Barotrauma

Barotrauma

Hungry Europans - Neurotrauma Compatibility Patch
47 Comments
Snubby 11 hours ago 
One issue I found with this, is that it does not seem to cover tobacco pipes and cigars ! Neurotrauma overrides them to cause a little lung damage.

While I'm here, could there be an Immersive Ignitable compat patch as well, with NT/HE/both of them ? I could even make it myself to save you the work if you want, but I thought since these are two of your own mods I'd ask first !
AdeptOfMachine Aug 24 @ 3:06am 
Found a bug, the fish tail cocktail loses its texture with this mod.
Š øμ L Ŵ ø L ƒ ĦÐ Aug 19 @ 6:22am 
is working know thanks for the fix :)
Š øμ L Ŵ ø L ƒ ĦÐ Aug 17 @ 3:01am 
after update Stress still not fixed it stays on 100%
Modon55 [GER] Aug 12 @ 2:46pm 
pls fix stress buff
Š øμ L Ŵ ø L ƒ ĦÐ Aug 12 @ 4:30am 
hope for a fast update cause stress dont sink
hUbert 2 Aug 11 @ 1:41pm 
HE had to override antibiotics, and this patch hasnt been updated
foxy-87 Aug 11 @ 11:57am 
Intresting fact. With hungry europan and hungry europan neurotrauma compability mod i can't treat sepsis from neurotrauma with Broad-spectrum Antibiotics. It's just don't work... Pls if you can fix it.
Carl Aug 11 @ 10:10am 
When i enable this patch it breaks some of the new cleaning of tableware recepies in the sink
Brodsta Apr 12 @ 4:21pm 
I noticed the Hospital Bed does not have wiring options for outputting neurotrauma data, so you cant make displays with the various data
Echo Jan 29 @ 12:25pm 
Hey, got a little bug report.
trackalcoholintake is visible on the health scanner if it surpasses 1000. I think such an affliction should not be visible at all.
Skyline Nov 18, 2024 @ 4:18am 
Hi, I have the following problem: sleeping on the bed does not remove the fatigue parameter
_]|M|[_  [author] Oct 20, 2024 @ 9:09am 
@profole: That has always been the case with base NT as well. You always need to make the item unpickable to wire it in sub-editor.
profole Oct 19, 2024 @ 4:27am 
Removes the ability to wire the hospital bed to grab vitals. Fix would be appreciated!
Mika Oct 15, 2024 @ 7:26am 
Please add compatibility between amputations and cooking human meat (it would be funny)
guns  [author] Sep 3, 2024 @ 1:58am 
Hi. I think you need to update drunk affliction to give analgesia based off vitality like it does in neuro fork right now. And if there was anything else related off that recent code change, it should be updated I think.
VagabondFerret Sep 2, 2024 @ 6:11pm 
@_]|M|[_: Its there now, not sure when it was added. However its basically the only way in NT to fully cure chemaddiction. There are some mods around this but its the intended mechanic it seems according to the Trello.
_]|M|[_  [author] Sep 2, 2024 @ 11:08am 
@һ: Yeah I can look into that :steamthumbsup:

@Glorious Nippon Bork: Were these added recently to NT beds? I've copied the code from both mods so if it's not there, it wasn't there originally.
VagabondFerret Aug 31, 2024 @ 3:48pm 
The beds are missing chemaddiction and chemwithdrawl affliction reductions as well as alcoholwithdrawl and alcoholaddiction (unsure if these 2 were intended or not.)
һ Aug 22, 2024 @ 6:54pm 
can you make hungry europans and neurotrauma refrigerated containers use the same tag or smth like that so that they are interchangeable because that would be convenient
_]|M|[_  [author] Aug 15, 2024 @ 9:30am 
@Nylan: Thank you! :)
TheNylan Aug 15, 2024 @ 9:30am 
Oh I get it, btw you are a great mod maker, good luck with whatever you are doing now.
_]|M|[_  [author] Aug 15, 2024 @ 9:27am 
@Nylan: I currently don't have the time to do that unfortunately.
TheNylan Aug 15, 2024 @ 2:29am 
is there any chance you could make a hungry europans patch for robo-trauma that works with neurotrauma? plz
_]|M|[_  [author] Aug 9, 2024 @ 6:51am 
@PR0_GGRAM3D: Ah I see. Yeah that's the same issue in Neurotrauma itself too tho.

