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最好跑图看看
stage 1 ending minigame's pillar has replace movelinear with trigger_push,it means you will get push even just touch the side of pillar,because movelinear in cs2 will stuck player on it if player touch it,which is cs2 bugs.
由于CS2做出的改动:
第一关结尾的推推乐改为整根柱子都是推力判定,并且没有碰撞,因为CS2的移动板子实体会把接触的玩家卡在上面,导致缩回去时夹死玩家,感谢你v社的ze界顶级bug.