RimWorld

RimWorld

Blueprints - Forked
113 Comments
Itsa me, MarDIO Jun 12 @ 10:25am 
The Blueprints section in the changelog is a (apparently bad, according to the comments) version of the Replace Stuff mod, not an actual blueprints system
Itsa me, MarDIO Jun 12 @ 10:22am 
What do you guys mean o7? The update contains Better Planning, but I see literally nothing about what this mod does in the full changelog
󠀡󠀡 Jun 11 @ 7:07pm 
o7
Caar Jun 11 @ 4:33pm 
o7
SuperBoyOk Jun 11 @ 11:30am 
thanks for your service 1.6 o7
InnocentDeadly Jun 1 @ 3:56pm 
exporting gives a error
InnocentDeadly Jun 1 @ 3:36pm 
doesnt work wont let me use alpha prefabs :((
egun May 11 @ 9:34pm 
hi is the feature where you could copy without creating a blueprint removed?
KiTA Apr 22 @ 1:57pm 
Here's the real question: Any website like the Real Ruins one that allows us to download exported blueprints?
Radiosity Apr 8 @ 7:51pm 
Out of interest, where's the copy option gone? That was probably an even more useful feature than the actual blueprints, and saved me a ton of time. Just selected a table and some stools in my new game after switching to this version of the mod, went to copy those items to place in another room... and there's no copy option any more.
Thunderbolt Mar 29 @ 7:59pm 
I have no idea where the conflict is. But crafting tables stopped working after I installed this mod
Ssjx7squall Mar 25 @ 3:57pm 
Btw no error logs or anything. it's like the blueprint architect button just breaks. I will try to test more but i cant find any logs. Either way, it happens after creating a blueprint with castle walls
Ssjx7squall Mar 25 @ 11:39am 
Hmmm i think theres a conflict between this and the new vanilla medievil mod. Works fine on everything else but something about castle walls kills the blueprint tab for me and the only way to get it back is to turn off the mod on the save, save game without it, then reload the mod.
adam110902 Mar 22 @ 11:44am 
is there a way to remove buildings from a blueprint?
载入中... Feb 3 @ 7:55pm 
https://steamcommunity.com/sharedfiles/filedetails/?id=1537871656 希望可以像这样在建造时旁边加上所需的材料和工时
Serp Feb 2 @ 5:26pm 
Thanks, unfortunately this does not seem to work with the "Multiplayer Compatibility" Mod, I guess because your forked version has a different packageID ?
What is the packageID of your mod? And will this patch work on your improved code? {LINK REMOVED}
Internecivus Jan 21 @ 2:31pm 
Great mod, saves me tons of time. Is there a way to flip blueprints in place? Thanks for your hard work.
lizmac21 Jan 17 @ 5:10pm 
ugh why did you move all the buttons around in the Architect tab! any way to move them back?
Anonymous Jan 16 @ 11:19pm 
I 我遇到了一个问题,我的房子大小是17✖️17的,最中心存在一个墙,我在四周的墙上安装了8个壁灯,中间的墙上有4个壁灯,我用蓝图的时候,总是没有办法复制所有的壁灯,创建的蓝图总是少了好几个壁灯
Floxii Dec 22, 2024 @ 5:20am 
please add that when I export a blueprint it is there in every save game
BetaHDream Oct 13, 2024 @ 8:34am 
Thank you, solved all the errors of the original one
Unexpected Katz Oct 10, 2024 @ 10:05am 
SNYPER E™ in original mod by Fluffy it is the same as you describe it. If you want to keep blueprints between saves, click right → export blueprint. Then in different save, you need to do right → import blueprint.
SNYPER E Oct 5, 2024 @ 3:22am 
Great mod but why are my blueprints tied to the save? Is that intentional?
TammyNance Sep 27, 2024 @ 8:40pm 
This works beautifully! Thank you!!
GreenFreak✿ Sep 26, 2024 @ 1:17pm 
It's been working well on my end. Maybe you have a mod conflict?
