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OceanicOxen, It checking time of incident that used to summon such entity, so if original have cooldown of a year, then it will be a year in database too. If half year already passed since last vanilla summon event, then only half year left in database.
ne observation I made during this process: my map also contained a "Giant Pit" at the same time. I noticed that clicking the map destruction warning redirected me to the Giant Pit map instead. I’m unsure if these two elements are interconnected, but I wanted to bring this to your attention.
Also, extra props for the dog tags - I didn't even realize those were interactible items until I saw them in the travel menu but when their meaning clicked for me, it gave me cathartic creepy shivers - beautiful. I really appreciate the effort put into what I assume to be a little side secret with neat reward for paying attention.
8 gig laptop, works perfectly
Like, anything performance-heavy about it?
So, basically, I got the blood lake, it ticked down and released a massive horde. After that, just like the blood puddle, it reverted back to the maximum blood density but it doesn't tick down again. Instead it just stays fixed and releases flesh beasts every half a day or so.
Is that the intended behavior or not?
So overall Non-Anomaly patch as always would be up to date with latest ver. release within one of next updates.
But tbh, I not sure if you ever would even want to open vanilla Entity Codex now, cause Entity Database have all of it functionality, better readability and way more. I didn't replace or remove Codex only in case someone really really need to keep using it instead for some unknown to me reason.