RimWorld

RimWorld

Loot Boxes (Continued)
23 Comments
pgames-food Aug 23 @ 6:41pm 
hi careful with automating it, when i did something similar in my recycling mod, opening all lost the content of all but the last box. (which is why i also set mine to only open 1 box at a time)

"Michiko 36 minutes ago:
Would it be possible to add a gizmo or something so that loot boxes can be opened semi-automatically? I got a stack of 26 loot boxes from a quest and I had to manually open all of them one by one haha. Very tedious."
Michiko Aug 23 @ 6:02pm 
Would it be possible to add a gizmo or something so that loot boxes can be opened semi-automatically? I got a stack of 26 loot boxes from a quest and I had to manually open all of them one by one haha. Very tedious.
TendouArisu Aug 10 @ 1:37am 
could be better if a custom price modification in-game is added( quite a nice mod thx :steamthumbsup:
Mlie  [author] Jul 13 @ 9:39am 
Updating all my mods, see discord for progress
Weather can use in 1.6?
Sebhalomine Jul 12 @ 11:14am 
Cool mod but honestly everytime I open a box it's litteraly cheat
Lady Vykeen Jan 13 @ 9:14pm 
This has probably already been suggested but I would love if opening a chest gave the colonists a positive mood buff. I always get my sad colonists to open any chests we have laying around because I feel like it would make them happy :>
The Astonished Crow Dec 28, 2024 @ 8:54pm 
v Right click on a lootbox then "Open box"
Caramell Sundoffe Dec 28, 2024 @ 6:54pm 
I'm dumb as hell and cannot for the life of me, figure out how to open these. Whats the button(s)?
The Astonished Crow Dec 25, 2024 @ 4:43pm 
@Mlie Thank yooooooooou sm. You're a legend. I've been messing with the assembly for hours with no success to achieve this.
Mlie  [author] Dec 25, 2024 @ 11:58am 
@The Astonished Crow Sure, I moved the soundDef to the xml now
The Astonished Crow Dec 25, 2024 @ 8:35am 
Is there any particular way I can patch the mod to use a different sound effect upon opening loot?
Rxz Sep 6, 2024 @ 1:17pm 
Ahh nevermind turns out is is the Quest gives goodwill mod, as mentioned in the 1.4 mod but for them it was only empty boxes, while mine was crashing.
Rxz Sep 6, 2024 @ 1:04pm 
Wondering anyone using this know what is causing crashes with it?

I know it works when I was messing around with it but adding it to my full modlist is crashing when pawns are opening the chests
Rapturous Aug 13, 2024 @ 6:25am 
Could we get a toggle in options that only introduces these as quest rewards?
Love the idea but don't love having them in traders and crafting.

Cheers!
ProfileName Jul 19, 2024 @ 8:10am 
This would go great with the ability to mass-open the boxes, or tell a pawn to open X amount rather than set them up 50 times. I'm not quite sure how it should be done, though, to avoid spillages of materials everywhere
Onikage-056, God of Animatronics Jun 30, 2024 @ 9:45am 
Dude, you are awesome! Finally, I can make my colony obscenely rich in a short timeframe using loot boxes again!
ryu.kenji.cruz Jun 25, 2024 @ 1:29pm 
Let's go gambling!
Aww dang it
Aww dang it
Aww dang it
Aww dang it
Aww dang it
Aww dang it
Aww dang it
Qucumber Jun 8, 2024 @ 4:06am 
gamblig
Best Username To Exist Jun 3, 2024 @ 6:04pm 
honest to god, I've been experiencing no issues with the mod prior to this unnofficial update.
ProfileName Jun 2, 2024 @ 9:01am 
Yesssss, YESSSSS, I HAVE BEEN WAITING FOR-
*coughs*
Thanks, Mlie! I've loved this mod, and I've loved your work bringing everything back!
Frost Jun 2, 2024 @ 4:59am 
Bless you Mlie, your work keeps the game alive.
tokine Jun 1, 2024 @ 5:55am 
may god bless you