Project Zomboid

Project Zomboid

Ghillie Suits Work!
39 Comments
Serellan  [author] Sep 7 @ 10:48pm 
@vikmar4 - Thanks, waiting for B42 to go into stable so as not to redo work.
Serellan  [author] Sep 7 @ 10:47pm 
@Villblitarta - I do not know.

@Pogrom - Usually around military bases or on military zombies. The mod does not affect the spawning of Ghillie suits, just how they work.
VillbliTårta Aug 31 @ 4:34pm 
does it work with evolved traits world?
Pogrom_ca2 Aug 29 @ 11:40am 
where can i find it?
vikmar4 Aug 25 @ 7:07am 
@Serellan Thanks for work! Please 42 soon.:steamthumbsup:
Serellan  [author] Jan 29 @ 12:13pm 
@darius - It will be once B42 stabilizes a bit more with the backend.
Ezekiel Jan 16 @ 2:20pm 
b42
Serellan  [author] Oct 12, 2024 @ 11:01pm 
Leshi49 - I don't understand what you mean. Maybe post in the discussion with more detail and I can try and figure out what you are describing...
leshi49 Oct 12, 2024 @ 1:04am 
I have an invisible line. I remove the line after debbug. I put on a suit, an invisible line appears and does not disappear when I take off the suit.
Serellan  [author] Jun 26, 2024 @ 2:19pm 
@pwnd do you mean Dynamic Traits?
pwnd Jun 21, 2024 @ 2:47am 
this is a great idea, gonna keep an eye on it until some of the trait incompatibilities get worked out
Serellan  [author] May 17, 2024 @ 4:05pm 
@M01 yes, Dynamic Traits is currently unsupported. I am looking into to possibly supporting it, but because of the way Dynamic Traits works it would have to be a submod, since DT changes how Vanilla Traits work (for example the DT systems kicking in and changing your Consipicous traits while wearing the Ghillie).
Mobius May 17, 2024 @ 4:04am 
@Serellan

sorry for the reply but it seems dynamic traits is the one that is causing the conflicts
Serellan  [author] May 2, 2024 @ 10:36am 
@M01 can you post the details here and I can take a look:

https://steamcommunity.com/workshop/filedetails/discussion/3172189769/4297068274228949510/
Mobius May 2, 2024 @ 12:24am 
hmm... seems to have conflict with the Brita Rebalance Sub mod
BreadTeleportingFiend Apr 12, 2024 @ 6:43am 
conspicuous is free points anyway
Serellan  [author] Apr 11, 2024 @ 11:37am 
@blightmoon - so take Conspicuous for the points, and use the Ghillie Suit to negate the debuff. If you want. I was looking to add functionality within the structure of the vanilla systems, not fundamentally change vanilla systems (there are stealth mods for that).
blightmoon Mar 17, 2024 @ 11:02am 
As there are too many ticks per second, you're essentially spotted almost immediately anyway.
Enorats Mar 9, 2024 @ 11:25am 
Inconspicuous does do something. It doesn't decrease the range a zombie can spot you at, but it reduces the chances of a zombie spotting you with each tick. Basically, there is a percent chance that you'll be spotted with each moment that passes while you're in spotting range. Inconspicuous (and I assume levels in sneak) reduces that chance by a bit. Conspicuous raises that chance.

What that means is that sometimes you'll still be spotted immediately, but other times you'll manage to go unnoticed when you otherwise would have been seen.
BreadTeleportingFiend Mar 9, 2024 @ 10:29am 
pity inconspicuous does ♥♥♥♥♥♥♥ NOTHING
Serellan  [author] Mar 9, 2024 @ 12:41am 
@leshi49 Correct, I currently don't affect the stealth skill as a temporary modifer, mainly because I don't currently have a good way to "remove" stealth skill when the suit is removed.

I could look at improving stealth XP gain when wearing the ghillie suit, this could just be an XP gain modifier on vanilla Stealth XP (much like an occupation boost).

I would probably want to add that as a mod option, so people could disable it if they wanted, as I could see some people not wanting it to affect the Vanillia skill progression.
leshi49 Mar 8, 2024 @ 11:44pm 
Stealth skill native? Or can it be improved somehow?
Serellan  [author] Mar 8, 2024 @ 11:44pm 
@darlak97 fixed! Community made the recommendation, I just added it in. :)
thecarvalhogamer Mar 8, 2024 @ 5:42pm 
nice
darlak97 Mar 8, 2024 @ 2:37pm 
Only in my name is the R after the L, it was my mistake. But this inspires me to improve my ghillie.
λambda Mar 8, 2024 @ 2:39am 
:cherrypie: :spiffo:
Serellan  [author] Mar 8, 2024 @ 1:41am 
@darlak97 just let me know and I'll change it to what name you want! ;)
darlak97 Mar 7, 2024 @ 7:52pm 
I just realized I spelled my mod name wrong LOL
Maybe it's not a bad idea for me to update my mod.
Serellan  [author] Mar 5, 2024 @ 3:54pm 
@MadSilvio I would need to look into how Dynamic Traits works under the hood, I would suspect there may be a conflict with how the traits are added and/or removed, as I only currently check on assigned traits when the character is created.
MadSilvio Mar 4, 2024 @ 11:39pm 
Does this work with dynamic traits?
Serellan  [author] Mar 4, 2024 @ 10:39am 
@Dante271 :steamthumbsup:
Dante271 Mar 4, 2024 @ 6:43am 
excellent and very fast, thank you very much
Serellan  [author] Mar 4, 2024 @ 1:50am 
@dante271 @chernobyl - I went ahead and added support for Brita's and dalrak's ghillie suits. Check the description for notes.
Dante271 Mar 3, 2024 @ 7:14pm 
This function could also be added to the mod; dalrak's Full Ghillie Sniper Operator ?
Zozer Mar 3, 2024 @ 4:06pm 
this should be good for my romero's legacy game :D! Great Job!
Serellan  [author] Mar 3, 2024 @ 11:41am 
@chernobyl No, the guillie suit is in the vanilla game.
Serellan  [author] Mar 3, 2024 @ 11:39am 
@LordZarmack Thanks for the suggestion!
chornobyl Mar 3, 2024 @ 2:40am 
the ghili suite is from brita?
LordZarmack Mar 3, 2024 @ 1:11am 
Not sure a guilli suit makes you "inconspicuous" - it actually does the opposite, but what it does do is make you blend into the environment as a bush/tree and zombies don't attack trees or bushes so maybe ask permission to use the walking dead camouflage mod script and apply it to the suit rather than just add a trait?

That'd be my suggestion mate.