Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

Bohemian-Moravian Highlands (1:1 realistic populated map) - NEW VERSION OUT!
Showing 1-9 of 9 entries
Update: Nov 12, 2024 @ 4:04pm

Same as before, but this time with meat.

Update: Nov 12, 2024 @ 3:53pm

Small fix (one aggregate storage was set to buying coal)

Update: Nov 12, 2024 @ 3:44pm

Authenticity changes:
- added a railway station to Krahulov. No idea why I forgot it before.
- Okříšky slightly reworked to feel more rural

QoL changes:
- most electrical switches changed to 5x to make connecting to existing infrastructure easier
- some water and sewage switches added to make connecting to existing infrastructure easier
- Firefighting helicopters added near Bransouze and Stařeč to make fires on crucial infrastructure less devastating
- Distribution offices are now set up to supply grocery stores

Balance changes:
- heat plant added to Brtnice („SNAHA Brtnice“). Třebíč, Okříšky and Brtnice now have heat sorted.
- small distribution offices added to Brtnice and Okříšky (this was done also to “free up“ the used free distribution offices that are limited).

- Třebíč completely reworked! (I will release a guide for the map with full description once I find the time)

Update: Sep 1, 2024 @ 12:10pm

General changes:
- remade Brtnice, Opatov and Stařeč into towns with starting potential. Infrastructure greatly improved. Current plan is to have these possible “starts”: Okříšky (large, central, far from borders, water+heating done, good railway connection, easy opportunity for expansion); Brtnice (medium size, near border, water done); Opatov (small bordertown); Stařeč (small, relatively close to the border, railway connection nearby); and Třebíč (super large regional city, should have everything). Třebíč still to be done.

Balance changes:
- added heat plants to Třebíč (industrial area to the west and ZGK in Borovina) and Okříšky (near the brick factory). Added piping so that heat stations in these cities work.
- added oil loading/unloading station and aggregate unloading to Okříšky, Třebíč and Stařeč railway stations. They are not connected to any storage and have to be unloaded with trucks upon “wait until unloaded” stopped train in these facilities to simulate unloading by hand.
- functional vehicles in Okříšky moved into depot with their paths pre-set. This should make starts on places other than Okříšky easier as you don’t have to manually deactivate the vehicles. Decorative vehicles still active around Okříšky.
- Brtnice depot houses similar functional vehicles.

Accuracy changes:
- added ponds with water everywhere. Added large ponds that were previously omitted as they didn’t look good. Yes, I finally learned to use water tool with some confidence.
- finally built a proper renaissance castle in Brtnice.
- improved layouts of train stations, tunnel in Třebíč replaced with (more accurate) bridge.

Update: Aug 25, 2024 @ 10:54pm

Super quick fix:
- added an oil loading/unloading station and an aggregate unloading to Okříšky. Oil unloading leads directly to an oil tank at the back of the station, aggregate unloading is not connected to anything to simulate unloading by hand and hence has to be used with "wait until unloaded" for train and trucks taking the aggregate cargo from the unloading. Now it finally should be possible to work with all the cargo types at Okříšky.
- added gates to fences at least at Okříšky

Update: Aug 25, 2024 @ 4:07pm

Super quick fix:
- some pipes in Okříšky were missing. Fixed that. Added a few pipe switches so adding new parts of water infrastructure is easier.

Update: Aug 25, 2024 @ 11:59am

General changes:
- eastern border changed to a Socialist one. NATO is now only at the north.
- village houses at the outskirts of some towns and villages had their access paths removed. While people still spawn within these houses, they should remain inactive as long as they are not connected again.
- ponds are now done with water square tool and hence have actual water in them.

Balance changes:
- added shopping centres or small stores to Heraltice, Nová Ves and some other villages so that people have reliable access to clothing.
- added three landfills to dump waste to – in Okříšky (to the west, near road to Zašovice), in Třebíč (to the west of the city, east of the electrical station) and to Brtnice (north of the Snaha Brtnice Factory). The Brtnice landfill is historical, Okříšky and Třebíč are too, but somewhat anachronistic with the former being opened in late 1970s and the latter in 1965.
- moved river waste disposal in Přibyslavice and Třebíč (both the city one and the one in Borovina) to be further away from residential zones.
Nová Ves and Heraltice now have their own free (small) technical offices. As regards water supply, this is more reliable than using offices in Okříšky set to high distances.
- added garbage containers to most villages. They have road connections so they can be serviced by distribution centres or just with vehicles from a depot.
- redone road traffic. All buses (apart from one going from Třebíč to Okříšky) and trucks now have purpose. Once bus stations in Heraltice and Nová Ves are opened, these buses take passenger (not workers) to Okříšky. Trucks carry food, meat and clothing to Nová Ves and Heraltice. Added a few personal cars that are purely decorative.
- added train refuelling in Přímělkov to avoid trains running out of fuel sometimes. It is switched off at the beginning, but has a power connection to NATO border. Should trains get stuck, just activate the power import station.
- Nová Ves sewage tanks connected to disposal in the river
- Some changes to Brtnice and Opatov to make them viable starting locations

Okříšky:
- Okříšky landfill has 2 vehicles designed to service garbage in Heraltice and Nová Ves. Once you decide to activate the villages, you launch them from the depot
- redone technical services in Okříšky. Now divided into three buildings.
- added demolition office to Okříšky.
- added house of culture to Okříšky.
- removed two motor wagons from Okříšky train depot to make space for trains should the player recall the decorative ones.

Accuracy changes:
- added cemetery to Okříšky
- improved Okříšky’s city center
- added a school to Nová Ves
- added Eternal Flame to Přibyslavice and Okříšky to serve as a ww1 monument there

Update: Aug 18, 2024 @ 6:44am

Update: Aug 18, 2024 @ 3:24am