Hearts of Iron IV

Hearts of Iron IV

毛泽东思想动态修正
13 Comments
蓬莱山辉夜 Apr 27 @ 4:30am 
buff确实有点多,确实没想到长度问题。
562450275  [author] Apr 25 @ 5:46am 
air_agility_factor = spchn_fnc3
air_cas_present_factor = spchn_fnc3
air_attack_factor = spchn_fnc3
air_range_factor = spchn_fnc3
ground_attack_factor = spchn_fnc3
army_bonus_air_superiority_factor = spchn_fnc3
air_ace_generation_chance_factor = spchn_fnc3
air_superiority_bonus_in_combat = spchn_fnc3
air_mission_xp_gain_factor = spchn_fnc5
air_training_xp_gain_factor = spchn_fnc5
air_strategic_bomber_bombing_factor = spchn_fnc5
air_nav_efficiency = spchn_fnc3
air_superiority_efficiency = spchn_fnc3
air_intercept_efficiency = spchn_fnc3
air_mission_efficiency = spchn_fnc3
air_cas_efficiency = spchn_fnc3
air_escort_efficiency = spchn_fnc3
562450275  [author] Apr 25 @ 5:46am 
experience_gain_factor = spchn_fnc5
air_mission_xp_gain_factor = spchn_fnc5
experience_gain_army_unit_factor = spchn_fnc5
experience_gain_navy_unit_factor = spchn_fnc5

navy_org = spchn_fnc3
navy_org_factor = spchn_fnc3
naval_strike_attack_factor = spchn_fnc3
navy_submarine_attack_factor = spchn_fnc3
navy_capital_ship_attack_factor = spchn_fnc3
navy_screen_attack_factor = spchn_fnc3
navy_screen_defence_factor = spchn_fnc3
naval_morale_factor =spchn_fnc3
naval_speed_factor = spchn_fnc3
navy_max_range_factor = spchn_fnc3
562450275  [author] Apr 25 @ 5:46am 
army_morale = spchn_fnc3
army_morale_factor = spchn_fnc3
planning_speed = spchn_fnc3
max_planning = spchn_fnc3
no_supply_grace = spchn_fnc3
coordination_bonus = spchn_fnc3
equipment_capture = spchn_fnc3

special_forces_attack_factor = spchn_fnc3
special_forces_defence_factor = spchn_fnc3
special_forces_no_supply_grace = spchn_fnc5
army_infantry_attack_factor = spchn_fnc3
army_infantry_defence_factor = spchn_fnc3
army_artillery_attack_factor = spchn_fnc3
army_artillery_defence_factor = spchn_fnc3
motorized_attack_factor = spchn_fnc3
motorized_defence_factor = spchn_fnc3
mechanized_attack_factor = spchn_fnc3
mechanized_defence_factor = spchn_fnc3
army_armor_attack_factor = spchn_fnc3
army_armor_defence_factor = spchn_fnc3
army_core_attack_factor = spchn_fnc3
army_core_defence_factor = spchn_fnc3
dig_in_speed_factor = spchn_fnc3
max_dig_in_factor = spchn_fnc3
562450275  [author] Apr 25 @ 5:46am 
monthly_population = spchn_fnc3
mobilization_speed = spchn_fnc3
conscription_factor = spchn_fnc3
non_core_manpower = spchn_fnc5

experience_gain_army = spchn_fnc3
experience_gain_navy = spchn_fnc5
experience_gain_air = spchn_fnc3
experience_gain_army_factor = spchn_fnc3
experience_gain_navy_factor = spchn_fnc3
experience_gain_air_factor = spchn_fnc3


land_night_attack = spchn_fnc3
army_attack_factor = spchn_fnc3
breakthrough_factor = spchn_fnc3
army_defence_factor = spchn_fnc3
army_speed_factor = spchn_fnc3
army_org_factor = spchn_fnc3
562450275  [author] Apr 25 @ 5:46am 
research_speed_factor = spchn_fnc5
local_resources_factor = spchn_fnc5
political_power_gain = spchn_fnc5
political_power_factor = spchn_fnc5
stability_factor = spchn_fnc3
stability_weekly = spchn_fnc3
war_support_factor = spchn_fnc3
war_support_weekly = spchn_fnc3
offensive_war_stability_factor = spchn_fnc3
command_power_gain = spchn_fnc5
max_command_power = spchn_fnc5
command_power_gain_mult = spchn_fnc5
max_command_power_mult = spchn_fnc5
resistance_target_on_our_occupied_states = spchn_fnc3
resistance_growth_on_our_occupied_states = spchn_fnc5
compliance_starting_value =spchn_fnc3
compliance_growth = spchn_fnc5
562450275  [author] Apr 25 @ 5:45am 
production_factory_start_efficiency_factor = spchn_fnc5
line_change_production_efficiency_factor = spchn_fnc5
production_factory_efficiency_gain_factor = spchn_fnc5
production_factory_max_efficiency_factor = spchn_fnc5
industrial_capacity_factory = spchn_fnc5
industrial_capacity_dockyard = spchn_fnc5
global_building_slots_factor = spchn_fnc5
production_speed_buildings_factor = spchn_fnc5
production_speed_infrastructure_factor = spchn_fnc5
production_speed_industrial_complex_factor = spchn_fnc5
production_speed_arms_factory_factor = spchn_fnc5
production_speed_dockyard_factor = spchn_fnc5
repair_speed_arms_factory_factor = spchn_fnc5
562450275  [author] Apr 25 @ 5:45am 
不显示是因为太长。放不下。几乎所有的正面属性每块地加百分之一。辅助加百分之二。没有加的属性是因为加上后过去强大或者出现溢出。spchn_fnc3是百分之一。
spchn_fnc5是百分之二。
蓬莱山辉夜 Sep 17, 2024 @ 8:30am 
如果能写成民族精神实时反映就好了,现在完全不知道具体都加了什么属性。
不过ai毛终于能把校长赶下海了。虽然可惜56里强制和谈不能等加国际打下弯弯。
另外能不能加几个收回领土的决议?像56里,租界无法在加国际时和平收回,南面2个军阀也没战宣,只能手动宣,但ai完全没这个倾向。
562450275  [author] Aug 6, 2024 @ 5:04pm 
对玩家也有效。需要拥有的核心领士。打完谈判下来的才算。每块地加1%几乎全部可以是正值 的属性。删除了组织度防止出现意志仙人。非战斗的属性比如科研加2%。全中国吃了估计加60%包括攻防等几十项。只算核心是防止数值太大变成天堂战士。
艾尔的探姬 Aug 6, 2024 @ 11:52am 
只有ai有效吗 感觉没啥变化
562450275  [author] Aug 5, 2024 @ 9:04pm 
再不行就上制造商。
562450275  [author] Aug 5, 2024 @ 9:04pm 
仍旧守不住。测试中新加入了一个步兵科技。