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I ran into the same problem that Khagler did in this case.
The default ones for the mod are fine, but I use other ones that match my aesthetic more and it's becoming tedious to constantly fight off the "Looks Change Desired" from my vampires.
the problem is both of the parents were Searat male and Searat female, and due too the binary inheritance genes, he should of been a clone of one of them genetically.
whats weird is the guy he burst from wasnt a beetle either, he was a baseliner.
Does the chestburst not consider the parents genes? or is there some mod compat issue.
Again, love the mod, have had great fun with my bugs. But- I have primarily just used them like OP colonists, and used the chestburster to rapidly scale colony growth with really really well raised pawns that are super strong.
I dont really understand how to employ insects to make the bug bases. Is the idea that I somehow tame some insects, and get them to start building and maintaining Hive structures?
Or am i supposed to be calling and killing bosses with pheramones, and that "increases" the hive size, which lets me start controlling insects like mechanator robots?
Cheers
Using hardened chitin or serotonin buzz will permanently decrease carry mass. Even if you change the genes through evolution, for some reason, the debuff still sticks. The only way that you can remove this is to get rid of the geneline evolution gene completely, and then put it back on the pawn (or not, whatever).
For example, a pawn starts with 40 carry mass. With Seratonin buzz and Hardened Chitit, this pawn now has a maximum carry of 26. Obivously this is pretty bad, you can mitigate this with equipment, obviously, but something to be aware of.
Thanks for this mod Sarg, i have really enjoyed my bug colonies, theyre great fun.
I missed the form when i left my last comment sorry about that.
They seem to try breaking into my fridge with insect jelly and then they will kill any of my pawns on sight after that.