@guns: Ahh ok so it's just a description that needs adjusting :steamthumbsup:
guns  [author] Aug 8, 2024 @ 7:42pm 
@_]|M|[_ the code is alright, its that I read the vomiting part of your mod description and it says "reduces acidosis"
PR0_GGRAM3D Aug 8, 2024 @ 4:42pm 
Can be fixed by selecting can be picked up
PR0_GGRAM3D Aug 8, 2024 @ 4:35pm 
But I will say when wiring the table it picks it up (In sub editor) and give you the option to sleep/wake up
PR0_GGRAM3D Aug 8, 2024 @ 4:34pm 
@_]|M|[_ Fixed found the issue Hospital bed and surgery table are very similar in looks but the name means everything
PR0_GGRAM3D Aug 8, 2024 @ 4:04pm 
@_]|M|[_ could you tell me the mod order? Cus it shows a new bed when i look up surgery table it shows one made by this mod but when I remove this mod it fixes the issue
I think its a conflict with other things or maybe load order but thanks for checking
_]|M|[_  [author] Aug 8, 2024 @ 10:11am 
@PR0_GGRAM3D: I installed the mod and loaded an older submarine with a wired surgery bed and it worked perfectly fine. All the wires were still there.
There might be another mod causing your issue perhaps?

@guns: Huh I could've sworn I just copied the code from Neurotrauma directly or was this changed at some point after I made the patch? Anyways I'll fix that. Thanks for letting me know! :steamthumbsup:
guns  [author] Aug 8, 2024 @ 4:22am 
Vomiting induces alkalosis, which then counteracts acidosis. Not reduces acidosis directly
PR0_GGRAM3D Aug 7, 2024 @ 3:17pm 
Hey this mod broke the surgery bed and no longer has wiring
_]|M|[_  [author] Aug 4, 2024 @ 11:53am 
@peelz: Yeah I'll add that.

@redsilver: It only reduces the liver damage taken by half, but doesn't fully get rid of it. It also reduces the chance of getting the controls inverted, but also doesn't fully remove it.

@Scoober: Thanks for reporting that. I'll fix it.
Scoober Aug 3, 2024 @ 12:43pm 
M, my man. The adrenaline sprite is not up-to date.
borzoi_07 Jun 21, 2024 @ 10:53pm 
Didn't get to test it myself but does anyone know if the Drunken Sailor perk of the captain remove liver damage and the stumbling and changing the walking direction effects when drinking alcohol ?
peelz Jun 21, 2024 @ 7:52pm 
Could you make saline/ringers solution decrease thirst? It's used in hospitals to keep patients hydrated.
_]|M|[_  [author] Jun 13, 2024 @ 9:56am 
@Thorin: It's almost exactly the same code as in NT with just a bit of extra code to allow you to sleep in it. The entire wiring code has been left untouched and should work just like in NT.
Thorin Jun 13, 2024 @ 4:36am 
I can't seem to wire the hospital bed to a logic because the patch overrides it would you be able to make it so we can?
guns  [author] Apr 19, 2024 @ 1:58pm 
mod conflict message doesnt account any patch, will trigger anyway before i update it (around next week)
S.S.Mogeko Apr 19, 2024 @ 1:34pm 
Neurotrauma (Maintenance update) Still Says there is a mod conflict with this mod.
[UA]Zloool Apr 16, 2024 @ 4:48am 
Thank you! Mods like yours making already decent game insanely good
guns  [author] Apr 16, 2024 @ 3:47am 
hello! maker of Neurotrauma (Maintenance update), this happens with any patch so its fine to check ignore mod conflicts in the config. I'll probably fix this in next update though
[UA]Zloool Apr 16, 2024 @ 2:34am 
Getting "Found Neurotrauma incompatibility with mod: Hungry Europans - Neurotrauma Compatibility Patch" when adding this mod into "Deathwish modpack". Version of Neurotrauma and load order are set to specified in this mod. Any ideas on where to look for mistake?
курлык-мурлык Apr 15, 2024 @ 12:00pm 
Nice
_]|M|[_  [author] Apr 14, 2024 @ 1:24pm 
As real as it gets
heheboi Apr 14, 2024 @ 1:16pm 
Chat, is this real?