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Like proper Archolights including Walllights that don't need power because turns out this specific mirror shape really amplifies the light. A wall a step above the primitive one because you can properly coax the fragment to bond to the material. A type of chemfuel generator that produces more power for the same consumption. Things like that. Not really enough ideas for an extension module though and I know this is just a reupload
Just add <isAirtight>true</isAirtight> in the stuffProps section of the marerials.
Could not resolve cross-reference to Verse.ThingCategoryDef named VCEF_RawFishCategory (wanter=thingCategories)
Error patching FCP_Shuttles.PawnsArrivalModeWorker_VertibirdAttack - Void Arrive(System.Collections.Generic.List`1[Verse.Pawn]
Three errors encountered, possibly related to conflicts with [Pandora's Framework] and [Vanilla Fishing Expanded]?
Could not resolve cross-reference to Verse.ThingCategoryDef named VCEF_RawFishCategory (wanter=thingCategories)
Probably an incompatibility with the updated Vanilla Expanded Fishing mod.
Cheers!
https://gist.github.com/HugsLibRecordKeeper/b1500620a49ceb5a6b1a2fda1c1e7b95
https://gist.github.com/HugsLibRecordKeeper/254e76b12e0accc97ecc3d379bcacd08
I hope things go well with the fix Zal and thank you so much for your work on this mod.
some patch or def in this mod still using the old namespace
"<drawStyleCategory>Walls</drawStyleCategory>"
in place of
"<placingDraggableDimensions>1</placingDraggableDimensions>"
cuz the crafting recipe is different (sos2 added one to craft vanometric)
it conflicts and i dont like it pls fix it soon as you (if u have free time)
It also doesn't block radiation from Rimatomics (since that also is based on HP)
Maybe give it very high HP (like 99999) and ability to quickly regenerate?
That way it still is basically indestructible, but also works for Anomaly and Rimatomics.
Archite Capsules - work down from 180000 to 120000
Archotech Gene Ripper - fixed texture and size
Archite Genepack Assembler - reported upside down and 1 cell instead of 4 but appears intended?
Enabled "What the Hack - A Little Expansion (Continued)" compatibility
More to come, Happy New Year!
https://steamcommunity.com/sharedfiles/filedetails/?id=3399298506
Now linked above.
In other news, the first of a few MAG updates will be publishing soon!
also a new mod you may whant to add compatibility:
mechnoid upgrades - archotech
https://steamcommunity.com/sharedfiles/filedetails/?id=3396928183
i sadly dont know what other mods they require to appear...