabet, vozit a celkove mi nechcipnou hlady a nebudou jenom sedet doma, nic nedelat a brecet, ze to maji do obchodu 501 metru a to je moc daleko?
A no jeste treti, kolik ti zabralo to vsechno udelat? Muzeme v budoucnu cekat funkcni celou mapu?
I can't wait to test it.
I would like to add among the recommended mods, in addition to "better trees", also "improved customs".
@ Neuron and Ringo: Glad to hear that! If you have any tips for any landmarks or important things I have omitted and you think should be included (I am not really from the region), let me know.
Amazing work
@Nachtom: glad to hear that! And a little sad about the lost on pause thing as one of my goals was to make it as easy as possible to enter and not overwhelming at all (that is also largely why no mods are used) :D
Gameplay-wise I was kinda lost on pause for the first few hours - I was looking around thinking what to do. It's quite overwhelming to start with basic infrastructure and try to understand what someone else built before you. But I don't consider it too easy, because you need to rebuild and upgrade everything. It feels like a whole different game and I love it.
I recommend upgrading basic infrastructure before turning on population. That means to set all constructions to not accept workers outside of CO. Also, the same with demolition! (that's how I messed up and activated town before having functional utilities
You could use my border set to eliminate border stations. The set contains stretch of road and railroad, what function as custom houses with insane load and unloading factors.
https://steamcommunity.com/sharedfiles/filedetails/?id=3014492154&searchtext=border+set
I originally made this mod for my map, to simulate traffic and connection to the rest of the country.
I'm releasing soon-ish a map with similar concept (once I get the last remaining assets done).