Space Engineers

Space Engineers

Nu-class Attack Shuttle (Vanilla)
29 Comments
Givi May 2 @ 10:29am 
Thanks a lot!
Alec R.  [author] May 2 @ 9:40am 
@Givi Use Multi-Grid Projections plugin.
Givi May 1 @ 2:24pm 
When using the projector to build it the wings don't show up
Alec R.  [author] Feb 4 @ 9:26pm 
@Mr. Leo just made the Gen 2 update to this one. Sorry it took forever. Maybe it is better now?

@AdamThePilot Egh, impossible to say at this point. Maybe a week or so to make the first draft, and several more months of the "on and off" polishing and updating.
AdamThePilot Dec 28, 2024 @ 12:38pm 
This is AMAZING, how long did take for you to make it?
Mr. Leo May 16, 2024 @ 11:00am 
Hello the world I first spawned it in does have mods but nothing that will interfere with rotors or anything just two gun mods the rest of the world is vanilla pretty much I even created a brand new world with zero mods just vanilla empty space and the ship still spins and freaks out when spawned in from what I can tell it seems the rotors act like they're jammed they're constantly trying to move or something but even if I put rotor lock on it doesn't stop them I did on my server rip the wings off and reattached just the front rotor but the wings still freaks out then I took it back off completely remove the rotor and replaced it with a standard rotor and removed all the conveyors and pipe stuff in the wing and put it back on now the wings are fine with no problems besides that the single rotor doesn't have enough power now to lift the wing up on a planet
Alec R.  [author] May 16, 2024 @ 10:28am 
@Mr. Leo obviously shouldn't do it. Could be the classical SE issue of just having too many subgrids. Do you use any mods by chance? Or the world is completely vanilla? Any info could help narrow it down. Could also be something exclusive to PS version of the game, since I am not familiar with it's differences at all.
Mr. Leo May 15, 2024 @ 11:22pm 
Hello this might be weird but I try to leave a comment on mod.io but my account is having verification issues but I used this on PlayStation and it looks great but every time I spawn it in the rotors for the wings go crazy and causes ship to flip out and crash I try to fix it but nothing has work so far the only way to make it not go crazy is cutting the wings off still love the build tho 👍
Alec R.  [author] May 10, 2024 @ 1:45pm 
@Ahsoka Tano :lunar2019piginablanket:
Ahsoka Tano May 9, 2024 @ 4:56pm 
you're right, a lot of others did change size/specs/load-out/role of various SW ships to make them "work" in SE. But at least for me, most of them are too boxy, too slow, don't do the job right, use too much fuel, don't look right, etc. The ones that got closest before you: Modded AF. No thanks, you actually give us models that will still work in 5 yrs since they don't rely on mods that break over time. That's what I appreciate the most about your models. Yeah, some want you to release faster, but me? I'd rather wait 3 months and get a lore accurate yet SE friendly AND functional ship than have something in that lineup borked beyond repair. Just my worldview, for those who care :P
Alec R.  [author] May 9, 2024 @ 4:11pm 
@Ahsoka Tano I really appreciate the kind words, thanks! What I mean is that a true replica will never quite match a purpose built ship. Good example of that would be various LAAT-styled ships people have made over the years: they are often bigger to accommodate more fuel, feature a pressurized troop compartment and get away with various gimmicks like swinging doors or ball turrets. Obviously, I couldn't do any of that, since I had to work within an already defined size and features.

