Darkest Dungeon®

Darkest Dungeon®

Zotlan's Flagellant Rework
5 Comments
HoloÐ Mar 2 @ 9:12am 
Honestly, the rework raises some doubts, as it strongly resembles the "Exanimate" character. Both characters share a similar theme of taking damage after using melee or ranged skills, with the only difference being that "Exanimate" takes a fixed amount of damage immediately, while the Flagellant suffers gradually. In the end, the essence remains almost identical. Personally, I get the impression that this rework turns the Flagellant into more of a secondary character who applies Bleed, rather than a true tank. Stacking Bleed becomes too easy, which, in turn, forces the team to have a healer who can treat Bleed or to stack a lot of resistances against it. This, frankly, isn't very convenient and doesn't give the impression that the Flagellant is truly a tank capable of withstanding damage in battle, as it was originally intended.
Zotlan  [author] Aug 7, 2024 @ 9:15pm 
@def not toxic player, not sure how me being a moderator in the server of the mod I am a developer of is relevant to the rework, but thanks for the input, now take your childish insults else where, thank you
Zotlan  [author] May 25, 2024 @ 6:33pm 
@Comrade Guin, I just checked it in game, its working correctly, try checking if you have any mods that would also change flagellant, and if not, unsub and resub to force update
Comrade Guin May 25, 2024 @ 11:50am 
Suffer just keeps showing as a blank icon with blue string text
Fermint Mar 2, 2024 @ 11:26pm 
I HAVE AN ISSUE!
I USED THIS MOD ONCE AND I CANT STOP USING IT! :GhostLoveEyes: