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Furthermore, the fact that the mining posts share the same properties as an outpost, it makes logistics way too easy. Without the mod, you had to think about how to manage the pack animals and/or vehicles entrance near the storage and make a proper exit from the map, manage pawns that have to load/unload etc. With this mod you basically have to spend 200% less time for logistics and this makes the whole system even more broken. The vanilla system where you had to build a separate colony worked better than this.
reproduced on all dlc enabled + harmony + this mod by loading dev mode, spawning pit gate and trying to enter
encountered the same thing with insect lair while playing
You can normally start a new game, but once you try to save and load your save again, you will unable to load it. Showing "Error while loading a map", with an error log. The error is easy to reproduce so I dont want to post the error log here since it exceeds Steam's word restriction.
Reproduce step: 1.all dlcs, Harmony and this mod only. 2. start a new game. 3. save and load.
Like this:
https://p.sda1.dev/26/ff84c7e19d7b290208cb6d34299adca1
conflict with Rimworld Exploration Mode(https://steamcommunity.com/sharedfiles/filedetails/?id=2941608795) :
when clicking Select Random Site on landing tile selecting window, all UI disappears and the screen freezes, no bottons on keyboard can trigger any changes, you have to ALT+F4 to shut the game down. So of course I cannot provide error log. I published a video for the issue: https://youtu.be/vX5tU9jUqZE
since I dont know the issue is on which mod's end, I post this bug report on both comment sections.
Ive noticed @Erythion had post a formal report on Discord, so I wouldnt post another one. Just to back his report. The issue is confirmed by many players in Chinese player community.
https://gist.github.com/HugsLibRecordKeeper/a1d1bc9f34ebec25cad3a15fe152e8ca
the last thing before clicking a tile and crashing.
https://gist.github.com/HugsLibRecordKeeper/f489f5d7e8f53a476d8ea89452aab18b
Or is it only the Reroll mod, since that one happens *after* a map is generated, instead of before?