Hearts of Iron IV

Hearts of Iron IV

Expanded Generic Focus Tree
227 Comments
darthvader1977 Sep 1 @ 10:03am 
what is the strongest democratic path?
dciercoles Aug 21 @ 7:35am 
Update it plss
IntentStone Aug 18 @ 2:00pm 
This mod works perfectly for me, thank you for your work on this project. @TacticalTea
TacticalTea  [author] Aug 16 @ 6:07am 
Hi, so long as I am credited, anyone is free to use this mod.
Ortex Aug 15 @ 9:22am 
Hello! Can I have permission to use this mod as the generic focus? All credits will be given
nastyneil77 Aug 3 @ 9:48pm 
@napoleonboneyman any mod that changes focus trees will not be ironman compatible.
Monkey Jul 19 @ 12:59am 
Update
napoleonboneyman Jul 17 @ 6:37am 
does it work with ironman
Emperor Palpatine Jul 5 @ 10:56pm 
Hello! Can I have permission to use this mod as the generic focus? All credits will be given
Buikbaard Jun 28 @ 5:54am 
@whoburntmytoast @cursive57 I edited this focusmod and i kinda fixed the way puppets work
lennydersaas Jun 13 @ 7:32am 
How does the "Forced Integration" work for the communist path since when I play it i have above 60% compliance but the decision does not appear
danteee Jun 3 @ 8:25am 
can we use in a mod?
LØTUS May 18 @ 3:11pm 
update it pls
Buikbaard May 12 @ 10:08am 
@populace i got a version where you swap into Non aligned without cheats https://steamcommunity.com/sharedfiles/filedetails/?id=3444167708
firestar1461 May 9 @ 6:24pm 
The best generic focus tree mod I ever played. Good enough to make me wish some other countries with focuses has this generic tree instead of their normal tree (looking at you, New Zealand). Combine this mod with more formable nations and its amazing.
BrAzZo May 8 @ 12:25pm 
Amazing work! But I have a question: Would you be able to make a version for Kaiserreich?
populace May 7 @ 5:05pm 
I have been using this for a while and its very fun. But a problem is there is no way to change to Non aligned without cheats if you go full right side. I think it could go in either the coronation focus/noble focus or [Leader]'s Authority.
EthanS Apr 30 @ 6:41pm 
i was playing mengkukuo, but when i rebelled against japan nothing happened.
Dracarchon Apr 16 @ 1:21pm 
Will do! Thank you!
TacticalTea  [author] Apr 16 @ 1:01pm 
Go for it, so long as credit is given my mod is free to use.
Dracarchon Apr 15 @ 3:21pm 
Permission to use this as my generic focus tree in my mod? All credits will be given
Non1KK🎩 Apr 13 @ 3:50am 
Is there any way to make the Ai choose a political branch corresponding to the ideology of the party?
Non1KK🎩 Apr 11 @ 5:05am 
During the civil war, the focus remains with the rebels, which leads to the fact that after a while, if the rebel side wins, they become the same ones from whom they rebelled, this is very strange and I think it's worth fixing, make sure that the focus branch starts over with the rebels
SS2point0 Mar 20 @ 3:22am 
I know there is a path for countries that have been made a puppet, but is it possible to add a rule through the game's system to force countries who have been made a puppet through game start/release/peace deal to either stay the same ideology as their master or go down the same ideology path as their master? Like, if UK goes communist then Jordan and Palestine go down it too, etc.
Diegonan8824 Mar 8 @ 10:08am 
we can a theocratic path please?
cursive57 Mar 7 @ 6:47am 
i think when a puppet state turns into an ideology completely opposed with its master's one the AI should declare independence as quick as possible because i had games with philippines, burma and malaysia turning communist but still staying a puppet, which leads to a war alongside of another ideology and isn't realist. There should be a decision to declare independence when a radical party comes to power which leads to a war with the master if he refuses the independence, or a peacefully agreement if the puppet turns democrat
beniers.R Feb 25 @ 12:59pm 
was hoping that this would work with many of the nations in my converted victoria 3 savegame but it does not work. :(
Helion139 Feb 13 @ 2:42am 
Are you planning to add some expanded content for the facists? Like idk being able to pick between national socialism, christian fascism (falange, iron guard), normal fascism?
RustedDragon Feb 8 @ 8:31pm 
I love this mod to death, the political tree is so well done.
General Pop Off Feb 8 @ 6:12am 
fuck yeah its updated
william.ellis2010 Feb 8 @ 3:30am 
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Gustav Kuriga Feb 7 @ 12:09am 
Albania and Afghanistan had no focus tree.
General Pop Off Feb 6 @ 5:43pm 
hey when are you going to update the mod
csokizalan Jan 29 @ 12:22am 
this mod is great! i can finally get some content for realesable nations
Gustav Kuriga Jan 22 @ 11:27pm 
@The Dark Slayer That's a vanilla issue, not something caused by this mod. The AI is... dumb. Very dumb.
Cocotintin28 Dec 30, 2024 @ 3:03pm 
Hello, are you planning to add an anarchist branch?
VadosGaming Dec 27, 2024 @ 8:12am 
There is a pretty annoying bug in Fascist path for AI. If the AI does the "Claims on our Neighbours" focus, they for some reason get an instant war goal on one of the countries that they get claim on. Well it's not that big of the deal, but the AI does something very confusing - they concentrate on the wargoal country 5-10% of their army, but on the other two - everything else. This results in a bizarre scenario that i witnessed while observing.
Italy had a wargoal on France and had claims on Switzerland and on one of the UK colonies. Where their divisions were? 18 divisions on Swiss border, 20+ divisions in Ethiopia, 6 divisions on Egypt. But what with the French? 3 divisions on border and 1 in Corsica... Yeaaaaah. Italy got quickly capitulated.
Please fix this.
RedCommunist Dec 21, 2024 @ 5:16pm 
Is there a compatibility patch for Millennium Dawn? It seems to work without any issues, just all the icons are missing.
Melvin™ Dec 18, 2024 @ 8:56pm 
Was testing earlier, Ukraine didn't seem to work
Eizolix Dec 9, 2024 @ 7:43am 
Albania works again!!!! Thank you so much! Time to from greater Albania!
TacticalTea  [author] Dec 8, 2024 @ 1:12am 
Hi there, so long as you credit me in the mod description I am happy for people to use my mod for translations or as a small part of a wider mod
3389475198 Dec 7, 2024 @ 6:30pm 
Hello, bro. Can you make a Chinese version please? It's a little hard for me to read it, thanks.
-//- Partizan98 Dec 7, 2024 @ 7:02am 
It does´t work for Slovakia and Transilvania :steamsad:
TacticalTea  [author] Dec 7, 2024 @ 5:47am 
Albania now has the focus tree again!
Betrezem Dec 6, 2024 @ 2:03pm 
I confirm the words of Eizolix. Poor Albania was deprived of tricks :D
Eizolix Dec 3, 2024 @ 1:38pm 
It does´t work for Albania. All other Nations are fine, just Albania. Damn.
Dracarchon Dec 1, 2024 @ 2:52pm 
I'm impressed, this mod is amazing! I'm working in a project that has a similar premise, so i'd like permission to integrate this mod into it
whoburntmytoast Dec 1, 2024 @ 12:49pm 
could you do something to stop generic puppets going down different ideologies to their overlords? probably a pain to do, but you could maybe make a separate puppet tree thats applied upon becoming a subject?
topnorth Nov 30, 2024 @ 2:01am 
I needed this so much TY