RimWorld

RimWorld

Luciferium Expansion
135 Comments
Pamparampampamparam Sep 14 @ 3:24am 
Can the player edit the amount of particles in the air at start?
seabazian Aug 12 @ 5:45am 
peak mods ngl
BlueEagle421  [author] Aug 12 @ 5:28am 
xD
seabazian Aug 12 @ 5:18am 
tynanberg
BlueEagle421  [author] Aug 12 @ 5:17am 
say my name
seabazian Aug 12 @ 4:44am 
red meth
BlueEagle421  [author] Aug 10 @ 2:16am 
I think it would reset, yeah
Xannie Aug 9 @ 10:44pm 
Out of interest, does changing maps with the gravship 'reset' the scarlet nanites in the air count, theoretically allowing me to ignore that limitation? Either way, thanks for this, I've been having a lot of fun making my Sanguophages into chemfuel barons but this is a lot more inline with the darker horror themes.
doctors HATE him Jul 22 @ 2:39pm 
Thanks! It's awesome
Guineatown20806 Jul 15 @ 4:11am 
Issue is solved. Had to restart steam:steamthumbsup:
BlueEagle421  [author] Jul 15 @ 3:47am 
@Guineatown20806 might be steam issue, the 1.6 folder is definitely there
Floof Jul 15 @ 2:10am 
POV: im in an impatient contest and my opponent is the RimWorld community the day after a major update drops (you do good work dev)
Guineatown20806 Jul 15 @ 1:52am 
I tried to update the mod and enable it for 1.6 multible times by unsubing and resubbing. But It isn't showing up in my modlist. Rimpy and Rimsort list it as UNKNOWN. Also when I looked into the folder of the mod it didn't have a 1.6 Folder. Am I doing something wrong?
powerneed Jul 14 @ 11:27pm 
nice ty for 1.6 support
Gnillek Jul 13 @ 7:22am 
This mod will come even more useful with the Gravship, because it's so easy to switch map!
Alternate Jul 11 @ 10:45pm 
Absolutely love this mod! Thank you for continuing to work on it!
Void Kitsune Jul 11 @ 8:31pm 
Thank you for the hard work.
Lokum Jul 11 @ 6:21pm 
Thank you for your hard work :)
BlueEagle421  [author] Jul 11 @ 2:16pm 
sure, when it's ready :)
oscarmdsh69 Jul 11 @ 1:58pm 
1.6 update coming?
gunns22 Jul 11 @ 8:49am 
@Engineer Gaming Part 3
I assume so.
User BlueEagle421’s been busy this past week. Not only working on updating their Biological Warfare mod to 1.6 (they made a statement on Sunday that it’d be updated next week), but they’ve outright overhauled their Glittertech Uprising mod for the new 1.6 version.
I wouldn’t necessarily take a lack of activity as a sign that the mod is dead. Think of it more like it’s… in Cryptosleep, I guess.
Engineer Gaming Part 3 Jun 25 @ 3:23am 
hey bbg mod dev, you updating the mod?
Sera Jun 6 @ 10:01pm 
This is pretty cool. Any plans to do something similar for ambrosia?
Doom Daddy May 25 @ 1:29pm 
Is there a way to put mechanites back into the tanks? Also your mod works well with hussar expanded with the uhlan race. I've been having a blast!
Sir Buggles Apr 28 @ 6:56am 
Tfw I finally caved and downloaded this because I was having insanely bad luck with luciferium trades

And then just two trade ships after I got everything researched and built...

Enough luciferium to last my addicted guy almost *ten years* ingame
Kondinator Apr 11 @ 4:18am 
Word of warning, dont make the mechanite platforms if you want it to automatically synthesize the luciferium.
(´・ω・`) Feb 21 @ 4:00am 
My pawns can't pick any of this mod's content up into their inventory for some reason. Is this intentional?
BlueEagle421  [author] Nov 2, 2024 @ 2:02pm 
Luciferium Synthesizer should be provided with scarlet mechanites and output luciferium.
If that's not the case it might be a bug. I would suggesting removing precision boosters if any are built and see if it persists. Cheers!
Tadahitori Nov 2, 2024 @ 1:57pm 
I don't understand something here. If Luciferium Synthesizer is "capable of putting together scarlet mechanites into consumable Luciferium" why won't it produce Luciferium? It instead produce scarlet mechanites. Is it a bug?
BlueEagle421  [author] Sep 10, 2024 @ 11:30am 
Yes, the sythesizer precision boosters can serve as input for the mechanites ;)
James Stone Sep 10, 2024 @ 11:23am 
Right now I have Scarlet Mechanites in the Mechanite Platform, but it doesn't count towards the mechanites stored in system for the Synthesizer. I also can't see an option to reintroduce the mechanites in the system. Is there anything I can do to deliver the mechanites to the synthesizer?
Blueo Aug 26, 2024 @ 11:21am 
Minor visual bug(?) with red-flicker, the description does not display the benefits of using it unlike the other drugs, you can only find out what it does after consumption. Also there are duplicate values in the effects of last-wish (2x moving one 5% one 15%)
Bible Camp Victim Aug 24, 2024 @ 2:59pm 
Will you add more mod options in the mod options page? I want to make a colony that's super high on luci but without running out scarlet sludge in the atmosphere. Is something like that possible?
BlueEagle421  [author] Aug 7, 2024 @ 3:51am 
It’s a combat drug like go juice, but with side effects that occur over time
Maple38 Aug 6, 2024 @ 5:36pm 
What exactly does redflicker do? Don't quite understand from the description
BlueEagle421  [author] Jul 20, 2024 @ 10:58am 
Thanks!
Ren Jul 20, 2024 @ 7:54am 
Cool to see this mod took off better in 1.5 in terms of people subbing/downloading it. Totally deserved
TheBronzeWarrior Jul 12, 2024 @ 8:19pm 
also ty for fixing reinforced cores typo
TheBronzeWarrior Jul 12, 2024 @ 8:19pm 
man im sorry im so dumb lol
BlueEagle421  [author] Jul 12, 2024 @ 1:03pm 
Im ushanka the author of the mod. Thats my old nick and now I use a different one.
TheBronzeWarrior Jul 12, 2024 @ 12:50pm 
im confused rn. someone naked ushanka has this exact mod under their own name? whom is the original
BlueEagle421  [author] Jul 12, 2024 @ 1:10am 
;)
Questionable Jul 11, 2024 @ 4:26pm 
love the cowboy bebop reference
Lambda Jul 8, 2024 @ 9:17am 
@FrankTheMagicPotato it absolutely is a cowboy bebop reference
Lambda Jul 8, 2024 @ 9:14am 
Awesome, I'm just trying out this mod for the first time and it looks super cool. Is it really more profitable to just sell sludge?
BlueEagle421  [author] Jul 8, 2024 @ 4:00am 
Yes, and it takes much less space and labor to produce ;)
Lambda Jul 8, 2024 @ 3:28am 
Is this more profitable than psychoid?
BlueEagle421  [author] Jul 6, 2024 @ 11:14am 
thanks and enjoy the mod!
Ender Jul 6, 2024 @ 10:45am 
Sehr gut!
Most likely the best "Lucy" mod I've ever found.
This goes right in the rotation! :praisesun:
BlueEagle421  [author] Jul 1, 2024 @ 2:57am 
Thanks! ;)