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Sorry for the delay guys, no one reported this bug to me until "NoName" bought me a coffee to let me know. In future please report critical bugs like this on my GitHub bug tracker - I have 50+ public mods so I rarely check their workshop page comments as it's just too many pages and comments to keep track of.
I keep my bug reports organized on my GitHub where I can systematically work on them and keep everything in one place and people can see what's already been reported etc. That's why I have the GitHub link on every mod page. Thanks for your patience guys, and have fun!
I have also tested the "!admin" command tchat, but don't working.
Same URL in JSON file used with the Webhooks from VPP admin is working.
So I think the issue coming from the mod. I have try to check with Wiki page, but didn't seen something wrong with my install.
All other module from @Zens Enormous Package are working.
(I have tried also the mod alarm standalone, but same issue).
anyone managed to solve it?
ZenDiscordAPI/scripts/4_World/zendiscordapi\plugins\pluginbase\zenraidalarmplugin.c(78): Undefined function 'ZenFunctions.GameLabs_SendServerDeployed'
Anytime the server is booted with Zens Raid Alarm on it. If i remove GameLabs the server boots fine and the mod works.
I've done all the steps to remove configs etc and have the new config but it's made no difference.
Could you shed any light on this? Or has anyone else found the fix/Workaround?
ZenDiscordAPI/scripts/4_World/zendiscordapi\plugins\pluginbase\zenraidalarmplugin.c(78): Undefined function 'ZenFunctions.GameLabs_SendServerDeployed'
Can't compile "World" script module!
ZenDiscordAPI/scripts/4_World/zendiscordapi\plugins\pluginbase\zenraidalarmplugin.c(78): Undefined function 'ZenFunctions.GameLabs_SendServerDeployed'
ZenUtilities.pbo got a conflict.Multiple declarations of ZenFunctions.
Can't compile "World" script module!
ZenDiscordAPI/scripts/4_World/zendiscordapi\plugins\pluginbase\zenraidalarmplugin.c(78): Undefined function 'ZenFunctions.GameLabs_SendServerDeployed'
(Define PBO is in!)
Sorry guys. Doing my best to make the mod better for everyone, sometimes issues like this happen when updating key components of a complex mod like this when I'm a 1-man team who can only test on my own servers.
@mwmodz yeah it works with RaG that's what I have running on my servers. Damage detection should work with any basebuilding mod where the objects inherit from vanilla BasebuildingBase (that applies to pretty much all the good BB mods), or if you're using Breachingcharge, it'll detect the charge no matter what base mod you're using or what you deploy the charge on.
Unhandled exception
Program: /home/container/DayZServer
Reason: Unknown
Function: 'main'
Stack trace:
$CurrentDir:mpmissions/dayzOffline.chernarusplus/init.c:6 Function main, errors server with missions error , was really hoping this was back working after update lol
All of my 3 game servers and local test servers are running ok with the new update right now and I've tested several config setups so not much I can do without any detailed info to look into.
In the meantime you can also try backing up and deleting your current ZenDiscordConfig.JSON file then restart the server to make a fresh one, then copy over your old settings to see if that helps if it's some kind of config mismatch issue with the new update (I did my best to avoid that being a problem but maybe I missed something)
- Fixed JSON config file not auto-generating if Utilities folder doesn't exist in Zenarchist folder
- To generate a new config with the latest default parameters, simply delete your old file + run server
- Updated GitHub JSON config template file and descriptions
- Check the change notes for more info: https://steamcommunity.com/sharedfiles/filedetails/changelog/3297571122
Solution: simply make manually the "Zenarchist" folder in your profile folder.
"HDSN_BreachingCharge",
"HDSN_BreachingChargeHeavy",
"expansionsatchel",
"plastic_explosive"
],
If i set it to they need a territory, it doesn't seem to work with Basic_Territories_Updated.
There is a mod conflict with Paragon storage and Zens Discord API + Raid Alarm.
The moment Paragon storage is loaded onto the server Zens Discord API + Raid Alarm don't send raiding notification to discord. This is when a breaching charge is placed on a BBP Door.
Any fix for this issue?
You're my kind of developer. I'll buy you a coffee. Cheers :)