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@Shiraba Sorry not quite sure what you mean, it should be craftable with any metal or stone + 1 wraith orb.
Removing the mod then reloading the save the pawns that should be dead do die immediately, so there's that at least.
Really sorry if the last update broke your save but I genuinely have no idea what might have happened there as this mod doesn't actually use anything from that framework.
Exception drawing BarrelProcessor98181: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
[Ref 428C6331] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Ref 428C6331] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (Verse.DynamicDrawManager)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch1 (Verse.Map)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch1 (Verse.Game)
Verse.Root_Play:Update ()
I think I might have fixed the issue with the ritual circle aswell. If you still get the problem with the latest update, try removing and re-placing it.
E.g A baseliner with the gene can't use it on another baseliner, will look into it.
" [pawn name] is already profane" and won't let me turn them
@Zylvar Take a look at my reply to Sicall, if you could post further info in the troubleshooting thread it would be helpful.
@SiCall I've had a few reports of this but can't replicate the issue myself, the only thing I can think of is a mod conflict somewhere. I've made a post in the troubleshooting thread, if you could reply to it with some more info it would be appreciated.
@ArcadeBulls I think all of that would make most weapons OP haha, the bow could definitely do with tuning down a bit though I think, I'll reduce the damage/armour pen a bit.
I think I must have missed some inherited trade tags on the items, the basic stuff should be buyable but not the good stuff, I'll look into it.
@Savaris They should be able to be used with shields, I think something might have changed recently with VE framework because they were working before, I'll take a look.
@Huppias No worries, thanks for letting me know.
Also... the Profaned Spectral Bow with Arrow Quiver from MO seriously makes it overpowered as hell. It has 3600 rpm, it's like never ending salvo of homing missiles which obliterates even the big mofos like colossuses, dragons and various bosses from Insectoids and Anomaly. The rate of fire is crazy. I have two... I probably just destroy them, it's insane.
With being able to buy a lot of stuff from various settlements, Profaned feels just like an additional regular faction and not like this evil undead faction who wants to kill every living thing. I just see them as a Scourge from WarCraft universe.