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I really enjoy your mod, and I would be very grateful if you could look into this issue. Thank you!
got to the distress signal within two days, map generation box popped up, then quest failed without the caravan actually entering.
presented mostly so you can mark one of the 530213 different "improved loot at incidents" mods i use as incompatible :p
我的財富高了進去就直接炸圖了
I came with 5 pawns, and I was met by 70 devourers and 50 raiders.
My caravans travel across the map as fast as the shuttle whenever I get one of these distress missions. Its humorous but also busted as hell xD
Attach your log to help diagnose the problem. Copy and paste the log to a text sharing website like pastebin and link it here.
If you're on windows the log file is located in:
Users%USER%\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Player.log
[Ref 592AF25D] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()
Have a nice day!
Came across a bug where during my odyssey playthrough, I got the distress call and decided to fly out and go there early to help those guys out. When i selected the tile, lift off, and travelled there, the moment I made it over the tile the game suddenly went multi-colored, and said "error while generating a map"
couldnt do anything but Alt + F4
https://imgur.com/a/ZrSPxc1
https://pastebin.com/Vdsy4bqe
System.MissingFieldException: Field not found: System.Collections.Generic.List`1<Verse.PawnKindDef> RimWorld.FleshbeastUtility.AllFleshbeasts