Max200012 Sep 26, 2024 @ 12:57pm 
is this mod broken? it doesn't actually save the blueprints, they just disappear after I reload my save and the export function doesn't work
Devestatio Sep 11, 2024 @ 5:57pm 
Is it possible to rotate the Blueprints with this version?
Richard Peterson Ennis, P.I. Aug 20, 2024 @ 11:19pm 
No, yeah that fixed it, I had like 4 versions of the blueprint mod installed, when I removed them it started working again, thanks!
Protok Aug 19, 2024 @ 5:29am 
Richard, maybe your modlist stach with old broken version? Unsub, check, sub.
Richard Peterson Ennis, P.I. Aug 19, 2024 @ 1:31am 
I can't rename or export blueprints either it seems.
······无言 Aug 18, 2024 @ 3:17am 
终于把这个bug修了,不能导出蓝图相当于不能用
Richard Peterson Ennis, P.I. Aug 18, 2024 @ 2:24am 
When I right click there's no option to edit blueprint.
Protok Aug 13, 2024 @ 12:19pm 
Thanks Wild God! It finally works as it should!
SP4RTAN Jul 25, 2024 @ 12:05am 
@NuanKi original is still broken
NuanKi Jul 24, 2024 @ 8:57pm 
Original mod updated!
Floxii Jul 17, 2024 @ 10:10am 
Please add the export for all gameplays
Floxii Jul 17, 2024 @ 10:09am 
The export function doesn't work. I press export and the blueprint can't be seen in the new colony
The Unbidden One Jul 15, 2024 @ 12:41am 
NVM after some proper testing i found the problem it's the mod Designator Shapes, it's not incompatible so to speak, but unless you change the designator you cant draw a Blueprint properly.
The Unbidden One Jul 15, 2024 @ 12:15am 
I'm having the same problem as littlekoala1014, though i'm not using SOS2, this mod worked perfectly fine then i made some adjustments to my mod list and now it only saves the outline of rooms when trying to create a blueprint, it's obviously a mod conflict but have yet to track it down.
Kham Jul 14, 2024 @ 2:09pm 
These changes look really nice, but I'm seeing reports of compatibility issues with Replace Stuff and Quality Builder. Is this still an issue? I can't give up those mods haha.
Wallard Jun 25, 2024 @ 6:43pm 
@ PatoPixelado you effin mad lad you.. THANK YOU! you saved my playthrough.
litekoala Jun 12, 2024 @ 8:00am 
for somereason when i try to safe a sos2 ship that i repaired with debug mode it will only save the walls floors and like one part of a spine cannon thing
Robin Banks May 30, 2024 @ 9:04am 
@Monique thank you very much for your response, much appreciated! :)
Monique_L33T May 30, 2024 @ 2:45am 
@Dr. Lax Hopkins on GitHub, you have repositories, which contain the code for a specific mod (or any other open source software, for that matter). A fork is basically a copy of the original repository that has diverged in some way. Be it updates, bug fixing, adding new features, removing bloated features, etc. Doesn't necessarily mean the original is no longer viable, just that the fork does something differently.
Robin Banks May 26, 2024 @ 9:58am 
sry for this dumb question my dudes (I don't use mods in any games often), what does fork mean? This one works but the original doesn't? Or what? :)
PatoPixelado May 25, 2024 @ 4:33pm 
https://gist.github.com/HugsLibRecordKeeper/5bc3d9437da4ade8d35fceb23871803e i having errors with replace stuff with blueprint forked pelase make compatible patch to replace stuff thank you. and mod replace stuff there https://steamcommunity.com/sharedfiles/filedetails/?id=1372003680
Doiq May 20, 2024 @ 12:54am 
BO JA! my hero. Were just reading about over years old issue with Blueprints by Fluffy.. and nothing done ti fix it.. Good god you did.:praisesun:
zeus  [author] May 13, 2024 @ 1:42am 
@Avila, you can find an export button in the ordering menu.
Avila May 12, 2024 @ 1:26pm 
Do I have to enable an mod option to see the prefab menu when I click on the blueprint tab? I have both this mod and alpha prefabs enabled, but can't find how to view the prefab menu
zeus  [author] Apr 21, 2024 @ 7:56pm 
@LAZER™, right click on the designators the import / export.