TL;DR: I do try my best, and I love that people enjoy at least the relative practicality of my models, but they are still replicas whose purpose is to look like Lucasfilm CGI models from 20 years ago.
: )
Ahsoka Tano May 9, 2024 @ 3:43pm 
honestly, I fail to see how this isn't practical. It's heavily armed, and with shields added, would be perfect for space/ground operations and punching through blockades. Its part of why I love these ships that Alec R. has put out up to this point. They're close to what they were in lore, while also being useful :)
Alec R.  [author] May 9, 2024 @ 10:31am 
@Zocki505 just paste another one and use Shift+P. I really don't remember that stuff off the top of my head.
Zocki505 May 9, 2024 @ 10:00am 
Hey i really like that design as a star wars fan, now as you have mentioned, its not so practical which is why im making my own version (just carved out the insides and filling it with what i personally need), i wanted to ask if you remember the colour values you used for the paint job as i had to cut it open and reattaching things.
Alec R.  [author] May 7, 2024 @ 7:58pm 
@Ahsoka Tano next in the pipeline will be the HAET-221, which has already appeared in some of the screenshots. After that - I will probably move on to large grid, yeah. I just don't see much point in making Rho-class (too much work for what people will disregard as a repost). Others are either much less significant (Palpatine's Executive Shuttle, Eta-class Shuttle) or much less practical (T-6 Shuttle).
Ahsoka Tano May 7, 2024 @ 4:36pm 
so out of curiosity, are you gonna be releasing transports next or moving up to the corvette class ships?
ethannunez87 Apr 16, 2024 @ 6:46pm 
I lost all of my good completed stuff, if you would be so kind to check out my uncompleted one it would be awesome.
Thanks and stellar work.
Aidan Solo Apr 11, 2024 @ 8:44am 
ah ok makes sense plus its probably gonna be hard to make the interior aswell as we dont know what it looks like (apart from the entrance to the cockpit) but hopefully its gonna be a cool interior for some other ones but yeah i get you and im looking forward to the future ships you make aswell
Alec R.  [author] Apr 10, 2024 @ 9:21pm 
@Aidan Solo no, sorry. Reasons would include:
A) I don't want to do Original Trilogy ships, since it is a separate rabbit hole;
B) SW-style "small" freighters will be a performance nightmare in SE, comparable to capital ships;
C) Trailblazer specifically is just really boring design wise.
Aidan Solo Apr 10, 2024 @ 7:02pm 
woah this looks cool out of curiosity as i havent seen anyone make it yet for space engineers but when star wars outlaws comes out or when they give more gameplay footage for it is the Trailblazer a ship you're probably gonna make next idk just wondering as your star wars creations (such as this for instance) are so cool
Alec R.  [author] Apr 9, 2024 @ 5:30am 
@ABK VII patience. It will be released.
ABK VII Apr 8, 2024 @ 5:00pm 
I am begging you for this venator. I NEEEEEED IT
Alec R.  [author] Apr 7, 2024 @ 9:09am 
@Harbinger Ace :whowantssome:
Harbinger Ace Apr 7, 2024 @ 8:52am 
The man himself out here doing the explodium shuttle some justice.
Alec R.  [author] Apr 7, 2024 @ 5:57am 
@Ahsoka Tano, I mean, I do try to make my replicas as useful as they can be in survival, but they will never match actual purpose-built ships: just too many compromises to make.

@NormalDavid thanks! Hopefully I will be able to deliver on that.
Normal Apr 5, 2024 @ 3:02pm 
The fine quality of the small grids have me ever more excited for the large grids.
Ahsoka Tano Apr 5, 2024 @ 11:19am 
fair enough, and honestly, you aren't wrong on the OT ships, the rebel y-wing isn't far from the clone wars one, yet needs built from scratch, the neb-b isn't useful for survival in a lot of cases, moncal ships are both complicated and massive, not beneficial to survival, and most imperial ships had massive design flaws regardless (ISD-I had easy to target bridge and lacks heavy weapons for a ship of its size, but the ISD-II has no point defense, which is even worse, etc)
Alec R.  [author] Apr 5, 2024 @ 3:47am 
@Ahsoka Tano painful question for sure. I'd love to do just about everything - but obviously, there will never be enough time. Last-days / Episode III Republic is probably my favorite, so that's why it's receiving all the love. Maybe I will do CIS? Just doesn't feel right not to have any opponents in my own building style. And idea of a 9/16 Providence does sound pretty cool. Even if all the plans for CIS go a rye, Vulture and Hyena will still be released, as they are already finished. As for Classic Trilogy - I will probably have to pass on it completely. Too much interconnected work that will take another 2 years of my life for no real benefit.
Ahsoka Tano Apr 5, 2024 @ 1:24am 
well hello, looks like you're going from fighters/bombers to transport shuttles and such. Speaking of which, are you only intending to build republic ships, or do you want to pump out seppie, imperial, or rebel designs in the later future as well? (not requests, more of a curiosity to what you enjoy making)