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@DemonicReaper, I want to keep this true to vanilla values. If I were to buff the values here, those missiles might outclass everything else in the vanilla game. Please feel free to edit their stats to your liking on your end.
@Gniwu I never thought about that. I will look into this when I have some Extended Free Time (TM).
No matter which blueprints is purchased the sapporo only appears once in the build order list with it's launcher as normal, so it's probably a minor thing.
https://www.nexusmods.com/x4foundations/mods/1545
Sure, go ahead.
Would it be ok for you, if i uploaded the VRO edit of your mod i made for myself on Nexusmods and maybe here aswell? Obviously with credit and link to the original here. A short list of what i have done and plan on potentially doing in the future.
- Added VRO internal shield ( though that one is still making trouble every now and again)
- Rebalanced the missiles fired from the launch array of the ship to be balanced in VRO
-Added the ability to install the Sapporos turrets in the Sapporo Mk2
- Potentially add a second missile type to the array, that is comparable to torpedos, just adjusted
and balanced for volley fire from the sapporos launchers
Looking forward to a reply and hope my ideas are ok with you.
Sincerly
Lupus_Indomitus
If you ever work on it, maybe give it a terran bridge, though?
And a VRO patch would be amazing!
They can also download X Tools from Steam by searching their library for it. After launching the program via Steam, select "Catalog Tool" in the launch options.
Once the files are extracted you can delete the ext_01.dat and ext_01.cat files of the mod.
The mod will work the same when packed into .cat or unpacked. But keeping the catalog along with unpacked I presume might cause issues, cause the mod files would be doubled and I don't know which would take priority. Remember to unsubscribe to prevent steam from redownloading the files.
Now that you have the mod unpacked you should be able to delete the files in question to prevent TER and PIO from using the ship.
I'm not sure if it will automatically delete all patrolling Sapporos that already spawned or not.
To unpack a catalog its best to use the X Catalog tool, you can get it here:
https://www.egosoft.com/download/x4/bonus_en.php
Once you get the tool running, set the root folder to be the folder where the mod catalog files are located. So, /Steam\steamapps\common\X4 Foundations\extensions\terran_missile_destroyer_sappas
Afterwards use the Import catalogs button and select the only catalog there is in the mod folder. Select extract all and select the same mod folder as the destination. Below is a screenshot of how the tool should look like before you extract.
https://i.imgur.com/xhkDN4F.png
I think if you delete shipgroups.xml and jobs.xml in terran_missile_destroyer_sappas\libraries, the AI should not build any more of the ship.
So first: VRO please?
second: Turret version? (you could make the patrols with one missile and one Turret)
+ you should add a screenshot of the description of the ship and launcher
Thank you for the mod
It looks great, plays great too, great mod!
I can't say anything about the balance of the ship, though. But I will sign the VRO petition.
I had no idea. Thank you!
https://imgur.com/wcpVzwV
It seems to be the exact same ship
The reason why I removed it was to have the ship in line with other technology available to TER and PIO - they do not appear to use spinning sections on ships of similar size. The mk2 still stands out as it doesn't have a ring section like the Osaka, Tokyo, Honshu, Okinawa and Hokkaido, however I think it kind of matches the Syn visually.
I guess the reason why Sapporo (from Timelines) had that section was to make it look cool and distinct. The in universe explanation might be that it was a civillian/research ship which needed to create artificial gravity in a relatively cheap way.
Further, a spinning section that large might be a problem when maneuvering.
I don't know how to do compatibility patches yet. I'll try to make one, but it will be a long while before it is done.